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Here's a blog post I wrote on reverse engineering the Namco light guns from a Time Crisis 3 arcade machine and using them to create my own Unity light gun game icode4.coffee/?p=655
Here's some WIP shots of the interactive model viewer UI I've been working on for DR ArcTool. Mesh sections, material editor, animation playback controls, item spawns, etc., everything updates in real time. Still lots of things to add, change, and fine tune (1/2)
Finish the Fight.
So excited to be showing more beyond this teaser at Gamescom in just about a week! youtu.be/y_BUCW9rhNA
I am currently working on "Super Cable Boy"s local co-op mode. After a long weekend and considering almost all of my requirements, here is what I came up with. #madewithunity #gamedev #indiedev
My demoreel 2019, hope you'll like it. I'm looking for a 3D internship for this summer. #madewithunity
That moment in development when you play the game and clearly see more than a massive collection of ideas and experience a real honest to god title being born. I am so proud of the team @V1Interactive
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