#procedural3d search results

Step 08: Now the fluorescent tubes are placed. #tubelight #CGI #procedural3d


Started work on a cactus generator. #houdini #generative #procedural3d


Tea, coffee or milk ? Have a good breakfast, thinking to our new plugin... #procedural3D #motiongraphics #afterEffects #FinalCutPro #FCPX #premierePro #applemotion


Ancient town, thousands of unique buildings. RPG/Fantasy city with villas, shops, parks, piazza, construction sites and stadiums. Uses just 39 power of 2 res textures. Model is light enough to be used for games or simulations. turbosquid.com/3d-models/3d-m… #GameDev #Procedural3D

ES3D_Studios's tweet image. Ancient town, thousands of unique buildings. RPG/Fantasy city with villas, shops, parks, piazza, construction sites and stadiums.  Uses just 39 power of 2 res textures. Model is light enough to be used for games or simulations.
turbosquid.com/3d-models/3d-m…
#GameDev #Procedural3D

Destroyed City 3D model. No building mesh repetition. Set uses 62 power of 2 textures. Set contains over 1,000 unique buildings. turbosquid.com/3d-models/dest… #3dmodeling #Procedural3D #3DCity #GameDev #Turbosquid

ES3D_Studios's tweet image. Destroyed City 3D model. No building mesh repetition. Set uses 62 power of 2 textures. Set contains over 1,000 unique buildings.
turbosquid.com/3d-models/dest…
#3dmodeling #Procedural3D #3DCity #GameDev #Turbosquid

Organically grown desert city model seated in 4x4 Km of detailed terrain. Over 900 unique buildings. No building repetition. Just 92 textures (all power of 2) used in entire scene. turbosquid.com/3d-models/dese… #CityEngine #Procedural3D #IndieGameDev #Turbosquid #GameDev #3DVR #3DCity

ES3D_Studios's tweet image. Organically grown desert city model seated in 4x4 Km of detailed terrain. Over 900 unique buildings. No building repetition. Just 92 textures (all power of 2) used in entire scene.
turbosquid.com/3d-models/dese…
#CityEngine #Procedural3D #IndieGameDev #Turbosquid #GameDev #3DVR #3DCity

Collection of 24 Arab/Afghan style 'compound' houses, each mesh unique, each with a simple interior including chairs, tables, rugs and cooking utensils. Set uses 56 textures. Light poly count ideal for games or simulation. turbosquid.com/3d-models/afgh… #3D #CityEngine #Procedural3D

ES3D_Studios's tweet image. Collection of 24 Arab/Afghan style 'compound' houses, each mesh unique, each with a simple interior including chairs, tables, rugs and cooking utensils. Set uses 56 textures. Light poly count ideal for games or simulation.
turbosquid.com/3d-models/afgh…
#3D #CityEngine #Procedural3D

Los Angeles, California, night time 3D model. Max version includes render set-up. Just 26 textures used. Part of a huge linked collection available from ES3DStudios. turbosquid.com/3d-models/3d-m… #NightCity #Procedural3D #3DCity #GameDev #IndieGameDev #3DSMax #Turbosquid

ES3D_Studios's tweet image. Los Angeles, California, night time 3D model. Max version includes render set-up. Just 26 textures used. Part of a huge linked collection available from ES3DStudios.
turbosquid.com/3d-models/3d-m…
#NightCity #Procedural3D #3DCity #GameDev #IndieGameDev #3DSMax #Turbosquid

London UK, night time 3d model. Max version (2014 or above) includes render set-up ready to recreate preview images 'out of the box'. Just 34 textures used, including 2 for the skybox. #Turbosquid #3DCity #Procedural3D #GameDev #IndieGameDev #London #3D turbosquid.com/FullPreview/19…

ES3D_Studios's tweet image. London UK, night time 3d model. Max version (2014 or above) includes render set-up ready to recreate preview images 'out of the box'. Just 34 textures used, including 2 for the skybox. #Turbosquid #3DCity #Procedural3D #GameDev #IndieGameDev #London #3D 
turbosquid.com/FullPreview/19…

Reseacher @VickyVermeulen from @howestDAE looking for #gamedev and other partners in #AI and #procedural3D #research project (link in Dutch)

This post is unavailable.

