#embeddedgraphics search results
Slowly, but surely, embedded-text 0.3 is coming together, with support for vertical height adjustment and overflow, line spacing and manual soft hyphen support. github.com/bugadani/embed… #rustlang #embeddedgraphics
I'm happy to announce the third beta release of embedded-text! This release includes two first-party plugins, the ability to use multiple plugins, and heaps of other improvements and bugfixes. crates.io/crates/embedde… #embeddedgraphics @rustembedded
Scrollolo :) Took me a while, but looks neat - though the example is a bit plain. Handles both scroll wheel and drag-and-fling. @rustembedded #embeddedgraphics
Warning: flashing lights in the video! no_std, no-alloc GUI lib cooking. #rustlang @rustembedded #embeddedgraphics
If all goes well, embedded-text is going to support plugins! Still experimental (and it's going to be for a while), but allows some fancy stuff. Notice this is fully justified. @rustembedded #embeddedgraphics
Perhaps a slightly more impressive demo is in order. no_std, no-alloc gui library on top of @jam_waffles's embedded-graphics. @rustlang @rustembedded #embeddedgraphics
All right, let's see a colored example. Please excuse my lack of sense of any style. @rustembedded @rustlang #embeddedgraphics
Another 20 hours later and #embeddedgraphics has thick stroke support for triangles! Some unique challenges and edges cases, but certainly fun to play around with in the simulator!
Last demo of the day: things are coming together. Amazingly, this is still no_alloc, no_std. And ugly, but I hope y'all can forgive me that. @rustembedded #embeddedgraphics
Nearly 50 hours of hacking later, and #embeddedgraphics has thick polyline support! Not yet released, but will be out in the next one. That was a slog, but rather enjoyable 😅
🚨 ello 👀 just about a year on from 0.6, #embeddedgraphics 0.7 is now out! 🎉 @rustembedded github.com/embedded-graph…
Today's sneak peek: Editable text box in a no-alloc, no-std GUI library. Still a lot to do, but it's something :) @rustembedded #embeddedgraphics
Text coloring and tab support? Coming soon(TM) to embedded-text! github.com/bugadani/embed… crates.io/crates/embedde… #embeddedgraphics @rustlang @rustembedded
Looking for a comprehensive graphics solution? From design to deployment, Microchip Graphics Suite has you covered. Seamlessly integrate with a wide range of our microcontrollers and microprocessors. Learn more: mchp.us/4fkdxMM. #MicrochipTech #EmbeddedGraphics
Responsive, enticing touch panel graphical user interfaces (GUIs) don’t require a lot of extra chips or extra effort. Introducing our new Integrated Graphics and Touch (IGaT) Curiosity Development System. Learn more: mchp.us/3y9LCe4. #gui #graphics #embeddedgraphics
Quick poll: we're bumping the @rustembedded #embeddedgraphics and embedded-graphics-core MSRV for the next release. Pick one! I will pay you to not pick option 4.
Chrumbus break achievement: Thick line, integer-only AA (on the top edge only for now) with #embeddedgraphics! Slow progress but progress nonetheless.
