
Ask a Game Dev
@askagamedev
I make games for a living and answer your questions Bsky: https://tinyurl.com/4znzjm3j Blog: http://askagamedev.tumblr.com Chat: http://discord.gg/W3Pk2Je
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I really should have said this first - my DMs are always open for anyone who needs help getting through job loss. I will do design reviews, code reviews, resume reviews, cover letter reviews, or offer general coping-with-job-loss advice to any who need it askagamedev.tumblr.com/post/178450231…
Will AAA studios ever open source their code? (Spoiler: Probably not) askagamedev.tumblr.com/79757883087219…
Are major retailers no longer stocking Xboxes? (Spoiler: No) askagamedev.tumblr.com/post/797488369…
How do you determine when to have server maintenance? (Spoiler: There are several factors - minimize downtime, how often we need to update, etc.) askagamedev.tumblr.com/post/797036368…
Why wouldn't a multiplayer game have server maintenance? (Spoiler: If the game isn't running on our hardware, we don't need to do any maintenance on it) askagamedev.tumblr.com/post/796854345…
If there's an ad-driven subscription games service, will the advertisers influence the content of the games? (Spoiler: Not directly, but it will indirectly affect the calculus of development) askagamedev.tumblr.com/post/796763572…
Have you ever worked on a game that was so buggy that it had to be cancelled? (Spoiler: Yes, but not professionally) askagamedev.tumblr.com/post/796672972…
Thoughts on the meme about wanting "shorter games with worse graphics made by people who are paid more to work less"? (Spoiler: That's essentially what live service games *are*) askagamedev.tumblr.com/post/796310503…
What does the EA acquisition mean for job losses? What does it mean for the current projects in production? (Spoiler: It doesn't look good for the jobs, and there will almost certainly be cancellations) askagamedev.tumblr.com/post/796039124…
What does it cost to license a big IP? (Spoiler: It's often more just money, since the brand owner wants to protect the brand's value) askagamedev.tumblr.com/post/795676436…
How bad are game crashes for player retention? (Spoiler: Very bad) askagamedev.tumblr.com/post/795404536…
Why are engaged franchise fans so angry when fan games/mods/etc. that they've never played are taken down? (Spoiler: Removing the option triggers the loss aversion in our brains) askagamedev.tumblr.com/post/795132788…
What are some good resources for learning how to make my game? (Spoiler: First choose the toolset you're going to use) askagamedev.tumblr.com/post/794951605…
What kind of roles do you think are most in danger from AI replacement? (Spoiler: I fear it is the unicorn roles that are already hard to source) askagamedev.tumblr.com/post/794861080…
Why are there so many terms and conditions when we play games, and should it concern us? (Spoiler: Terms of Service is primarily legal "cover-your-ass" defenses to pre-empt player lawsuits. It is unlikely you'll be affected unless you plan on suing) askagamedev.tumblr.com/post/794770481…
I want to get back into game dev. Should I try a small or a huge project first? (Spoiler: Start small) askagamedev.tumblr.com/post/794498656…
What are your thoughts on generative AI? (Spoiler: Even if we managed to solve the legal/ethical/sustainability problems, there's still the problem of needing and gaining expertise while using it) askagamedev.tumblr.com/post/794408123…
I want to use AI to generate 3D models, how do I do that? (Spoiler: We don't do that here) askagamedev.tumblr.com/post/794317406…
What are some unspoken agreements between a game dev company and its employees? (Spoiler: I've got a few...) askagamedev.tumblr.com/post/794227077…
What kind of effects do preordering and preloading have on the dev team? (Spoiler: Not huge effects directly on the dev team, but there are some) askagamedev.tumblr.com/post/793864786…
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