#onetagperweek نتائج البحث
Bin du coup, puisque ça vous plaît, #devfr sera mon tag-de-la-semaine (#OneTagPerWeek). Et tant pis si ça ne fait pas plaisir à Mr. Dangerous de s'être fait volé la priorité alphabétique ... sylvainhb.blogspot.com/search/label/d…
#onetagperweek: This time it's sylvainhb.blogspot.com/search/label/C… because the #C64 was both my first game & coding machine. This is my geek roots, and I can't help but wish we can renew that feeling of exploring the virtual world of prods in the C64 days.
#oneTagPerWeek: evolution. Like with "how it started / how it is going" ... but in a blog. sylvainhb.blogspot.com/search/label/e…
#onetagperweek ... I had almost forgotten I had a 'fail' tag about hardware failures I've met along the path ... sylvainhb.blogspot.com/search/label/f…
realised last week that "sylvainhb.blogspot.com/search/label/b…" could be the next #onetagperweek if I took time to scan and discuss big caterpillar ideas so far.
sylvainhb.blogspot.com/search/label/n… #onetagperweek: newcollide. You know, those stories of how 'we wanted the bad guy to be *solid* as a wall' turned into release date = 'when it will be ready' ? this is one of them.
#onetagperweek: time for #CommanderKeen. Used as #leveldesign case study, but also #codestudy since 'Keen Dreams' source are around. sylvainhb.blogspot.com/search/label/k…
#onetagperweek: sylvainhb.blogspot.com/search/label/R4. In order to do #ndsdev, I need a linker device. And the first one I used was a pre-DLDI Supercard. So when the next geneR4tion of linkers kicked in, I faced debug sessions darker than night itself ...
#onetagperweek rolled to 'let's try'. Yes, I need a tag for the posts where I actually start to pay attention to the #gamedev feedback I got. sylvainhb.blogspot.com/search/label/l…
#onetagperweek : sylvainhb.blogspot.com/search/label/i…. There is discussed how to make entities behaviour scriptable without degrading performance: whatever happens every frame is captured into a C++ class deriving from iGobController, and only what happens "from times to times" is interpreted
"homebrew" is such a big #onetagperweek that I'll have to split it on multiple days. Round 1: the discovery. Everything until I'm able to play background music. sylvainhb.blogspot.com/search/label/h…
OAM is #onetagperweek. sylvainhb.blogspot.com/search/label/O… that's #nesdev, #snesdev and #ndsdev word for hardware sprites, those graphics you can move around by just writing 2 words in memory, and animate by writing a 3rd one.
#onetagperweek for #mario. He's everywhere. #Gameplay reference, critical analysis, even art analysis. He's largely the game character I played the most. sylvainhb.blogspot.com/search/label/m… has all the posts until I got my first #ndsdev platformer demo ready. (latest mario was NSMB, by then)
So let's do #onetagperweek again, starting with #AppleAssault, my first "true" game on #nintendoDS. sylvainhb.blogspot.com/search/label/a…
Bad surprise to see that some of my blog posts will be missing pictures if you view them without being logged on X ... I'll have to run something like #onetagperweek over the 408 tags of my blog and identify things broken. Except I'd rather do one per day. sylvainhb.blogspot.com/search/label/t…
So let's do #onetagperweek again, starting with #AppleAssault, my first "true" game on #nintendoDS. sylvainhb.blogspot.com/search/label/a…
oh, and let's not forget there has been a french-translation equivalent of #onetagperweek : #letagdelasemaine.
realised last week that "sylvainhb.blogspot.com/search/label/b…" could be the next #onetagperweek if I took time to scan and discuss big caterpillar ideas so far.
Finally translated my thought on how to attach things together in #gamedev #MadeWithMyEngine. (Could have been the #onetagperweek in an earlier year) sylvainhb.blogspot.com/search/label/a…
Only 2 hours left to vote for another #onetagperweek. Looks like nothing will save 'widgets'. The 'walk' tag is publishing new contents as if it had won already. sylvainhb.blogspot.com/2019/09/walkin…
#onetagperweek: video. All posts with things that move, including a few let-s-play/feedback videos from french-speaking people. sylvainhb.blogspot.com/search/label/v… Who would you suggest to make a similar video in English ?
#onetagperweek: sylvainhb.blogspot.com/search/label/R4. In order to do #ndsdev, I need a linker device. And the first one I used was a pre-DLDI Supercard. So when the next geneR4tion of linkers kicked in, I faced debug sessions darker than night itself ...
