#webxr search results

Seeing @cursor_ai open its browser, pass input to @felix_trz's #WebXR emulator for @meta IWSDK, then read the console and take screenshots to test @threejs code by @claudeai Opus 4.5 for my @VIVERSEofficial mixed reality game 👀 I do enough headset debug reps - this is the way

jamesckane's tweet image. Seeing @cursor_ai open its browser, pass input to @felix_trz's #WebXR emulator for @meta IWSDK, then read the console and take screenshots to test @threejs code by @claudeai Opus 4.5 for my @VIVERSEofficial mixed reality game 👀

I do enough headset debug reps - this is the way

🎮 Testing Splats for Games Built a Webxr Desktop & VR game using ONLY AI: 🔮 @theworldlabs image → World 🤖 Claude Opus 4.5 → wrote every line of code Inspired by(Super Buster Bros) Play it here :🚀 …etro-games-ef6963e1cdd5.herokuapp.com #GaussianSplats #WebXR @claudeai @theworldlabs


WIP: real-time-ish scene understanding for Meta Quest mixed reality via SAM 3 #WebXR camera frames 🔁 Python inference server Fast arbitrary object recognition w/ no perf hit on the device... I have ideas 🤔💡 Still improving accuracy - camera intrinsics ship soon, should help

jamesckane's tweet image. WIP: real-time-ish scene understanding for Meta Quest mixed reality via SAM 3

#WebXR camera frames 🔁 Python inference server

Fast arbitrary object recognition w/ no perf hit on the device... I have ideas 🤔💡

Still improving accuracy - camera intrinsics ship soon, should help
jamesckane's tweet image. WIP: real-time-ish scene understanding for Meta Quest mixed reality via SAM 3

#WebXR camera frames 🔁 Python inference server

Fast arbitrary object recognition w/ no perf hit on the device... I have ideas 🤔💡

Still improving accuracy - camera intrinsics ship soon, should help

AR UX: desktop widget with pick & drop interaction #webxr @threejs prototype


#Quest Browser 40.4 was released with support for real time hit testing on Quest 3 and 3s. You no longer have to scan the room if you want to use the #WebXR hit test API since we will measure the room while doing hit testing.


music player #WebXR #threejs

some AR UI with hand interactions — mid-air / 3D space sliders, surface touch gestures, 3D 'magnifying glass' #handtracking #questpro #madewithunity #wip



MetaQuest のWebカメラアクセス機能を使って、ステレオ写真を撮るwebアプリ。写真の解像度が960pなのでいまいちですが、SBSで保存できます。 PWAなのでメニューに登録してオフラインでも動くはず。 #MetaQuest #WebXR


🚀🤩 IT'S HAPPENING! Elysian is officially live as the first-ever #WebXR #PWA to ship on the Meta Horizon Store! This has been, in more ways than one, a dream come true—though I'm equal parts thrilled and terrified shipping my first game to a store 😅


AR UX: folders are portals to AR space a quick #webxr @threejs prototype


🚀v0.82 is LIVE! Gate linking, follow creators, @playcanvas + SuperSplat 2.8 engine upgrade, new loading screen, popular spaces: trending content from the last 24h, tone mapping (PRO) & more! Go explore, have fun, and share your feedback! #WebXR #FutureTech #VirtualTravel #3DGS


Passthrough <-> gaussian splat transition using @sparkjsdev and #WebXR It’s not super polished but definitely a good start. Performance impact is minimal as it’s all shader based.


Meta が今年のconnectで発表した、WebXRのフレームワークというか開発環境のImmersiveWebSDKの、ボイラープレートをQuestで動かした。 ほぼgltfのモデルを並べてるだけのシーンだけど、コントローラとハンドによる、移動とgrabが標準コンポーネントだけでできる。 #MetaQuest #WebXR


Apple Vision Pro の Safari で Nintendo Switch 1 の Joy Con が使えることを知って歓喜してる #WebXR


literally throwing up from how sick this is #webxr #threejs


Paraverse Technology 🥽 LarkXR - Enterprise Grade Cloud XR Streaming Deploy, Render & Stream 3D XR Experiences at Scale • $PVS • larkxr-hk.paraverse.cc:8443 #WEBXR #3DRendering #XRStreaming #CloudRendering #CloudXRSolution


this runs in a questbrower with just a URL.. no installs. can`t wait for voiceprompts @hyperfy_io #WebXR


Your game for a global audience🚀 Our new integration with @VIVERSE_official is live! ✅ One-click publish from the editor ✅ Add avatars & multiplayer seamlessly ✅ Monetize your #WebXR creations ✅ C++/WebAssembly performance Learn how in our new step-by-step tutorial!…

WebXREngine's tweet image. Your game for a global audience🚀

Our new integration with @VIVERSE_official is live!

