#toolsdev 検索結果
Interesting fact: raylibtech tools fit in a single floppy disk. High-performant, single binary, beatiful multi-themed UI, powerful command-line, multiplatform, no external dependencies. Better software is still possible. #gamedev #toolsdev #raylib #raygui #uidesign #futureisnow
rTexPacker v2.5 by @raylibtech! Sprites packer and font atlas generator! Portable! Powerful CLI! 1MB!!! 🤯 Use it online for free: raylibtech.itch.io/rtexpacker #gamedev #indiedev #toolsdev #sprites #packing #font #atlas #raylib #raygui #handmadesoftware
Wow! It's been already **5 YEARS** developing tools and technology! What a ride! 😄 #gamedev #toolsdev
Hey! I created a tool to automatize the creation of new tools! Just configure some parameters and a full project is generated! Including GitHub workflows for CI/CD in multiple platforms! 🤯 Anyone needs some tools? Just drop me a mesage! 😄 #toolsdev #software #automation
New context menu for dialogue events. Before, you could only move events around using drag & drop, now you can copy & paste individual events as well as open up their blueprints for easier access. #gamedev #toolsdev #ue4
In my Articy Extension plugin for use with @articydraft you can now jump to the generated dialogue graph nodes via the new customization system. The Extension graphs synchronize with the latest import automatically. #indiedev #gamedev #toolsdev #storywriting #UE4
My latest project: #rKLS, an offline key-licensing system for my tools! Multiple validation layers and multiple security mechanisms implemented for the system! generated license for the tool is an image! 😄 #gamedev #toolsdev #security #datascience #software #keys #nomoresecrets?
and this one too, for some reason when you try to display arrays using PropertyField, it gets EXTREMELY LONG #gamedev #madewithunity #toolsdev
Thought this was funny. I'm building a sample project to submit my articy extension plugin at @UnrealEngine mega grants. I have not worked on proper gameplay in a long time so here's hoping I still got it! #UE4 #gamedev #toolsdev
Regeneration of @articydraft graphs inside the @UnrealEngine Articy Extension plugin now works with attachments, and attachments are interactive (node sizes are a bit different from articy, hence nodes are overlapping at the end) #indiedev #gamedev #toolsdev #screenshotsaturday
#rIconPacker v1.5 published! A simple tool to pack/unpack icons, Windows/Favicon/Android/iOS presets available! Try it here: raylibtech.itch.io/riconpacker #raylib #toolsdev #uidesign #icons
"O3DE will have the edge on any other game engine when it comes to AI" - @Denis_Dyack After a lot of hard work, we have released a free-to-use #GameAI Gem for @o3dengine! Press release: pressat.co.uk/releases/free-… #GameDev #ToolsDev
Just released #rTexPacker 2.5! A simple and easy-to-use sprite packer and font atlas generator! Multiplatform, portable, engine-agnostic, unique style, powerful command-line, only 1MB! 😱 Use it online for free: raylibtech.itch.io/rtexpacker #toolsdev #gamedev #packer #raylib #raygui
Many solo developers work on amazing projects but I think not many of them actually FINISH and publish what they work on! If you are a solo dev and you finished/published a project, please, share it in this thread! ❤️ #gamedev #indiedev #toolsdev #completeprojects #heroes
The @StaffsUniGames Tools Development showreel is live! Check out all of the wonderful games design tools that some of my semester 1 cohort created in #UE5 youtu.be/_qe8_lEMS4g?si… #UnrealEngine #ToolsDev #WeMakeTools #20YearsOfGames
youtube.com
YouTube
Tools Development For Technical Designers - Module Showreel 2023/24
We've just released new updates for three of our libraries! Mostly to not spam our users' Feather linting with warnings, but also Seedpod got a pretty major bump. Check out the full details here! #gamedev #toolsdev daikongames.itch.io/daikon-gamemak…
Polyglot 2.2.0 has been released, with some convenience functions to make using it easier than ever. Grab it on GitHub: github.com/daikon-games/p… #gamedev #toolsdev #gamemaker
After doing it manually a million times in Photoshop… I finally wrote a channel packer in PyQt 😅 #techart #toolsdev #gamedev
rt-shell 4.1.0 has been released! Includes improved autocomplete behaviors for a better user experience! Grab it for your #GameMaker projects free from any of the below links #indiedev #toolsdev
Wow! It's been already **5 YEARS** developing tools and technology! What a ride! 😄 #gamedev #toolsdev
Many solo developers work on amazing projects but I think not many of them actually FINISH and publish what they work on! If you are a solo dev and you finished/published a project, please, share it in this thread! ❤️ #gamedev #indiedev #toolsdev #completeprojects #heroes
Hey! I created a tool to automatize the creation of new tools! Just configure some parameters and a full project is generated! Including GitHub workflows for CI/CD in multiple platforms! 🤯 Anyone needs some tools? Just drop me a mesage! 😄 #toolsdev #software #automation
Interesting fact: raylibtech tools fit in a single floppy disk. High-performant, single binary, beatiful multi-themed UI, powerful command-line, multiplatform, no external dependencies. Better software is still possible. #gamedev #toolsdev #raylib #raygui #uidesign #futureisnow
Wow! It's been already **5 YEARS** developing tools and technology! What a ride! 😄 #gamedev #toolsdev
and this one too, for some reason when you try to display arrays using PropertyField, it gets EXTREMELY LONG #gamedev #madewithunity #toolsdev
This week just enjoyed coding a new tool: #rIconPacker, a simple and easy-to-use icon packer. Some interesting numbers: ~32 design/coding man/hours, ~1000 lines C code with spacing/comments, 790KB exec., self-contained, stand-alone, powerful CLI... #raylib #toolsdev #codefun
Today I designed 2 new #raygui styles for my new tool #rImageShield. First one is called "dark" and it has an elegant and professional look&feel. Second one is called "enefete", it's a pain to look at it and not recommended... but some people could like it... #toolsdev #uidesign
NEW feature for the upcoming #rTexViewer 1.1, text loading as grayscale image! Also featuring a brand new UI interface font! All packed in a portable <1MB executable! #gamedev #toolsdev #uiuxdesign #raylib #raygui
Just released #rTexPacker 2.5! A simple and easy-to-use sprite packer and font atlas generator! Multiplatform, portable, engine-agnostic, unique style, powerful command-line, only 1MB! 😱 Use it online for free: raylibtech.itch.io/rtexpacker #toolsdev #gamedev #packer #raylib #raygui
Something went wrong.
Something went wrong.
United States Trends
- 1. Justin Fields 4,177 posts
- 2. Judge 168K posts
- 3. Patriots 121K posts
- 4. Henderson 14.5K posts
- 5. Cal Raleigh 5,408 posts
- 6. AD Mitchell 1,395 posts
- 7. Purdue 8,066 posts
- 8. Diggs 6,109 posts
- 9. #911onABC 14.2K posts
- 10. #Jets 3,775 posts
- 11. Braden Smith 1,231 posts
- 12. Pats 11.2K posts
- 13. Drake Maye 10.4K posts
- 14. AL MVP 14.4K posts
- 15. #TNFonPrime 2,277 posts
- 16. RIP Beef 1,006 posts
- 17. Michael Clemons N/A
- 18. Shohei Ohtani 44.8K posts
- 19. #InternetInvitational N/A
- 20. ALL RISE 11.6K posts