Level design isn't a solo mission. Storytelling in games is a collaboration between level designers, narrative teams, and artists. Each brings unique skills to bring the story to life. #LevelDesign #GameDev


Connecting two buildings can be done in many ways, But… new designers only use a few of them! 👀 In this #LevelDesign breakdown, I explore 8 different approaches for creating connections 👊🏼 💢 YouTube link: youtu.be/Ww7MrvMwJho Hope you enjoy it, everyone! 💚


The ability to combine multiple AI-generated worlds into one seamless environment is a game-changer. In my latest video about Marble AI from @theworldlabs, I show how it works. Full workflow here: youtu.be/fxMUIRxWQU0 #AI #3D #LevelDesign #GameDev


The former emperor's hall. #UE5 #LevelDesign


무료 AI 레벨 블루프린트 생성기를 만들었습니다! 장르·카메라·플레이타임만 입력하면 레벨 흐름·페이싱·적 배치까지 자동 구성됩니다. OpenAI API Key 필요(브라우저에서만 사용, 저장 안 됨) 👉 ko-fi.com/s/305d6e2632 #GameDev #AI도구 #LevelDesign


Ever wonder how game environments feel so real? Biomimicry - taking inspiration from nature - is a huge part of it! From branching paths mimicking tree structures to sound design based on animal calls, the possibilities are endless. #LevelDesign #Biomimicry #gamedev

vijay_kicha's tweet image. Ever wonder how game environments feel so real? Biomimicry - taking inspiration from nature - is a huge part of it! From branching paths mimicking tree structures to sound design based on animal calls, the possibilities are endless. #LevelDesign #Biomimicry #gamedev

My Level Editor supports randomized brushes, so I can easily paint many props of a certain type at once #gamedev #leveldesign


Two things I realized while iterating levels: • Don’t hide secrets. Visible secrets become goals. Hidden ones get ignored. • Don’t push skill difficulty. Logic challenges feel better and keep players in flow. #gamedev #gamedesign #leveldesign

hellarioon's tweet image. Two things I realized while iterating levels:

• Don’t hide secrets.
Visible secrets become goals. Hidden ones get ignored.

• Don’t push skill difficulty.
Logic challenges feel better and keep players in flow.

#gamedev #gamedesign #leveldesign

Old TeamMates @Hangar13Games have done a great job with the new 'Free Ride Update' and great to see some #leveldesign I made get some more love wiht the update: youtu.be/gsWOdnW6Ies?t=… #MafiaTheOldCountry #gamedev

MaxPears's tweet image. Old TeamMates @Hangar13Games have done a great job with the new 'Free Ride Update' and great to see some #leveldesign I made get some more love wiht the update: youtu.be/gsWOdnW6Ies?t=… 

 #MafiaTheOldCountry #gamedev

A small teaser of some of the stuff @GunnarKafel and I have been working on for our #halflife #Alyx #leveldesign #VR

blackpicture13's tweet image. A small teaser of some of the stuff @GunnarKafel and I have been working on for our #halflife #Alyx  #leveldesign #VR
blackpicture13's tweet image. A small teaser of some of the stuff @GunnarKafel and I have been working on for our #halflife #Alyx  #leveldesign #VR
blackpicture13's tweet image. A small teaser of some of the stuff @GunnarKafel and I have been working on for our #halflife #Alyx  #leveldesign #VR
blackpicture13's tweet image. A small teaser of some of the stuff @GunnarKafel and I have been working on for our #halflife #Alyx  #leveldesign #VR

Here's a collection of the titles that I have contributed to as a level designer. All ranging from indie, AA, and AAA titles. From Open World MMOs, FPS & Third Person Shooters, Battle Royale, and Extraction Shooters. Can't wait to expand this list! #LevelDesign

Z_SweLL's tweet image. Here's a collection of the titles that I have contributed to as a level designer. All ranging from indie, AA, and AAA titles. From Open World MMOs, FPS & Third Person Shooters, Battle Royale, and Extraction Shooters. Can't wait to expand this list!