✅ One-click publish from the editor
✅ Add avatars &amp;amp; multiplayer seamlessly
✅ Monetize your #WebXR creations
✅ C++/WebAssembly performance

Learn how in our new step-by-step tutorial!…

海外に比べて日本国内ではあまり話題になっていない気がする Shopify の Black Friday コンテンツ『Shopify Live Globe 2024』がしっかり #WebXR コンテンツになっていてとても良きです:) お手元の Meta Quest 3/3S あるいは Apple Vision Pro でお試しください! ※ 動画は AVP で撮影・音あり〼


360° PANORAMA With Nano Banana 🍌 Watch the video, generate your own panorama & try the demo: 👉 webxr.cz/360 ⌨️ Try this Prompt: "Create full 360 panorama of [YOUR PLACE AND TIME] with corresponding depth image" #WebXR #VR #NanoBanana #AI


いつも技術的なアドバイスをたくさんしてくださる私の師匠、HALBYさんの記事!VRMの構造を壊さず極限まで軽量化する術を書いてくれています!!! #WebXR


Passthrough <-> gaussian splat transition using @sparkjsdev and #WebXR It’s not super polished but definitely a good start. Performance impact is minimal as it’s all shader based.


Seeing @cursor_ai open its browser, pass input to @felix_trz's #WebXR emulator for @meta IWSDK, then read the console and take screenshots to test @threejs code by @claudeai Opus 4.5 for my @VIVERSEofficial mixed reality game 👀 I do enough headset debug reps - this is the way

jamesckane's tweet image. Seeing @cursor_ai open its browser, pass input to @felix_trz&apos;s #WebXR emulator for @meta IWSDK, then read the console and take screenshots to test @threejs code by @claudeai Opus 4.5 for my @VIVERSEofficial mixed reality game 👀

I do enough headset debug reps - this is the way

🎮 Testing Splats for Games Built a Webxr Desktop & VR game using ONLY AI: 🔮 @theworldlabs image → World 🤖 Claude Opus 4.5 → wrote every line of code Inspired by(Super Buster Bros) Play it here :🚀 …etro-games-ef6963e1cdd5.herokuapp.com #GaussianSplats #WebXR @claudeai @theworldlabs


Apple Vision Pro の Safari で Nintendo Switch 1 の Joy Con が使えることを知って歓喜してる #WebXR


「WebXR Advent Calendar 2025」をたてました! WebXR関連の話題であれば、仕様の話やフレームワーク、開発してみた話など何でもどうぞ! WebXR界隈で知見を深めていきましょう~! お気軽にご参加ください! #WebXRアドカレ2025 #WebXR adventar.org/calendars/12324


Native #WebXR support is coming soon to RDK ᯅ Track github.com/omnidotdev/rdk… Reality Development Kit is an open-source, web-based, React-powered unified spatial development kit. Time to render your boss in glorified N64 graphics and pretend you’re listening in VR 👔🗑️


#CallforReading 💡Check out this insightful article: Expanding Understandings of Curatorial Practice Through Virtual Exhibition Building 🎓Author: @FAlbrezzi 🔗Article: mdpi.com/2076-0752/13/5… #digitalexhibitions #WebXR #virtualreality #virtualenvironments #digitalcuration


WIP: real-time-ish scene understanding for Meta Quest mixed reality via SAM 3 #WebXR camera frames 🔁 Python inference server Fast arbitrary object recognition w/ no perf hit on the device... I have ideas 🤔💡 Still improving accuracy - camera intrinsics ship soon, should help

jamesckane's tweet image. WIP: real-time-ish scene understanding for Meta Quest mixed reality via SAM 3

#WebXR camera frames 🔁 Python inference server

Fast arbitrary object recognition w/ no perf hit on the device... I have ideas 🤔💡

Still improving accuracy - camera intrinsics ship soon, should help
jamesckane's tweet image. WIP: real-time-ish scene understanding for Meta Quest mixed reality via SAM 3

#WebXR camera frames 🔁 Python inference server

Fast arbitrary object recognition w/ no perf hit on the device... I have ideas 🤔💡

