Yal
@GameDevYal
I make #gamedev resources, Daemon Detective & misc metroidvanias. Check out https://yaru.itch.io/ for my music, tilesets, engines and the occasional game~
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The full game is finally complete! Happy #EoSDay, everyone! #touhou #HotlineMiami yaru.itch.io/touhou-hotline…
The official soundtrack is up! (Beware of spoilers, the final boss' name and theme are in there) #EoSDay #touhou #gamedev youtube.com/watch?v=oWJ26v…
youtube.com
YouTube
Touhou: Hotline Sanzu OST
Yes, there's a boss fight against Dracula in the game. What about it? #indiedev #Touhou #HotlineSanzu
Quality-of-life feature: you can now preview items by hovering the cursor over them, especially useful to see if you can afford them or not (so you aren't forced to get berated for being a cheapskate EVERY time). #gamedev #Touhou #HotlineSanzu
One of the equippable bombs is Sakuya's stopwatch, which freezes time for all enemies and bullets for a couple seconds. Of course it inverts the screen, DIO-style. #indiedev #touhou #HotlineSanzu
In other news, got billboards to work in my 3D engine! (Intended to be used for ads, roadsigns etc). I was... sort of angry when I finally squashed the last stupid bug. (Also say hello to my shoddy input form system, it's called FrameGUI or Frankie for short) #indiedev #gamemaker
Surprise update to Hollow Hearts! Tsukasa now offers hints about Shards you're missing, to make 100%ing the game easier than ever before! #Touhou #indiedev #metroidvania
Dammit, seems like I broke rendering somewhere in my giant refactoring escapade... #indiedev #gamedev #GameMakerStudio2
Wait there's a new Elden Ring trailer and YOU DIDN'T TELL ME?!?!
IT IS GONE. Finally cleared out all the old compatibility functions. Future-proofed code ftw! #indiedev #gamedev #code
Got 2D drawing to work at last! (Skeletal characters are a bit buggy because I use a default pose with all angles zero - also they've got massive Z-fighting so I'm gonna have to work on some surface buffer solution next) #indiedev #gamedev #gamemakerstudio2
One minute they're taking down emulation sites, the next they're working to ensure that those sites are the only enticing option for experiencing their own back catalog. I feel like I'm getting very mixed signals here.
Oh yeah heck I forgot about the art book project I'll get it done before the end of the year I promise
My plan for this project is to mix sprites (monsters), 2D skeletons (customizable/procgen humanoids), and 3D SMF models (vehicles/other big things), and make a system that lets you use all of them completely transparently. Wish me luck. #gamedev #indiedev #GameMakerStudio2
Working on updating an old project to GMS2 standards... still a lot of old messes to clean up :V #gamedev #indiedev #GameMakerStudio2
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Feeling kinda burned out on programming now when Hollow Hearts crunch is over, so I'm poking around in my plans for that art book / retrospective / soundtrack companion book thing... #inktober2021 #gameart #touhou
idk if anyone noticed this in Hollow Hearts, but the cute sleep animation happens if you just wait on a bench for a while instead of instantly running off after saving #metroidvania #touhou
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