#LevelDesign

Turning sketches to Unreal models since 1776. Flaoting Claw #Temple Hard at work fixing and polishing the rest of the landscape/map #gamedesign #leveldesign #Rhody #SFSGames #UnrealEngine #UE5 #Platformer #indiegame #indiedev #devlog #screenshotsaturday

IndieRatzy's tweet image. Turning sketches to Unreal models since 1776.
Flaoting Claw #Temple 

Hard at work fixing and polishing the rest of the landscape/map 

#gamedesign #leveldesign #Rhody #SFSGames #UnrealEngine #UE5 #Platformer #indiegame #indiedev #devlog #screenshotsaturday
IndieRatzy's tweet image. Turning sketches to Unreal models since 1776.
Flaoting Claw #Temple 

Hard at work fixing and polishing the rest of the landscape/map 

#gamedesign #leveldesign #Rhody #SFSGames #UnrealEngine #UE5 #Platformer #indiegame #indiedev #devlog #screenshotsaturday
IndieRatzy's tweet image. Turning sketches to Unreal models since 1776.
Flaoting Claw #Temple 

Hard at work fixing and polishing the rest of the landscape/map 

#gamedesign #leveldesign #Rhody #SFSGames #UnrealEngine #UE5 #Platformer #indiegame #indiedev #devlog #screenshotsaturday
IndieRatzy's tweet image. Turning sketches to Unreal models since 1776.
Flaoting Claw #Temple 

Hard at work fixing and polishing the rest of the landscape/map 

#gamedesign #leveldesign #Rhody #SFSGames #UnrealEngine #UE5 #Platformer #indiegame #indiedev #devlog #screenshotsaturday

Procedural generation is a powerful tool for creating diverse environments. Use it to add variety without sacrificing design quality. Focus on setting rules that ensure coherence, so players feel immersed, not lost. #GameDev #IndieDev #LevelDesign #UnrealEngine


It's still got a long way to go, but our desert biome is coming along nicely #gamedev #gameart #leveldesign

SkunkDev's tweet image. It's still got a long way to go, but our desert biome is coming along nicely
#gamedev #gameart #leveldesign

Replaced spike wall with a moving wall. Cleaner. Meaner. Bolder. You think you can out run it? Join our Discord and ask for a test key :) discord.com/invite/k3ADCrE… #situationnormal #indiegame #leveldesign


Dica rápida de Game Design: o lugar onde seu jogo acontece influencia tudo! #GameDesign #LevelDesign #IndieDev #DevTips #GameDev


Finally got around to uploading the 3 POIs that I worked on so far for "We the People" a tactical post-apocalyptic extraction shooter being developed by @SmallIndieCo #leveldesign artstation.com/artwork/gRlgL8 artstation.com/artwork/RKmE2D artstation.com/artwork/2BmlXK

Z_SweLL's tweet image. Finally got around to uploading the 3 POIs that I worked on so far for "We the People" a tactical post-apocalyptic extraction shooter being developed by @SmallIndieCo 
#leveldesign 

artstation.com/artwork/gRlgL8
artstation.com/artwork/RKmE2D
artstation.com/artwork/2BmlXK
Z_SweLL's tweet image. Finally got around to uploading the 3 POIs that I worked on so far for "We the People" a tactical post-apocalyptic extraction shooter being developed by @SmallIndieCo 
#leveldesign 

artstation.com/artwork/gRlgL8
artstation.com/artwork/RKmE2D
artstation.com/artwork/2BmlXK
Z_SweLL's tweet image. Finally got around to uploading the 3 POIs that I worked on so far for "We the People" a tactical post-apocalyptic extraction shooter being developed by @SmallIndieCo 
#leveldesign 

artstation.com/artwork/gRlgL8
artstation.com/artwork/RKmE2D
artstation.com/artwork/2BmlXK

The ability to combine multiple AI-generated worlds into one seamless environment is a game-changer. In my latest video about Marble AI from @theworldlabs, I show how it works. Full workflow here: youtu.be/fxMUIRxWQU0 #AI #3D #LevelDesign #GameDev