Still improving accuracy - camera intrinsics ship soon, should help

Built a voxel cube directly on my floor using WebXR on the Meta Quest 3. Mixed Reality building feels surprisingly natural and fun! youtube.com/shorts/AY1a22d… #MixedReality #WebXR #Quest3 #VRdev #VoxelArt

jasonkries's tweet card. Building Voxel Art in Mixed Reality (Meta Quest 3)

youtube.com

YouTube

Building Voxel Art in Mixed Reality (Meta Quest 3)


Your XR experience doesn’t need an app store. With WebXR you publish once and it runs instantly on every Android phone, iPhone, and even low-end feature phones in the village. No download, no storage issues, just open a link and step inside. #AfricanTechRising #WebXR #XRAfrica

AfricanXRCom's tweet image. Your XR experience doesn’t need an app store. With WebXR you publish once and it runs instantly on every Android phone, iPhone, and even low-end feature phones in the village. 

No download, no storage issues, just open a link and step inside.

#AfricanTechRising #WebXR #XRAfrica

Discover the latest web animation trends in 2025! With advancements in technologies like WebAssembly, WebGL, and the WebXR Device API, developers can create immersive and interactive experiences for users. #WebAnimation #WebXR #WebAssembly


That said, things can shift fast. The hype cycles flip quickly in tech. A few key standards could revive WebAR. If #Apple enabled #ImmersiveAR mode for #WebXR on iOS, or if HMD manufacturers gave the web a real place in their ecosystems, it could get the momentum it deserves.


Your game for a global audience🚀 Our new integration with @VIVERSE_official is live! ✅ One-click publish from the editor ✅ Add avatars & multiplayer seamlessly ✅ Monetize your #WebXR creations ✅ C++/WebAssembly performance Learn how in our new step-by-step tutorial!…

WebXREngine's tweet image. Your game for a global audience🚀

Our new integration with @VIVERSE_official is live!

✅ One-click publish from the editor
✅ Add avatars &amp;amp; multiplayer seamlessly
✅ Monetize your #WebXR creations
✅ C++/WebAssembly performance

Learn how in our new step-by-step tutorial!…

MASSIVE AR news today 😮 8th Wall will be shutting down next year - with platform access shutting down 28th Feb 2026 and all hosting being decommissioned a year later, after 28th Feb 2027. Maybe it's not all sad news though. #AugmentedReality #WebXR #WebAR


Got the editor working with pass-through ✌️ #threejs #webxr

mrdoob's tweet image. Got the editor working with pass-through ✌️ #threejs #webxr

Now I can see how the washing machine will look like. #threejs #webxr

mrdoob's tweet image. Now I can see how the washing machine will look like. #threejs #webxr
mrdoob's tweet image. Now I can see how the washing machine will look like. #threejs #webxr

🎌 JSConfJP streaming on Youtube 📽️ In 1 hour (16:40 Tokyo time), I will talk about #WebXR. And you can join us! 🪷 LET’S EXPAND THE REALITY How long have we been watching movies about reality and how exciting it looks! You may not have noticed, but virtual reality is already…

Lik04ka's tweet image. 🎌 JSConfJP streaming on Youtube 📽️

In 1 hour (16:40 Tokyo time), I will talk about #WebXR. And you can join us! 🪷

LET’S EXPAND THE REALITY

How long have we been watching movies about reality and how exciting it looks! You may not have noticed, but virtual reality is already…

#enXross サイドステージで #WebXR 話あるいは #SpatialWeb 話で登壇しました:)

ikkou's tweet image. #enXross サイドステージで #WebXR 話あるいは #SpatialWeb 話で登壇しました:)

In the month of March, Zesty has paid out $3,500 to #WebXR developers. Beginning next month, we will announce Zesty Market v2, which makes it easier to buy and sell spaces in the immersive web. There's roughly 220,000 users/mo playing WebXR games today; the market is here.

zestymarket's tweet image. In the month of March, Zesty has paid out $3,500 to #WebXR developers. Beginning next month, we will announce Zesty Market v2, which makes it easier to buy and sell spaces in the immersive web.

There&apos;s roughly 220,000 users/mo playing WebXR games today; the market is here.

Wow, it’s real! I appreciate its heft Is this the first win for #WebXR at @TheWebbyAwards? Anybody know?

jamesckane's tweet image. Wow, it’s real! I appreciate its heft

Is this the first win for #WebXR at @TheWebbyAwards? Anybody know?

