VulkanAPI's profile picture. API for High-efficiency Graphics and Compute on GPUs

Vulkan

@VulkanAPI

API for High-efficiency Graphics and Compute on GPUs

Vulkan 님이 재게시함

The @Intel Open-Source Linux Graphics Driver Delivered Significant Improvements In 2025 Very nice @OpenGL and @VulkanAPI performance gains out of @IntelGraphics Battlemage as well as Alchemist GPUs over the past year! phoronix.com/review/intel-b…


Newly released VK_EXT_present_timing extension combines two fundamental features: -The ability to receive timing feedback about previous presentation requests -The ability to explicitly specify a target presentation time for each request Learn more: khr.io/1m8

VulkanAPI's tweet image. Newly released VK_EXT_present_timing extension combines two fundamental features:

-The ability to receive timing feedback about previous presentation requests
-The ability to explicitly specify a target presentation time for each request

Learn more: khr.io/1m8

Vulkan 님이 재게시함

The @VulkanAPI Vulkan SER Showing Up To ~47% Performance Improvement For Ray-Tracing phoronix.com/news/Vulkan-SE…


Vulkan 님이 재게시함

NVK Still Working Toward Ray-Tracing, Vulkan Video & More Performance The current state of the open-source @NVIDIA @VulkanAPI Linux driver. phoronix.com/news/NVK-Statu…


Vulkan 님이 재게시함

The State Of The AMD RADV @VulkanAPI Driver In Late 2025 Great work by Valve! phoronix.com/news/AMD-RADV-…


The Khronos Group has announced that Shader Execution Reordering in #Vulkan has advanced from a vendor-specific extensionto a multi-vendor Vulkan extension, reducing issues with divergence in ray tracing workloads. Learn more: khronos.org/blog/boosting-… #ray #tracing #shader

VulkanAPI's tweet image. The Khronos Group has announced that Shader Execution Reordering in #Vulkan has advanced from a vendor-specific extensionto a multi-vendor Vulkan  extension, reducing issues with divergence in ray tracing workloads.

Learn more: khronos.org/blog/boosting-…
#ray #tracing #shader

Vulkan 님이 재게시함

Vulkanised 2026 プログラムが公開されています!今回もたくさんの講演があるようです👀

The Vulkanised 2026 program has been released! The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan Explore the program and register today! vulkan.org/events/vulkani… #vulkan #api #programming #gpu

VulkanAPI's tweet image. The Vulkanised 2026 program has been released! 

The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan 

Explore the program and register today!
vulkan.org/events/vulkani…
#vulkan #api #programming #gpu


Vulkan 님이 재게시함

The @VulkanAPI 1.4.333 Released With New Ray-Tracing Extension VK_EXT_ray_tracing_invocation_reorder and VK_EXT_custom_resolve are the new extensions in Vulkan 1.4.333. phoronix.com/news/Vulkan-1.…


Vulkan 님이 재게시함

Mesa 25.3 Released With Many Open-Source @VulkanAPI Driver Improvements Plus @OpenGL and @openclapi work isn't letting up yet either. Lots of great open-source work especially for @AMDRadeon and @IntelGraphics Linux drivers! phoronix.com/news/Mesa-25.3…


Vulkan 님이 재게시함

🚀Excited to announce a game-changing update in the latest Vulkan SDK: the Vulkan Drivers tab is now live in Vulkan Configurator! 👉 khr.io/1m5 • Seamlessly add extra drivers • Force apps to target a specific physical device • Sort & prioritize your device list

LunarGInc's tweet image. 🚀Excited to announce a game-changing update in the latest Vulkan SDK: the Vulkan Drivers tab is now live in Vulkan Configurator! 👉 khr.io/1m5
• Seamlessly add extra drivers 
• Force apps to target a specific physical device
• Sort & prioritize your device list

Vulkan 님이 재게시함

The @AMDRadeon RADV Driver Adds Valve @VulkanAPI Video Extension Used By Steam Link VR "This is used by Steam Link VR (driver_vrlink) to avoid doing YUV conversion itself." phoronix.com/news/RADV-Valv…


Vulkan 님이 재게시함

@LunarGInc will have THREE speakers at this event! @SpencerFricke will present "Instrumenting SPIR-V for GPU Validation" and Arcady Goldmints-Orlov will present "The glslang Compiler: The Present and Future."

Proud to have @LunarGInc's @RandiRost3D invited to speak at this event!



Vulkan 님이 재게시함

Packed with great content for developers! We're looking forward to it already!

The Vulkanised 2026 program has been released! The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan Explore the program and register today! vulkan.org/events/vulkani… #vulkan #api #programming #gpu

VulkanAPI's tweet image. The Vulkanised 2026 program has been released! 

The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan 

Explore the program and register today!
vulkan.org/events/vulkani…
#vulkan #api #programming #gpu


The Vulkanised 2026 program has been released! The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan Explore the program and register today! vulkan.org/events/vulkani… #vulkan #api #programming #gpu

VulkanAPI's tweet image. The Vulkanised 2026 program has been released! 

The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan 

Explore the program and register today!
vulkan.org/events/vulkani…
#vulkan #api #programming #gpu

Vulkan 님이 재게시함

🔥Big win for Vulkan on Apple Silicon! LunarG's KosmicKrisp driver is now a Khronos Vulkan 1.3 Conformant product for Apple M3 Pro! 👋Say goodbye to portability hacks; hello native Vulkan power for macOS devs, Android emulation, & beyond. #Vulkan #AppleSilicon #Mesa #GraphicsDev

LunarGInc's tweet image. 🔥Big win for Vulkan on Apple Silicon! LunarG's KosmicKrisp driver is now a Khronos Vulkan 1.3 Conformant product  for Apple M3 Pro!
👋Say goodbye to portability hacks; hello native Vulkan power for macOS devs, Android emulation, & beyond.
#Vulkan #AppleSilicon #Mesa #GraphicsDev

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