OAM is #onetagperweek. sylvainhb.blogspot.com/search/label/O… that's #nesdev, #snesdev and #ndsdev word for hardware sprites, those graphics you can move around by just writing 2 words in memory, and animate by writing a 3rd one.
sylvainhb.blogspot.com/search/label/n… #onetagperweek: newcollide. You know, those stories of how 'we wanted the bad guy to be *solid* as a wall' turned into release date = 'when it will be ready' ? this is one of them.
#onetagperweek for #mario. He's everywhere. #Gameplay reference, critical analysis, even art analysis. He's largely the game character I played the most. sylvainhb.blogspot.com/search/label/m… has all the posts until I got my first #ndsdev platformer demo ready. (latest mario was NSMB, by then)
#onetagperweek rolled to 'let's try'. Yes, I need a tag for the posts where I actually start to pay attention to the #gamedev feedback I got. sylvainhb.blogspot.com/search/label/l…
#onetagperweek: time for #CommanderKeen. Used as #leveldesign case study, but also #codestudy since 'Keen Dreams' source are around. sylvainhb.blogspot.com/search/label/k…
#onetagperweek : sylvainhb.blogspot.com/search/label/i…. There is discussed how to make entities behaviour scriptable without degrading performance: whatever happens every frame is captured into a C++ class deriving from iGobController, and only what happens "from times to times" is interpreted
"homebrew" is such a big #onetagperweek that I'll have to split it on multiple days. Round 1: the discovery. Everything until I'm able to play background music. sylvainhb.blogspot.com/search/label/h…
Bin du coup, puisque ça vous plaît, #devfr sera mon tag-de-la-semaine (#OneTagPerWeek). Et tant pis si ça ne fait pas plaisir à Mr. Dangerous de s'être fait volé la priorité alphabétique ... sylvainhb.blogspot.com/search/label/d…
#onetagperweek: Adventure is for posts related to the "great project" of having a platformer game starring my blue ball Bilou (and his sidekick Bouli) collecting the 7 magic stones and saving the world. Since 1993. sylvainhb.blogspot.com/search/label/a…
#oneTagPerWeek: evolution. Like with "how it started / how it is going" ... but in a blog. sylvainhb.blogspot.com/search/label/e…
#onetagperweek exploration of my blog: 3D. maybe explains why I'm stuck with 2D games. sylvainhb.blogspot.com/search/label/3D
#onetagperweek: This time it's sylvainhb.blogspot.com/search/label/C… because the #C64 was both my first game & coding machine. This is my geek roots, and I can't help but wish we can renew that feeling of exploring the virtual world of prods in the C64 days.
#onetagperweek ... I had almost forgotten I had a 'fail' tag about hardware failures I've met along the path ... sylvainhb.blogspot.com/search/label/f…
#onetagperweek. Today is sylvainhb.blogspot.com/search/label/a… (and no, it doesn't always talks about debugging malloc failures)
realised last week that "sylvainhb.blogspot.com/search/label/b…" could be the next #onetagperweek if I took time to scan and discuss big caterpillar ideas so far.
sylvainhb.blogspot.com/search/label/n… #onetagperweek: newcollide. You know, those stories of how 'we wanted the bad guy to be *solid* as a wall' turned into release date = 'when it will be ready' ? this is one of them.
#onetagperweek: time for #CommanderKeen. Used as #leveldesign case study, but also #codestudy since 'Keen Dreams' source are around. sylvainhb.blogspot.com/search/label/k…
#onetagperweek. Meet PPP Team's Badman (sylvainhb.blogspot.com/search/label/b…), the terror who makes error. The star of the nineties that never returned to the Nintendo DS.
#onetagperweek rolled to 'let's try'. Yes, I need a tag for the posts where I actually start to pay attention to the #gamedev feedback I got. sylvainhb.blogspot.com/search/label/l…
#onetagperweek: sylvainhb.blogspot.com/search/label/R4. In order to do #ndsdev, I need a linker device. And the first one I used was a pre-DLDI Supercard. So when the next geneR4tion of linkers kicked in, I faced debug sessions darker than night itself ...
OAM is #onetagperweek. sylvainhb.blogspot.com/search/label/O… that's #nesdev, #snesdev and #ndsdev word for hardware sprites, those graphics you can move around by just writing 2 words in memory, and animate by writing a 3rd one.
"homebrew" is such a big #onetagperweek that I'll have to split it on multiple days. Round 1: the discovery. Everything until I'm able to play background music. sylvainhb.blogspot.com/search/label/h…
#onetagperweek for #mario. He's everywhere. #Gameplay reference, critical analysis, even art analysis. He's largely the game character I played the most. sylvainhb.blogspot.com/search/label/m… has all the posts until I got my first #ndsdev platformer demo ready. (latest mario was NSMB, by then)
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