The People have spoken. And The People have made Paradowski’s The Escape Artist @TheWebbyAwards People's Voice Winner in AI, Metaverse & Virtual - Best Narrative Experience! If you’re one of The People who voted for us, thank you. #WEBBYS #WebXR

paracreative's tweet image. The People have spoken. 

And The People have made Paradowski’s The Escape Artist @TheWebbyAwards People&apos;s Voice Winner in AI, Metaverse &amp;amp; Virtual - Best Narrative Experience! 

If you’re one of The People who voted for us, thank you.
#WEBBYS #WebXR

Just had the best time ever at #MetaConnect24! I joined Meta in 2020, and in the 4 years I’ve been immersed in the world of WebXR, so much has changed: better platform, better devices, better content. It’s so gratifying to see #WebXR and its community grow and thrive—and I'm…

felix_trz's tweet image. Just had the best time ever at #MetaConnect24! I joined Meta in 2020, and in the 4 years I’ve been immersed in the world of WebXR, so much has changed: better platform, better devices, better content. It’s so gratifying to see #WebXR and its community grow and thrive—and I&apos;m…
felix_trz's tweet image. Just had the best time ever at #MetaConnect24! I joined Meta in 2020, and in the 4 years I’ve been immersed in the world of WebXR, so much has changed: better platform, better devices, better content. It’s so gratifying to see #WebXR and its community grow and thrive—and I&apos;m…

still puts a smile on my face. Surreal #WebXR

michae1becker's tweet image. still puts a smile on my face. Surreal

#WebXR

【告知・集会やります】 8月25日(月) 20:30~開場 #XR開発者集会 8月度やります!! 今回はなんとコラボ会ということで、 #WebXR 関連の技術者が集まるコミュニティ「WebXR JP」より @nisshi_dev @sawa_zen @mxcn3 の御三方に来ていただくことになりました! WebXRのイロハを伺っていきます!!

GONBEEE_project's tweet image. 【告知・集会やります】
8月25日(月) 20:30~開場
#XR開発者集会 8月度やります!!

今回はなんとコラボ会ということで、
#WebXR 関連の技術者が集まるコミュニティ「WebXR JP」より
@nisshi_dev @sawa_zen @mxcn3 の御三方に来ていただくことになりました!
WebXRのイロハを伺っていきます!!

🚀 We're excited to announce the release of our WebXR First Steps tutorial, designed to help new developers get started with #WebXR development and build an engaging mini game in just 2 hours. The tutorial is now available on GitHub: fb.me/wfs For those attending…

felix_trz's tweet image. 🚀 We&apos;re excited to announce the release of our WebXR First Steps tutorial, designed to help new developers get started with #WebXR development and build an engaging mini game in just 2 hours. The tutorial is now available on GitHub: fb.me/wfs

For those attending…

SPATIAL SHELLで部屋に召還してみた。 #MetaQuest #Quest3 #WebXR

wakufactory's tweet image. SPATIAL SHELLで部屋に召還してみた。

#MetaQuest #Quest3 #WebXR

大阪市立自然史博物館の新着情報 当館で展示している大型骨格標本の3D画像をWeb公開しました。 omnh.jp/archives/11078…

osaka_shizenshi's tweet image. 大阪市立自然史博物館の新着情報 当館で展示している大型骨格標本の3D画像をWeb公開しました。 omnh.jp/archives/11078…


Rendering live using #WebXR on @Apple Vision Pro - full screen mode triggers 3D immersive stream powers by Render Network, <model> tag allows us to bring the ship UX menu into real world space ❤️‍🔥🖖❗️

JulesUrbach's tweet image. Rendering live using #WebXR on @Apple Vision Pro - full screen mode triggers 3D immersive stream powers by Render Network, &amp;lt;model&amp;gt; tag allows us to bring the ship UX menu into real world space ❤️‍🔥🖖❗️

Seeing @cursor_ai open its browser, pass input to @felix_trz's #WebXR emulator for @meta IWSDK, then read the console and take screenshots to test @threejs code by @claudeai Opus 4.5 for my @VIVERSEofficial mixed reality game 👀 I do enough headset debug reps - this is the way

jamesckane's tweet image. Seeing @cursor_ai open its browser, pass input to @felix_trz&apos;s #WebXR emulator for @meta IWSDK, then read the console and take screenshots to test @threejs code by @claudeai Opus 4.5 for my @VIVERSEofficial mixed reality game 👀