Integrate graphics, touch and machine learning features in one convenient solution with our Integrated Graphics and Touch (IGaT) curiosity evaluation kit. Learn more: mchp.us/3EE2yfo. #gui #graphics #embeddedgraphics #embeddedtouch #touchscreen #machinelearning #hmi
I've released embedded-text 0.5.0 stable 🎉 which is now built on embedded-graphics 0.7! Announcement and major changes: bugadani.github.io/rust/embedded-… Crate: crates.io/crates/embedde… #embeddedgraphics @rustembedded
I'm happy to announce the fourth beta release of embedded-text! (Gotta stop the betas, I can't count that high!) This release includes bugfixes and the ability to force show/hide leading or trailing spaces. crates.io/crates/embedde… #embeddedgraphics @rustembedded
Today's sneak peek: Editable text box in a no-alloc, no-std GUI library. Still a lot to do, but it's something :) @rustembedded #embeddedgraphics
I'm happy to announce the third beta release of embedded-text! This release includes two first-party plugins, the ability to use multiple plugins, and heaps of other improvements and bugfixes. crates.io/crates/embedde… #embeddedgraphics @rustembedded
I'm happy to announce the second beta release of embedded-text 0.5! This release includes experimental plugin support. Crate: crates.io/crates/embedde… Please give it a try, feedback and bug reports are appreciated! @rustlang @rustembedded #embeddedgraphics
If all goes well, embedded-text is going to support plugins! Still experimental (and it's going to be for a while), but allows some fancy stuff. Notice this is fully justified. @rustembedded #embeddedgraphics
🚨 ello 👀 just about a year on from 0.6, #embeddedgraphics 0.7 is now out! 🎉 @rustembedded github.com/embedded-graph…
I'm happy to announce the first beta release of embedded-text 0.5! Announcement: bugadani.github.io/rust/embedded-… Crate: crates.io/crates/embedde… Please give it a try, feedback and bug reports are appreciated! @rustlang @rustembedded #embeddedgraphics
Last demo of the day: things are coming together. Amazingly, this is still no_alloc, no_std. And ugly, but I hope y'all can forgive me that. @rustembedded #embeddedgraphics
Fully justified text rendering for embedded devices working with #rustlang and @jam_waffles's excellent #embeddedgraphics crate. Coming soon(TM)
🚨 ello 👀 just about a year on from 0.6, #embeddedgraphics 0.7 is now out! 🎉 @rustembedded github.com/embedded-graph…
Text coloring and tab support? Coming soon(TM) to embedded-text! github.com/bugadani/embed… crates.io/crates/embedde… #embeddedgraphics @rustlang @rustembedded
I'm happy to announce the first beta release of embedded-text 0.5! Announcement: bugadani.github.io/rust/embedded-… Crate: crates.io/crates/embedde… Please give it a try, feedback and bug reports are appreciated! @rustlang @rustembedded #embeddedgraphics
Another 20 hours later and #embeddedgraphics has thick stroke support for triangles! Some unique challenges and edges cases, but certainly fun to play around with in the simulator!
Looking for a comprehensive graphics solution? From design to deployment, Microchip Graphics Suite has you covered. Seamlessly integrate with a wide range of our microcontrollers and microprocessors. Learn more: mchp.us/4fkdxMM. #MicrochipTech #EmbeddedGraphics
A new version of embedded-text is now available for download! Supporting ANSI escape sequences, tabs and more! crates.io/crates/embedde… #rustlang @rustlang #embeddedgraphics
Responsive, enticing touch panel graphical user interfaces (GUIs) don’t require a lot of extra chips or extra effort. Introducing our new Integrated Graphics and Touch (IGaT) Curiosity Development System. Learn more: mchp.us/3y9LCe4. #gui #graphics #embeddedgraphics
Integrate graphics, touch and machine learning features in one convenient solution with our Integrated Graphics and Touch (IGaT) curiosity evaluation kit. Learn more: mchp.us/3EE2yfo. #gui #graphics #embeddedgraphics #embeddedtouch #touchscreen #machinelearning #hmi
How about vertical text alignment? #rustlang #embeddedgraphics Coming soon to embedded-text! crates.io/crates/embedde…
⚡ EV Charging Demo: #BT817A delivers smooth, responsive graphics for intuitive EV control. See how we're powering next-gen charging! #EVCharging #EmbeddedGraphics #RP2040
Thick stroke with alignment (red) and joint (blue) on base polyline (yellow). More #integeronly maths for #embeddedgraphics!
We hit 500 issues and PRs in #embeddedgraphics! I want to say more PRs than bug reports but I'll just pretend ;)
New crate day for #embeddedgraphics: The IBM437 font by Sebastien Bechet! Go draw some retro tables 😎 crates.io/crates/ibm437
Nearly 50 hours of hacking later, and #embeddedgraphics has thick polyline support! Not yet released, but will be out in the next one. That was a slog, but rather enjoyable 😅
New version of the #rustembedded ILI9341 driver by Yuri Lozelli released, now supporting #embeddedgraphics 0.6! Get some of that 320x240 real estate👌 crates.io/crates/ili9341
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