Jim Selikoff
@JSelikoff
Co-Founder at http://SiteScape.ai. Check out user scans here: https://skfb.ly/6YROV http://mastodon.gamedev.place/@jselikof
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Just walking through a capture of the Old Tyme Barber Shoppe... in my house! Request an invite to the SiteScape beta here: sitescape.ai @SiteScapeAI @AndyPutch
One technique I stumbled on and really liked: Meta Ray Bans for reference video paired with @SiteScapeAI for depth data. Perfect for great big scans across a huge area.
I think the most harmful way you can use AI in your day to day work is to have it write code you truly don't understand. If you can't vet the quality and security of the code that you're being given it's likely that you'll eventually run into problems because of it. As the…
If there’s one thing that I think everybody should understand before attempting to move to the Swift 6 language mode it’s actors, Sendability, and what it means to write thread-safe code. If you attempt to migrate without this understanding I can almost guarantee that you’ll have…
I’ve updated my Metal spatial rendering sample to enable mixed immersion on visionOS 2 (beta), including a demonstration of how to emulate “progressive” passthrough transitions: github.com/metal-by-examp…
Xcode 16.0 release notes are up though developer.apple.com/documentation/…
What's new in Swift 6.0? I'm glad you asked! - Full details with sample code: hackingwithswift.com/articles/269/w… - Interactive Xcode playground: github.com/twostraws/what… - All Swift changes from 1.1 to 6.0: hackingwithswift.com/swift And now: it's time for #WWDC24 fun at Infinite Loop 🎉
Impressive new 360->”CAD” method from @RealityLabs . Tiny brag: they use an “Atlanta World” prior, a term Grant Schindler and I coined after being dissatisfied with the rigid “Manhattan World” assumptions. Ah, good times :-)
Today we’re introducing SceneScript, a novel method for reconstructing environments and representing the layout of physical spaces from @RealityLabs Research. Details ➡️ bit.ly/3x2cOzh SceneScript is able to directly infer a room’s geometry using end-to-end machine…
Apple seems to have some pretty good Visual Odometry under the AVP hood - not surprising as ARKit is quite good already (ncbi.nlm.nih.gov/pmc/articles/P…) - but this seems better than 2cm/second. Expected with higher field of view, still impressive!
[5/6] Nice thing about Vision Pro is that it tracks everything in a global frame: the app constantly localizes the device from where the app is started. This opens up exciting possibilities of capturing human motions in a larger scale environment.
Swift 5.10 is officially available so in this week’s post we take a look at everything you need to know about Swift 5.10. In short, Swift 5.10 makes some very welcome improvements to the compiler’s ability to check whether your Swift Concurrency code is free of data races when…
Just in time for the weekend it's this week's Top 10 Cultural Heritage & History #3D models on @Sketchfab. ☕ Take a minute (or ten) to explore artefacts, spaces, and scenes from around the globe 🔗 sketchfab.com/nebulousflynn/… ... #GLAM3D #3DforCUlture #museums #openGLAM #MuseTech
#AppleVisionPro epiphany after walking back to our kitchen and finding Photos floating there, in *exactly* the same location: the App Store moment will be when third-party spatial content is discoverable and available in situ, *everywhere*.
I built a visionOS app, and it's been approved in time for launch on Friday. It's called Spatial Symphony, and it's a synthesizer controlled entirely through hand gestures 🤏🤌 I wrote about building the prototype, attending Apple's labs, and more here: hackingwithswift.com/articles/265/s…
Alright, I've reached my limit with this acquisition. Anyone out there interested in hiring two devs with 10+ years (each) of experience building high quality SPAs & a focus on UI testing?
Today's my official final day! Sad to go but looking forward to the next chapter 🥲 I've handed off management of Sketchfab's Cultural Heritage Program and no longer have access to email inboxes etc. Please direct all discount & renewal inquiries to [email protected]
Sad to say that, just shy of 7 years at Sketchfab, I'm part of the Epic Games layoffs. Not sure what's next for me / what it means the cultural heritage program, but for now I'm just letting it sink in. Any suggestions for remote work related to 3D + museum-y stuff welcome 🙏
I made my own RAW image viewer. One feature that it has is automatic registration/alignment of photos in a burst, as shown here!
We’re all here making fresh designs and Photoshop just casually has a UI that’s unchanged for a quarter of a century.
Chrome showing memory utilization for each tab on hover is an excellent feature — awareness of resource consumption is necessary to care about it. Still a bit mind blowing for old timers to see dozens of tabs taking tens or hundred of MB each.
the hardest problem in computer vision? occlusion - it's always occlusion
Member that leg of lamb i curried and let marinate for two days
Great chatting with you, @ArezouAmin ! Check out our interview and watch #PencilsVSPixels. Avail on #appletv now! If you love 2D animation, you'll enjoy this documentary!❤️🥰 and animated miniMing by @TomBancroft1 !👍🏼
Ming-Na Wen on Working in Animation From 'Mulan' to 'Blue-Eye Samurai' collider.com/ming-na-wen-pe…
collider.com
From 'Mulan' to 'Blue-Eye Samurai,' Ming-Na Wen Reflects on Working in Animation
She also talks about her new film ‘Pencils vs. Pixels’ and playing Fennec Shand again.
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