It’s been a while since my last post! 👀 Here’s a small preview of the current art direction for "A Silent Desolation". 😊 I’m preparing a devlog that will cover all the progress made over the past few months soon !😏 #gamedev #indiedev #indiegamedev #indiegame #gaming #game
the most useful mechanic in my puzzle game is this one where spells will only activate after a trigger function is activated i like using this combination to make magical effects only occur once the player steps on an object #indiegame #indiedev #gamedev
Described as a cozy adventure RPG, The Witch's Bakery recently announced a PS5 and Xbox release in addition to the Switch and PC versions. "Manage your store, visit iconic streets, and heal people's hearts with your croissants!"
Imagine a new SSX game but with the lore of Jusant
I'm going to do something like this with the telekinesis but with my own twist.
This game is still missing something... #indiedev #gamedev #UnrealEngine5 #UE5
The underwater levels are finished! Enjoy exploring in underwater environments like caves and deep sea! store.steampowered.com/app/3508560/Ha… #gamedev #indiegame #games #videogame #gamedesign #gamedevs #TrailerTuesday #trailer
Do you like roguelites? And colourful characters? Brew is out now with a 20% discount! ✨
'Cinematic tactical movement shooter' (another clip by Honbee).
Driving fishing action adventure game ‘Heart Drive’ has been announced. Steam page: store.steampowered.com/app/4026760
my new incremental game releases next week!! 🏝🐢 #gamedev #indiedev #gamemaker #pixelart
Wake up, honey! Another overstimulating, epilepsy inducing, rogulike-Ultrakill-slop is in development!
combo combo action fighting games hitstun ninja gaiden. hoping this finds the theory heads arguing on my timeline
JUICE ALERT!🚨 #screenshotsaturday ⚫️Working on making this dash feel as satisfying as possible.✨ ⚫️Rate the "game feel" from 0-10!👇 ⚫️If you like it, a wishlist is our biggest power-up!⚡️🚀 👇WISHLIST HERE!👇 store.steampowered.com/app/3967700/On… #gamedev #devlog #indiedev #juice #VFX
I'm developing a first-person puzzle escape game, Back Alley. Implemented an early event scene! Syncing animation, sound, and UI was tough—but seeing it all come together is incredibly fun. Still a long way to go, but I'll keep going! #screenshotsaturday #gamedev #indiegame
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