mc_lo's profile picture. S-ed, Sedokun /
Technical Artist / Game Developer

S-ed

@mc_lo

S-ed, Sedokun / Technical Artist / Game Developer

S-ed reposted

🚀 Blender Addon for Metahumans! Get ready to fully customize your Metahumans in Blender! Our new addon allows you to import DNA files and offers a seamless 1-to-1 integration with the face board rig logic, just like in @UnrealEngine. Now, you can work in Blender and…


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🔥A break-down of how #Rodin Gen-1 🤖 generated a Dragon 🐉 from just a pic 📷(image-to-3D). That's the new way creating #3D Assets. 🌟 Stay tuned for the 3D GenAI that is closest to Production-Ready. Rendered on @Blender Cycles. #CG #game #GenerativeAI #AI #diffusion


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Alright😁let’s have another user study with more methods and samples…Which one seems more 『production-ready』 to you? And please guess who are they🤨 If you recognize which one is #Rodin Gen-1😍, join the waitlist now: forms.office.com/Pages/Response… #3D #GenerativeAI #CG

So which one seems higher quality to you🙃 #3D #GenerativeAI #CG



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Looking forward to meeting new friends at @Official_GDC #GDC 2024🏃 Witness the game-changing #3D GenAI closer to being production ready than ever before🤩 Hands-on experience with #Rodin Gen-1🔥 Check out our events⬇️

DeemosTech's tweet image. Looking forward to meeting new friends at @Official_GDC #GDC 2024🏃
Witness the game-changing #3D GenAI closer to being production ready than ever before🤩

Hands-on experience with #Rodin Gen-1🔥

Check out our events⬇️
DeemosTech's tweet image. Looking forward to meeting new friends at @Official_GDC #GDC 2024🏃
Witness the game-changing #3D GenAI closer to being production ready than ever before🤩

Hands-on experience with #Rodin Gen-1🔥

Check out our events⬇️

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does this look 3D ?

key_vfx's tweet image. does this look 3D ?

S-ed reposted

In @UnrealEngine there's a console command called "abtest" that automatically randomly switches between variables until you type 'abtest stop'. The log then outputs the performance difference and the chance of the result being due to noise. Use this instead of your gut! #UETips


I think this is a great example of what Customized UV do under the hood.

ue.tips #66 Similar to the Customized UV feature, the Vertex Interpolator Node offloads instructions from the Pixel Shader over to the Vertex Shader. But unlike its counterpart, it's more flexible as it's a readily available node. #UE4 #UE5 #UETips

UnrealDirective's tweet image. ue.tips #66

Similar to the Customized UV feature, the Vertex Interpolator Node offloads instructions from the Pixel Shader over to the Vertex Shader. But unlike its counterpart, it's more flexible as it's a readily available node.

#UE4 #UE5 #UETips


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If you're curious about the state of Chaos in the @UnrealEngine 5 alpha, I ran a few benchmarks against PhysX in a UE5 source build. Nothing too serious, but might give you some insights! 1/14


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Pro tip: Shift-clicking items will 'pin' them to the viewport. Shift-click the buttons to remove them #UE4 #controlrig


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Here's a gif showing the uv to view space transition: #gamedev #indiedev #madewithunity #shader


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Raymarching & Collision test in Unreal Editor @FluidNinjaLIVE #FluidNinja #UnrealEngine #UE4 #realtimevfx #vfx #fluidsimulation


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Some awesome ML clothing results coming out of Digital Domain. Real-time in UE4. (Possibly based on recent TailorNet paper)


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✨Billie Bust Up IS NOW LIVE ON KICKSTARTER!! ✨ kickstarter.com/projects/billi… Billie Bust Up is a musical 3D Platformer with cute characters and catchy villain songs! 🎶 One lucky person who retweets this will win the NPC reward tier! Win an NPC slot, a plushie, t-shirts and more!


S-ed reposted

exploration using a midi keyboard in houdini to generate live plants🎵🌿 (a lot of learnings so process thread below)


A really nice example of how to make shader/texture based effects. #gamedev #VFX #realtimeVFX

Each Olympian in #HadesGame can imbue your weapons with unique powers, such as Zeus' thunder or Poseidon's waves. Have a look at just how much goes into each such effect by our resident visual FX and UI artist, @kirbyLFO.



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Want transparent dynamic shadows like in #Gears5 in #UE4? I saw @digitalfoundry noticed the feature and I figured it's a relatively unused little trick worth sharing


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thank you siggraph for teaching me so much with every presentation very simple technique for the basis of rendering cracked glass from the last of us part II


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Super helpful tips for making plant cards by @pixelbutterfly 🌷 Rest of article: buff.ly/2FPauB9

IoanaOprisan's tweet image. Super helpful tips for making plant cards by @pixelbutterfly  🌷 Rest of article: buff.ly/2FPauB9
IoanaOprisan's tweet image. Super helpful tips for making plant cards by @pixelbutterfly  🌷 Rest of article: buff.ly/2FPauB9

What termination of access to Apple Dev Tools means for You @UnrealEngine? No more way legally test iOS builds? No more Updates for it or Bug fixes? That will affect every UE mobile developer... #UE4 #gamedev #UnrealEngine


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Neko Ghost, Jump! is a cute but challenging puzzle-platformer coming to PC and Consoles. Switch camera perspectives & forms at anytime to solve puzzles, defeat enemies and clear levels faster. Please support our Kickstarter: kickstarter.com/projects/burgo… #indiedev #indiegame #gaming


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