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Echo

@EchoArray

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Here's a blog post I wrote on reverse engineering the Namco light guns from a Time Crisis 3 arcade machine and using them to create my own Unity light gun game icode4.coffee/?p=655


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Pixelart but it's watercolour. #pixelart

Franrekk's tweet image. Pixelart but it's watercolour.

#pixelart

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Here's some WIP shots of the interactive model viewer UI I've been working on for DR ArcTool. Mesh sections, material editor, animation playback controls, item spawns, etc., everything updates in real time. Still lots of things to add, change, and fine tune (1/2)


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Today is Tuesday. And it is a great day to wear a mask. #MaskUpWA


Warthog Progress. Any oppositions to the visual style? #madewithunity #halo #gamedev


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Finish the Fight.

Describe your favorite game in 3 words



More HUD distortion #madewithunity #halo


I've always really enjoyed the warp the HUD has in Halo #madewithunity


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So excited to be showing more beyond this teaser at Gamescom in just about a week! youtu.be/y_BUCW9rhNA


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archillect's tweet image.

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I am currently working on "Super Cable Boy"s local co-op mode. After a long weekend and considering almost all of my requirements, here is what I came up with. #madewithunity #gamedev #indiedev


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Charging Station.

Spudonkey's tweet image. Charging Station.

Echo reposted

My demoreel 2019, hope you'll like it. I'm looking for a 3D internship for this summer. #madewithunity


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That moment in development when you play the game and clearly see more than a massive collection of ideas and experience a real honest to god title being born. I am so proud of the team @V1Interactive


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