#100daysofswiftui 검색 결과
☑️ Day 62 of #100DaysOfSwiftUI While learning to use confirmationDialog(), I noticed that the modifier should be applied directly to the button instead of the scroll view containing the button. In iOS 26, confirmation dialogs (such as action sheets) are displayed as context…
🎉 I just finished Day 82 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/82 via @twostraws
🎉 I just finished Day 40 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/40 via @twostraws Looking clean 🧼🧽
The past week I've been working on my custom redesign for the Moonshot project. ...Houston? (@twostraws).. We have liftoff 🚀 Full facelift: UI mockup in Figma, modified JSON for addtl. data, and more.. About 9.5 hrs. more in comments 👇 #100DaysOfSwiftUI #HackingWithSwift
Project 19: HighRoller 🎲 Built a dice rolling app to wrap up Users can pick dice type, roll multiple dice, animate the results, and save history with JSON. Reminded me of MapleStory when you first create your character. (iykyk) #SwiftUI #100DaysOfSwiftUI #buildinpublic
🎉 I just finished Day 66 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/66 via @twostraws
🎉 I just finished Day 38 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/38 via @twostraws
🎉 I just finished Day 43 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/43 via @twostraws
🎉 I just finished Day 85 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/85 via @twostraws
🎊 I just finished Day 94 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/94 via @twostraws
🎉 I just finished Day 53 & 54 #100DaysOfSwiftUI via @twostraws - Learn about the comparable protocol - Conditional views rendering got some free time soo working on a micro interaction
🎉 I just finished Day 56 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/56 via @twostraws
☑️ Day 64 of #100DaysOfSwiftUI Learned new SwiftUI tricks: – Loading photos from the user's photo library – How to let the user share content with ShareLink – How to ask users to leave an App Store review Impressed by how few lines of code these require 🤌
Project 18: Layout & Geometry 📐 Learned how SwiftUI lays out views: Parent → Child → Parent layout flow GeometryReader for size + position Coordinate Spaces (Global, Local, Custom) Modifiers wrap views...order matters! #SwiftUI #100DaysOfSwiftUI #buildinpublic
🎉 I just finished Day 93 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/93 via @twostraws GeometryReader is powerful. i need more practice to master it together with Animations.
Project 17: Flashzilla 🎴 - Detect gestures (drag, tap, combos) - Manage timers - Support VoiceOver & color-blind accessibility - Add logic for incorrect cards to reappear #SwiftUI #100DaysOfSwiftUI #buildinpublic
☑️ Day 63 of #100DaysOfSwiftUI Using Core Image is really hard to grasp, but it's so much fun to see what it's capable of. It's like @Photoshop, but inside @Xcode 🎨
🎉 I just finished Day 88 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/88 via @twostraws One of the most useful learning journey to improve code readability & reusability I have decided to push further some exercices on extensions & closures between views
🎉 I just finished Day 27 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/27 via @twostraws
🎉 I just finished Day 69 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/69 via @twostraws
🎉 I just finished Day 4 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/4 via @twostraws
🎊 I just finished Day 95 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/95 via @twostraws
🎉 I just finished Day 63 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/63 via @twostraws
🎉 I just finished Day 56 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/56 via @twostraws SwiftData: what a great discovery!
🎉 I just finished Day 86 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/86 via @twostraws
🎉 I just finished Day 43 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/43 via @twostraws
🎉 I just finished Day 67 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/67 via @twostraws
🎉 I just finished Day 22 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/22 via @twostraws
🎉 I just finished Day 93 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/93 via @twostraws
🎉 I just finished Day 0 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/0 via @twostraws
🎉 I just finished Day 68 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/68 via @twostraws
☑️ Day 74 of #100DaysOfSwiftUI Learned how to design custom views with VoiceOver in mind A few modifiers I bookmarked: - accessibilityElement() - accessibilityLabel() - accessibilityHidden() Accessibility should not be an afterthought, right?
🎉 I just finished Day 26 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/26 via @twostraws
🎉 I just finished Day 21 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/21 via @twostraws
🎉 I just finished Day 66 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/66 via @twostraws
🎉 I just finished Day 62 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/62 via @twostraws
Day 86 of the #100DaysOfSwiftUI FlashZilla: Project 17 - Day 1 this iOS app is all about iOS Gestures! learned about: - how to use gestures in SwiftUI: onTap, onLongPress, Magification, Rotation, Drag, Sequenced gestures - Disabling user interactivity with allowsHitTesting()
🎉 I just finished Day 70 of the #100DaysOfSwiftUI via @twostraws Well, sort of Apparently the onLongPressGesture is not working I tried simulating it on my phone and it's not working on there either
🎉 I just finished Day 71 of the #100DaysOfSwiftUI via @twostraws I solved the issue with the long press gesture not working I had to use the simultaneous gesture
☑️ Day 25 of #100DaysOfSwiftUI After a busy few days, I dove into a new challenge: building a Rock-Paper-Scissors game! The biggest puzzle? Creating a function to determine winning moves. 🤔 It took some serious brainpower, but the journey was both fun and challenging.
☑️ Day 40 of #100DaysOfSwiftUI The Apollo Missions app is beginning to take shape. All text content in this app is decoded from two JSON files, which turned out to be so convenient but somewhat cumbersome to write.
Day 76 of the #100DaysOfSwiftUI Accessibility: Project 15 - Day 3 (technique project focusing on SwiftUI Accessibility) completed all 3 challenges: - Hidden decorative images in CupcakeCorner(P10) CheckoutView - List in iExpense (P7) reads out name & value in one VoiceOverLabel
Day 94 of the #100DaysOfSwiftUI LayoutAndGeometry: Project 18 - Day 3 this is a technique project focusing on creating more advanced layout alignments, building special effects using GeometryReader completed all 3 challenges: - Made views at the top fade out to 0 opacity (1/2)
🎉 I just finished Day 82 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/82 via @twostraws
✅Day 4 of the #100DaysOfSwiftUI I have to say, knowing how to program, my first instinct was to use a loop to find how many unique items were in the array. However, the solution turned out to be much simpler—sometimes, the basics are all you need to solve a problem.
🎉 I just finished Day 40 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/40 via @twostraws Looking clean 🧼🧽
You can use #RDMP to track your progress for #100DaysOfSwiftUI and other courses. Also works great for Udemy and other course platforms. #buildinginpublic
✅ Day 97 (final part 3) of #100DaysOfSwiftUI : adding a ResortDetailView. - Resort image & description - Facilities in natural language - Info about size, price, elevation & snow depth
Day 6 of #100DaysOfSwiftUI (this one is late because of finals last week lol) learning about loops (featuring fizzbuzz):
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