Taleka15's profile picture. We39re a team of five highly dedicated individuals 10Currently developing Block Busters 1010storesteampoweredcomapp1065550Bl

Taleka

@Taleka15

We39re a team of five highly dedicated individuals 10Currently developing Block Busters 1010storesteampoweredcomapp1065550Bl

Taleka podał dalej

black fume sleep led wound open wounds seep red #madewithunity #indiedev #gamedev #unity3d


Taleka podał dalej

Endgame (wizq2dm4). Quake 2 deathmatch map. Released in 2007. It's a small/medium sized map. Communication outpost. My entry for a map competition at Q2 Café forum. Placed 4th. Celebrating 10 years of Quake 2. #quake2 #leveldesign #gamedev #idtech2 #idsoftware

WizardExt's tweet image. Endgame (wizq2dm4). Quake 2 deathmatch map. Released in 2007. It's a small/medium sized map. Communication outpost. My entry for a map competition at Q2 Café forum. Placed 4th. Celebrating 10 years of Quake 2. #quake2 #leveldesign #gamedev #idtech2 #idsoftware
WizardExt's tweet image. Endgame (wizq2dm4). Quake 2 deathmatch map. Released in 2007. It's a small/medium sized map. Communication outpost. My entry for a map competition at Q2 Café forum. Placed 4th. Celebrating 10 years of Quake 2. #quake2 #leveldesign #gamedev #idtech2 #idsoftware
WizardExt's tweet image. Endgame (wizq2dm4). Quake 2 deathmatch map. Released in 2007. It's a small/medium sized map. Communication outpost. My entry for a map competition at Q2 Café forum. Placed 4th. Celebrating 10 years of Quake 2. #quake2 #leveldesign #gamedev #idtech2 #idsoftware
WizardExt's tweet image. Endgame (wizq2dm4). Quake 2 deathmatch map. Released in 2007. It's a small/medium sized map. Communication outpost. My entry for a map competition at Q2 Café forum. Placed 4th. Celebrating 10 years of Quake 2. #quake2 #leveldesign #gamedev #idtech2 #idsoftware

Taleka podał dalej

WebRTC connection between PC and HoloLens 1. I use MixedReality-WebRTC (github.com/microsoft/Mixe…) in Unity and Ayame Lite (ayame-lite.shiguredo.jp/beta) for signalling server. #HoloLens #WebRTC #unity3d


Taleka podał dalej

spent this week trying to add cutscenes to the start of each level and it's coming together #madewithunity #animation #indiegame


Taleka podał dalej

Something that's been neglected up to now: Enemy Spawn Indicators Good? Bad? Useless? You decide! #screenshotsaturday


Taleka podał dalej

#PlayerTip: Have a Plan-B in combat, be ready when your turn comes around. There's a good chance the situation will change by the time you're up! #DnD #DungeonsAndDragons #DnD5e #TTRPG #tabletop #gaming #RPG #DungeonMaster #tabletopgaming #tabletopgames #DMTip 🎨Miguel Coimbra

TwinsticksTies's tweet image. #PlayerTip: Have a Plan-B in combat, be ready when your turn comes around. There's a good chance the situation will change by the time you're up!

#DnD #DungeonsAndDragons #DnD5e #TTRPG #tabletop #gaming #RPG #DungeonMaster #tabletopgaming #tabletopgames #DMTip 🎨Miguel Coimbra

Taleka podał dalej

Playing around with some hybrid synth-y engine sounds. More of a #EarshotSunday this week than a #ScreenshotSaturday


Taleka podał dalej

We have some exciting news to share soon... 🤩🙀 #nintendoswitch #indiedev

OtherTales's tweet image. We have some exciting news to share soon... 🤩🙀 

#nintendoswitch #indiedev

Taleka podał dalej

Monsters can die now! Next step: make them stronger. #rpgmaker #gamedev #indiedev #RPGアツマール


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