Started work on a cactus generator. #houdini #generative #procedural3d


London UK, night time 3d model. Max version (2014 or above) includes render set-up ready to recreate preview images 'out of the box'. Just 34 textures used, including 2 for the skybox. #Turbosquid #3DCity #Procedural3D #GameDev #IndieGameDev #London #3D turbosquid.com/FullPreview/19…

ES3D_Studios's tweet image. London UK, night time 3d model. Max version (2014 or above) includes render set-up ready to recreate preview images 'out of the box'. Just 34 textures used, including 2 for the skybox. #Turbosquid #3DCity #Procedural3D #GameDev #IndieGameDev #London #3D 
turbosquid.com/FullPreview/19…

Los Angeles, California, night time 3D model. Max version includes render set-up. Just 26 textures used. Part of a huge linked collection available from ES3DStudios. turbosquid.com/3d-models/3d-m… #NightCity #Procedural3D #3DCity #GameDev #IndieGameDev #3DSMax #Turbosquid

ES3D_Studios's tweet image. Los Angeles, California, night time 3D model. Max version includes render set-up. Just 26 textures used. Part of a huge linked collection available from ES3DStudios.
turbosquid.com/3d-models/3d-m…
#NightCity #Procedural3D #3DCity #GameDev #IndieGameDev #3DSMax #Turbosquid

Destroyed City 3D model. No building mesh repetition. Set uses 62 power of 2 textures. Set contains over 1,000 unique buildings. turbosquid.com/3d-models/dest… #3dmodeling #Procedural3D #3DCity #GameDev #Turbosquid

ES3D_Studios's tweet image. Destroyed City 3D model. No building mesh repetition. Set uses 62 power of 2 textures. Set contains over 1,000 unique buildings.
turbosquid.com/3d-models/dest…
#3dmodeling #Procedural3D #3DCity #GameDev #Turbosquid

Ancient town, thousands of unique buildings. RPG/Fantasy city with villas, shops, parks, piazza, construction sites and stadiums. Uses just 39 power of 2 res textures. Model is light enough to be used for games or simulations. turbosquid.com/3d-models/3d-m… #GameDev #Procedural3D

ES3D_Studios's tweet image. Ancient town, thousands of unique buildings. RPG/Fantasy city with villas, shops, parks, piazza, construction sites and stadiums.  Uses just 39 power of 2 res textures. Model is light enough to be used for games or simulations.
turbosquid.com/3d-models/3d-m…
#GameDev #Procedural3D

Organically grown desert city model seated in 4x4 Km of detailed terrain. Over 900 unique buildings. No building repetition. Just 92 textures (all power of 2) used in entire scene. turbosquid.com/3d-models/dese… #CityEngine #Procedural3D #IndieGameDev #Turbosquid #GameDev #3DVR #3DCity

ES3D_Studios's tweet image. Organically grown desert city model seated in 4x4 Km of detailed terrain. Over 900 unique buildings. No building repetition. Just 92 textures (all power of 2) used in entire scene.
turbosquid.com/3d-models/dese…
#CityEngine #Procedural3D #IndieGameDev #Turbosquid #GameDev #3DVR #3DCity

Collection of 24 Arab/Afghan style 'compound' houses, each mesh unique, each with a simple interior including chairs, tables, rugs and cooking utensils. Set uses 56 textures. Light poly count ideal for games or simulation. turbosquid.com/3d-models/afgh… #3D #CityEngine #Procedural3D

ES3D_Studios's tweet image. Collection of 24 Arab/Afghan style 'compound' houses, each mesh unique, each with a simple interior including chairs, tables, rugs and cooking utensils. Set uses 56 textures. Light poly count ideal for games or simulation.
turbosquid.com/3d-models/afgh…
#3D #CityEngine #Procedural3D

Step 08: Now the fluorescent tubes are placed. #tubelight #CGI #procedural3d


Tea, coffee or milk ? Have a good breakfast, thinking to our new plugin... #procedural3D #motiongraphics #afterEffects #FinalCutPro #FCPX #premierePro #applemotion


Reseacher @VickyVermeulen from @howestDAE looking for #gamedev and other partners in #AI and #procedural3D #research project (link in Dutch)

This post is unavailable.