I do enough headset debug reps - this is the way

It's official! #WebXR will be launched on Safari for visionOS 2.0 in the Fall. New video by @AdaRoseCannon shows Apple's privacy architecture with an @aframevr / @threejs example, as well as hand-tracking implementation. Also mentions the @babylonjs, @WebXREngine, & @playcanvas

kentbye's tweet image. It&apos;s official! #WebXR will be launched on Safari for visionOS 2.0 in the Fall. New video by @AdaRoseCannon shows Apple&apos;s privacy architecture with an @aframevr / @threejs example, as well as hand-tracking implementation. Also mentions the @babylonjs, @WebXREngine, &amp;amp; @playcanvas…
kentbye's tweet image. It&apos;s official! #WebXR will be launched on Safari for visionOS 2.0 in the Fall. New video by @AdaRoseCannon shows Apple&apos;s privacy architecture with an @aframevr / @threejs example, as well as hand-tracking implementation. Also mentions the @babylonjs, @WebXREngine, &amp;amp; @playcanvas…
kentbye's tweet image. It&apos;s official! #WebXR will be launched on Safari for visionOS 2.0 in the Fall. New video by @AdaRoseCannon shows Apple&apos;s privacy architecture with an @aframevr / @threejs example, as well as hand-tracking implementation. Also mentions the @babylonjs, @WebXREngine, &amp;amp; @playcanvas…
kentbye's tweet image. It&apos;s official! #WebXR will be launched on Safari for visionOS 2.0 in the Fall. New video by @AdaRoseCannon shows Apple&apos;s privacy architecture with an @aframevr / @threejs example, as well as hand-tracking implementation. Also mentions the @babylonjs, @WebXREngine, &amp;amp; @playcanvas…

Engine v1.68.0 MEGA-release is out! 📢 🔄Gizmo System 🥽#WebXR Depth Sensing and Mesh Detection 🧊Enhanced #WebGPU Support 🎨Gaussian Splatting in Engine Core 🏁Dithered Transparency ➕...and lots more github.com/playcanvas/eng…

playcanvas's tweet image. Engine v1.68.0 MEGA-release is out! 📢

🔄Gizmo System
🥽#WebXR Depth Sensing and Mesh Detection
🧊Enhanced #WebGPU Support
🎨Gaussian Splatting in Engine Core
🏁Dithered Transparency
➕...and lots more

github.com/playcanvas/eng…
playcanvas's tweet image. Engine v1.68.0 MEGA-release is out! 📢

🔄Gizmo System
🥽#WebXR Depth Sensing and Mesh Detection
🧊Enhanced #WebGPU Support
🎨Gaussian Splatting in Engine Core
🏁Dithered Transparency
➕...and lots more

github.com/playcanvas/eng…
playcanvas's tweet image. Engine v1.68.0 MEGA-release is out! 📢

🔄Gizmo System
🥽#WebXR Depth Sensing and Mesh Detection
🧊Enhanced #WebGPU Support
🎨Gaussian Splatting in Engine Core
🏁Dithered Transparency
➕...and lots more

github.com/playcanvas/eng…
playcanvas's tweet image. Engine v1.68.0 MEGA-release is out! 📢

🔄Gizmo System
🥽#WebXR Depth Sensing and Mesh Detection
🧊Enhanced #WebGPU Support
🎨Gaussian Splatting in Engine Core
🏁Dithered Transparency
➕...and lots more

github.com/playcanvas/eng…

Thrilled to be back at #MetaConnect next week to speak on Building Immersive Web Apps with #WebXR! I’ll be exploring how we can create accessible, scalable, and cross-platform #XR experiences directly on the web. Who’s coming? Let’s connect at #MetaConnect24!

felix_trz's tweet image. Thrilled to be back at #MetaConnect next week to speak on Building Immersive Web Apps with #WebXR! I’ll be exploring how we can create accessible, scalable, and cross-platform #XR experiences directly on the web.

Who’s coming? Let’s connect at #MetaConnect24!

PICO officially supports Web Apps and web devs! With open web tech you can create 2D apps as well as fully immersive VR/MR apps. Join us to explore the endless possibilities of combined XR and web, and be a part of the GUI revolution! #PICO #WebApp #WebXR developer-global.pico-interactive.com/news/web/

PICOXR_Dev's tweet image. PICO officially supports Web Apps and web devs! With open web tech you can create 2D apps as well as fully immersive VR/MR apps. Join us to explore the endless possibilities of combined XR and web, and be a part of the GUI revolution! #PICO #WebApp #WebXR
developer-global.pico-interactive.com/news/web/

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