CobraCodeDev's profile picture. Authorized Unreal Engine Instructor & Game Developer 👨‍💻
#Unreal2D Lover ❤️
Get My Unreal 2D Top Down Course:  https://tinyurl.com/Unreal2DTopDown
⭕️日本語

Cobra Code

@CobraCodeDev

Authorized Unreal Engine Instructor & Game Developer 👨‍💻 #Unreal2D Lover ❤️ Get My Unreal 2D Top Down Course: https://tinyurl.com/Unreal2DTopDown ⭕️日本語

Ghim

I created a 2D template for Unreal Engine 5 and decided to make it open source and free for everybody! github.com/CobraCodeDev/T… Please share the template and fork it to make your own versions of it. #indiedev #gamedev #unrealengine #ue5


Apparently the latest build of UE5 comes with built-in Coyote Time support in the Character class!

UE5 の最新ビルドにて、コヨーテタイムの実装に利用できる関数 ACharacter::CanJumpWhileFalling() が実装されました。落下中に初段ジャンプを許可するかどうかを bool で返す関数で、これを適切に override することでコヨーテタイムを実装できます。コードはツリーにぶら下げます。 #UEStudy



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ドット絵+猫+田舎が舞台のゲーム作ってます #screenshotsaturday #indiedev #UE5


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Ben Cloward from Unity's Shader Graph team was affected by the recent layoffs at the company. He's open to new opportunities and plans to continue his educational projects: 80.lv/articles/veter… @BenCloward

80Level's tweet image. Ben Cloward from Unity's Shader Graph team was affected by the recent layoffs at the company.

He's open to new opportunities and plans to continue his educational projects: 80.lv/articles/veter…

@BenCloward

My good friend is working on a 3D Platformer course for Unreal Engine 5! Keep it on your radar!

While working on #LuminousNights I've been making a beginner's Unreal Engine 3D Platformer Course that I'm hoping to release very soon! #IndieDev | #GameDev



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A NEW look at our modern love letter to classic turn-based JRPGs! ✨ Experience a story-rich journey through time 💖 Gather charming characters from different eras ⚔️ Manipulate time in cinematic combat Wishlist Threads of Time here: s.team/a/2090210


This video getting hit with an AI generated video summary is just too ironic...

CobraCodeDev's tweet image. This video getting hit with an AI generated video summary is just too ironic...

I haven't really posted much about the JRPG course recently, but things are moving forward smoothly! It's just that I'm doing a second pass to improve the architecture and flow, so there isn't really anything interesting to show right now😅 Still aiming for a December release!

CobraCodeDev's tweet image. I haven't really posted much about the JRPG course recently, but things are moving forward smoothly!

It's just that I'm doing a second pass to improve the architecture and flow, so there isn't really anything interesting to show right now😅

Still aiming for a December release!

FF7 HD-2D Remake?


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Recently had the opportunity to build 3 demos to demonstrate the power of game feel! #gamedevelopment


My new favorite folder structure

CobraCodeDev's tweet image. My new favorite folder structure

Another 2D/3D Hybrid JRPG being developed with Unreal Engine 5!

絵本のようなアートの世界を冒険するJRPG「灰ノエレジー〜呪われた翼の下で」が,PV第1弾を公開 4gamer.net/games/950/G095… 王道のターン制バトルをもとに,事前に構築したプリセットで連撃を繰り出せる。元日本ファルコムの籾山紗希氏が提供した楽曲も楽しめる一作は,Steamストアページも公開中だ

4GamerNews's tweet image. 絵本のようなアートの世界を冒険するJRPG「灰ノエレジー〜呪われた翼の下で」が,PV第1弾を公開

4gamer.net/games/950/G095…

王道のターン制バトルをもとに,事前に構築したプリセットで連撃を繰り出せる。元日本ファルコムの籾山紗希氏が提供した楽曲も楽しめる一作は,Steamストアページも公開中だ


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I created a material function in #UnrealEngine5 that turns 3D meshes into Doom-like sprites. Here’s it in action:


Still catching up on the whole situation... but apparently somebody took a game they learned how to make through one of my UE5 courses, crammed malware into it and uploaded it on steam... This sucks

The Drainer malware spread through Steam via a game called Block Blasters.

IntCyberDigest's tweet image. The Drainer malware spread through Steam via a game called Block Blasters.


Also did a quick render in Engine, because why not

CobraCodeDev's tweet image. Also did a quick render in Engine, because why not

Art vs Reference

CobraCodeDev's tweet image. Art vs Reference
CobraCodeDev's tweet image. Art vs Reference


Art vs Reference

CobraCodeDev's tweet image. Art vs Reference
CobraCodeDev's tweet image. Art vs Reference

Art vs Reference

tonyskeor's tweet image. Art vs Reference
tonyskeor's tweet image. Art vs Reference


The Party is now complete! Warrior Paladin Mage Ranger


I swore to myself that I wouldn't make a 4th party member due to how much time and effort it takes... but just couldn't help myself I think I'll just give students the assets, but implementing it into the game will be the final assignment. What do you think?


Drawing Beards was always very challenging for me, so I challenged myself to draw some Dwarves for the NPCs and put together a small camp


For the last 6 months I've been working on a small JRPG in Unreal Engine 5 and will turn that into a full course that teaches everything step by step. You might have seen me post clips about it, but I now have a full video documenting the journey. youtu.be/XXmCwM0oJqA


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