Los Angeles, California, night time 3D model. Max version includes render set-up. Just 26 textures used. Part of a huge linked collection available from ES3DStudios. turbosquid.com/3d-models/3d-m… #NightCity #Procedural3D #3DCity #GameDev #IndieGameDev #3DSMax #Turbosquid

ES3D_Studios's tweet image. Los Angeles, California, night time 3D model. Max version includes render set-up. Just 26 textures used. Part of a huge linked collection available from ES3DStudios.
turbosquid.com/3d-models/3d-m…
#NightCity #Procedural3D #3DCity #GameDev #IndieGameDev #3DSMax #Turbosquid

Ancient town, thousands of unique buildings. RPG/Fantasy city with villas, shops, parks, piazza, construction sites and stadiums. Uses just 39 power of 2 res textures. Model is light enough to be used for games or simulations. turbosquid.com/3d-models/3d-m… #GameDev #Procedural3D

ES3D_Studios's tweet image. Ancient town, thousands of unique buildings. RPG/Fantasy city with villas, shops, parks, piazza, construction sites and stadiums.  Uses just 39 power of 2 res textures. Model is light enough to be used for games or simulations.
turbosquid.com/3d-models/3d-m…
#GameDev #Procedural3D

London UK, night time 3d model. Max version (2014 or above) includes render set-up ready to recreate preview images 'out of the box'. Just 34 textures used, including 2 for the skybox. #Turbosquid #3DCity #Procedural3D #GameDev #IndieGameDev #London #3D turbosquid.com/FullPreview/19…

ES3D_Studios's tweet image. London UK, night time 3d model. Max version (2014 or above) includes render set-up ready to recreate preview images 'out of the box'. Just 34 textures used, including 2 for the skybox. #Turbosquid #3DCity #Procedural3D #GameDev #IndieGameDev #London #3D 
turbosquid.com/FullPreview/19…

Destroyed City 3D model. No building mesh repetition. Set uses 62 power of 2 textures. Set contains over 1,000 unique buildings. turbosquid.com/3d-models/dest… #3dmodeling #Procedural3D #3DCity #GameDev #Turbosquid

ES3D_Studios's tweet image. Destroyed City 3D model. No building mesh repetition. Set uses 62 power of 2 textures. Set contains over 1,000 unique buildings.
turbosquid.com/3d-models/dest…
#3dmodeling #Procedural3D #3DCity #GameDev #Turbosquid

Collection of 24 Arab/Afghan style 'compound' houses, each mesh unique, each with a simple interior including chairs, tables, rugs and cooking utensils. Set uses 56 textures. Light poly count ideal for games or simulation. turbosquid.com/3d-models/afgh… #3D #CityEngine #Procedural3D

ES3D_Studios's tweet image. Collection of 24 Arab/Afghan style 'compound' houses, each mesh unique, each with a simple interior including chairs, tables, rugs and cooking utensils. Set uses 56 textures. Light poly count ideal for games or simulation.
turbosquid.com/3d-models/afgh…
#3D #CityEngine #Procedural3D

Organically grown desert city model seated in 4x4 Km of detailed terrain. Over 900 unique buildings. No building repetition. Just 92 textures (all power of 2) used in entire scene. turbosquid.com/3d-models/dese… #CityEngine #Procedural3D #IndieGameDev #Turbosquid #GameDev #3DVR #3DCity

ES3D_Studios's tweet image. Organically grown desert city model seated in 4x4 Km of detailed terrain. Over 900 unique buildings. No building repetition. Just 92 textures (all power of 2) used in entire scene.
turbosquid.com/3d-models/dese…
#CityEngine #Procedural3D #IndieGameDev #Turbosquid #GameDev #3DVR #3DCity

Loading...

Something went wrong.


Something went wrong.


United States Trends