무료 AI 레벨 블루프린트 생성기를 만들었습니다! 장르·카메라·플레이타임만 입력하면 레벨 흐름·페이싱·적 배치까지 자동 구성됩니다. OpenAI API Key 필요(브라우저에서만 사용, 저장 안 됨) 👉 ko-fi.com/s/305d6e2632 #GameDev #AI도구 #LevelDesign


Level design isn't a solo mission. Storytelling in games is a collaboration between level designers, narrative teams, and artists. Each brings unique skills to bring the story to life. #LevelDesign #GameDev


Hoy, nuevo horario de directos y arrancamos nuevo contenido: Level Design ¡desde el principio! Viernes, 10 PM (hora España). Historia, fundamentos, arquitectura de espacios de juego, respuestas a redes, feedback y lo que surja. 👉 twitch.tv/jesus_machina #LevelDesign #GameDesign


Just released the next part of my level design series showing every single step I took to build Cross' Law Office in Burden of Truth! Here I demonstrate how I model & place level props for an office themed 3D area :) #gamedev #leveldesign #indiegame youtube.com/watch?v=kV-LcO…

RobProductions's tweet card. Creating 3D level props - FULL Level Design (3/4)

youtube.com

YouTube

Creating 3D level props - FULL Level Design (3/4)


Dica rápida de Game Design: o lugar onde seu jogo acontece influencia tudo! #GameDesign #LevelDesign #IndieDev #DevTips #GameDev


“Evening at the Tiger’s Paw " ✨ an atmospheric Source 2 environment built in Hammer and rendered in S2FM. #Source2 #EnvironmentArt #LevelDesign #GameArt #S2FM

AtlasRedLine's tweet image. “Evening at the Tiger’s Paw " ✨

an atmospheric Source 2 environment built in Hammer and rendered in S2FM.
#Source2 #EnvironmentArt #LevelDesign #GameArt #S2FM

#Blocktober #Umodeler #LevelDesign Just getting started, 01- challenging myself to get better at blocking out and level design.

IGHDev's tweet image. #Blocktober #Umodeler #LevelDesign
Just getting started, 01- challenging myself to get better at blocking out and level design.

2 months. 200+ assets. Built from scratch, built for play. #UEFN #Weapon #LevelDesign #FortniteCreative #Fortnite

GalvanicFreaks's tweet image. 2 months. 200+ assets.
Built from scratch, built for play.
#UEFN #Weapon #LevelDesign #FortniteCreative #Fortnite

🔥HOT JOB🔥Sr. Game Designer (Level) Are you skilled at designing levels that lead players through memorable experiences? Join our team to redefine level design boundaries alongside some of the industry's top developers. 📥 lnkd.in/guc5Biha #gamedev #leveldesign

NaughtyDogJobs's tweet image. 🔥HOT JOB🔥Sr. Game Designer (Level) 

Are you skilled at designing levels that lead players through memorable experiences?
 Join our team to redefine level design boundaries alongside some of the industry's top developers.

📥  lnkd.in/guc5Biha

 #gamedev  #leveldesign

Some pics from my Ghost Town themed SnD map! #Halo #Forge #LevelDesign #EnvironmentalArt

ZaddyHammer's tweet image. Some pics from my Ghost Town themed SnD map! 
#Halo #Forge #LevelDesign #EnvironmentalArt
ZaddyHammer's tweet image. Some pics from my Ghost Town themed SnD map! 
#Halo #Forge #LevelDesign #EnvironmentalArt
ZaddyHammer's tweet image. Some pics from my Ghost Town themed SnD map! 
#Halo #Forge #LevelDesign #EnvironmentalArt
ZaddyHammer's tweet image. Some pics from my Ghost Town themed SnD map! 
#Halo #Forge #LevelDesign #EnvironmentalArt

