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Nate

@thenatework

Yes

Nate さんがリポスト

Speaking of great locomotions… the transitions in Inside feel incredibly organic. btw I still remember the tension in this scene like it was yesterday.


Nate さんがリポスト

Nate さんがリポスト

People will say this is AI


Nate さんがリポスト

THE WORLD IS A SUNLESS VOID. THE LIGHT IS FADING. YOUR SENSES BETRAY YOU. Eclipsium is OUT NOW on Steam. Dive in. You will find no comfort here. s.team/a/2419670/


Nate さんがリポスト

my indie game for 15 seconds


Nate さんがリポスト

Nate さんがリポスト

Sakuga FX class now in English : coloso.global/en/products/2d…


Nate さんがリポスト

“These edibles ain’t shit, I’m gonna take another one” 30min later:


Nate さんがリポスト

My son has recently got into gaming, and of course, he wants to play elden Ring. He has autism and is 8 years old and is very low level and refuses to let me help him at all. This is him fighting Radahn. @Schrodingersba4 @NightSkyPrince_ @philipharts @_subtxt_ @BltzZ7


Nate さんがリポスト

The game isn't a one-trick pony, normal parries are cool but spears and scythes let you fly through an attack instead of deflecting it


Nate さんがリポスト

It's a bird, it's a plane... Just a small traversal prototype. Samurai rig by @KielFiggins, had to rig the wings though) #UE5


Nate さんがリポスト

How do you make a game all by yourself?


Nate さんがリポスト

One Piece manga is back this week! #ONEPIECE1117


Nate さんがリポスト

Drake fans after Not like us dropped


Nate さんがリポスト

Part 1. Here’s a short video of how we utilize the “sound-painting” technique, based on the principles of visualizing sound with an oscilloscope, to create an upgraded version of ROW installation. #row #tundra #newmedia #installationart


Nate さんがリポスト

Nate さんがリポスト

Happy new year! I had a lot of fun, and I hope next yea will be great as well! #animation #anime #HappyNewYear2024


Nate さんがリポスト

Check out a new trailer for MOUSE, an upcoming first-person shooter filled with the charm of 1930s rubber hose animation. Here's when the game will be released: 80.lv/articles/mouse… #mouse #games #videogames #gamedev #indiedev


Nate さんがリポスト

Used all my life savings to survive 2yrs while I animate 14-18hrs/day, 7days/wk, for the duration of production. Also paid out of pocket thus far spending 35k. Not accounting for my time, budget of this film is 35k. No savings left & need help finishing! kck.st/424QakH


Nate さんがリポスト

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