GameDevDaily
@GameDevDailyIO
A knowledge sharing platform for professional game developers. Created and managed by @forrestthewoods.
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genius idea alert: @vanmoof bikes had problem with shipping damage. So it put flat TVs on its boxes. Problem solved.
New construction home sales: Seattle vs. San Francisco
"Ok, let's make a rails app" "Oh, I need rails first" "Oh, I need rbenv first" "Oh I need brew" "Oh I need xcode tools" ... rage.
Today's #GameDevDaily is "Ask Ms. Game Developer: Hating the Industry I Love" gamedevdaily.io/ask-ms-game-de…
Today's #GameDevDaily is "Ask Ms. Game Developer: Conferences". gamedevdaily.io/ask-ms-game-de…
Today's #GameDevDaily is "When Job Titles Offend" by @ForrestTheWoods. gamedevdaily.io/when-job-title…
Welcome to 2016! Sorry for the lack of content. Holidays were a bigger bottleneck than anticipated. Fear not, the ball is rolling again!
Many thanks to Alyssa Finley for driving and @TheGavinverse, @danfornace, and @IamDeanTate for contributing to gamedevdaily.io/ask-ms-gamedev…
Today's #GameDevDaily is "Ask Ms. Game Developer: Side Projects". gamedevdaily.io/ask-ms-gamedev…
Today's #GameDevDaily post is "Planetary Annihilation: The Journey of a Kickstarter" by @JohnComes. gamedevdaily.io/planetary-anni…
Today's #GameDevDaily post is "The Online Tech of Titanfall" by @jonshiring. gamedevdaily.io/the-online-tec…
No #GameDevDaily today. If you're interested in contributing read gamedevdaily.io/for-writers-75… and contact @ForrestTheWoods.
Today's #GameDevDaily post is "Managing Meta Files in Unity" by @ForrestTheWoods. gamedevdaily.io/managing-meta-…
GameDevDaily had over 22,000 views in it's first week of existence. I couldn't be happier. gamedevdaily.io
Today's #GameDevDaily post is "Four Ways to Create a Mesh for a Sphere" by @caosdoar. gamedevdaily.io/four-ways-to-c…
New #GameDevDaily post. "Why Your UX Designer is (Probably) Unhappy" by @Hellchick. gamedevdaily.io/why-your-ux-de…
New #GameDevDaily post. "The Mechanics of Tension" by @c_pruett. gamedevdaily.io/the-mechanics-…
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