An affordable hotel suite #source #halflife #leveldesign #valve

ChiefSmokey1's tweet image. An affordable hotel suite #source #halflife #leveldesign #valve
ChiefSmokey1's tweet image. An affordable hotel suite #source #halflife #leveldesign #valve
ChiefSmokey1's tweet image. An affordable hotel suite #source #halflife #leveldesign #valve
ChiefSmokey1's tweet image. An affordable hotel suite #source #halflife #leveldesign #valve

Next tip: Progressive Cover Important note for this one:💡 Not every open area needs cover. Sometimes empty space adds tension, changes pacing, or gives players time to reset. When used with purpose, it becomes a part of good map flow - not a mistake. #leveldesign #gamedev

Pav_maps's tweet image. Next tip: Progressive Cover
Important note for this one:💡
Not every open area needs cover. Sometimes empty space adds tension, changes pacing, or gives players time to reset. When used with purpose, it becomes a part of good map flow - not a mistake.

#leveldesign #gamedev

Less dev textures, more windows... Nighttime makes it look a lot better than it does too... #CS2 #gameart #leveldesign

_mountainpeake_'s tweet image. Less dev textures, more windows...
Nighttime makes it look a lot better than it does too...

#CS2 #gameart #leveldesign

More work on Shelter. Trying to wrap up the initial art pass of the adoption center. #cs2 #counterstrike #leveldesign #source2

RostikFomich's tweet image. More work on Shelter. Trying to wrap up the initial art pass of the adoption center.

#cs2 #counterstrike #leveldesign #source2
RostikFomich's tweet image. More work on Shelter. Trying to wrap up the initial art pass of the adoption center.

#cs2 #counterstrike #leveldesign #source2
RostikFomich's tweet image. More work on Shelter. Trying to wrap up the initial art pass of the adoption center.

#cs2 #counterstrike #leveldesign #source2
RostikFomich's tweet image. More work on Shelter. Trying to wrap up the initial art pass of the adoption center.

#cs2 #counterstrike #leveldesign #source2

Season 2.5 of #MarvelRivals dropped this week with the new map #Arrako! I had a blast designing the first section I hope everyone’s having fun exploring it! #LevelDesign

blackpicture13's tweet image. Season 2.5 of #MarvelRivals dropped this week with the new map #Arrako! I had a blast designing the first section I hope everyone’s having fun exploring it! #LevelDesign
blackpicture13's tweet image. Season 2.5 of #MarvelRivals dropped this week with the new map #Arrako! I had a blast designing the first section I hope everyone’s having fun exploring it! #LevelDesign
blackpicture13's tweet image. Season 2.5 of #MarvelRivals dropped this week with the new map #Arrako! I had a blast designing the first section I hope everyone’s having fun exploring it! #LevelDesign
blackpicture13's tweet image. Season 2.5 of #MarvelRivals dropped this week with the new map #Arrako! I had a blast designing the first section I hope everyone’s having fun exploring it! #LevelDesign

Happy #Blocktober! It's been a while since I've done something so I decided to write another blog about #LevelDesign. medium.com/p/level-design…

arnaldo42's tweet image. Happy #Blocktober! It's been a while since I've done something so I decided to write another blog about #LevelDesign.  medium.com/p/level-design…

A small amount of progress on the interior. Trying to figure out post-processing... #CS2 #gameart #leveldesign

_mountainpeake_'s tweet image. A small amount of progress on the interior. Trying to figure out post-processing...

#CS2 #gameart #leveldesign

Initial art progress on a new fire station wingman project has started! Hoping to post a lot of WIP screens along the way to show how I'm getting on. and to keep me motivated #CS2 #gameart #leveldesign

_mountainpeake_'s tweet image. Initial art progress on a new fire station wingman project has started!

Hoping to post a lot of WIP screens along the way to show how  I'm getting on. and to keep me motivated
#CS2 #gameart #leveldesign

how level designers see the world #leveldesign

DesignLvLUp's tweet image. how level designers see the world #leveldesign

how a mathematician sees the world

oprydai's tweet image. how a mathematician sees the world


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