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Animation Tips

@AnimTip

A drawing/scene isn't final when a material representation's been made,its final when sensitive depiction of an emotion's been made #Animtip


The eyes follow what is moving most if the scene is quiet & follow what is moving the lest if the scene is busy. #Animtip


Humans act to survive. Find the survival mechanism in your character. Ed Hooks #Animtip


If the key poses are what the character is doing, then the breakdowns are how the character does it. Eric Goldberg #AnimTip


Animation Tips reposted

Maya Demo with Bobby: Polishing with Bend Bows: youtu.be/Xx9Ppb3ftgM


.@AnimTip This helps to make the character look like he's thinking before he's acting #Animtip


If you have two characters in one scene who think alike, you have a problem. Frank Thomas #Animtip


AWESOME, Jeff Gabor Horton Hears a Who comparison reel, Reference/Blocking/Refining #Animtip youtube.com/watch?v=ouaspd…


RT "@JamaalBradley #animtip - go experiment & have fun, because every tip won't work for everyone."


Have a key every 4-6 frames. If you have that before you go to spline then you should be in solid shape. youtu.be/mbb92TduBPg #Animtip


Don't make them Real, make them believable. Frank Thomas #Animtip


Go for the feeling first, anatomy second. Eric Goldberg #Animtip


we blink when we complete a thought and when we grasp the meaning of somebody else’s thought in conversation. Ed Hooks #Animtip


A blink will mark the point at which we stop looking at something and begin thinking about it. EdHooks #Animtip


Always try to get three speeds in your shot. Put in slow,medium&fast moves. This'll help give your shot texture,interest& emphasis. #Animtip


Animation Tips reposted

"I think all directors should be animators..."- Steven Spielberg youtu.be/eHOmqglvShw

AnimationMentor's tweet card. Steven Spielberg Admires Animators (1978)

youtube.com

YouTube

Steven Spielberg Admires Animators (1978)


u can't move without unbalancing yourself &the further u unbalance ur hips infront of ur feet,the faster fwd u will move.ShawnKelly #Animtip


Know your character construction &utilize every opportunity to show different angles,head tilts,shifts of weight &posture. Goldberg #Animtip


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