CactusCoder131
@CCoder131
Hello, I am a indie game developer and work mostly with java. I will post updates to the Jamingtons Game Jam 8.0 and for my own game Darena!
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Working on a short engine for another game jam, haven't dropped the other project yet #gamedev #Java
I made a little prototype of a "bullet hell" game, I've only been working on this for one or two days, and I think it has some potential so I'm gonna keep working on it. #gamedev #IndieGameDev #retrogame
For anyone looking for a 3 day gamejam, I have a little thing going with a small but nice discord community, you can win a 10€ steam game and bragging rights (lol). making a game. itch.io/jam/big-brain-… discord.gg/YS8wCQs
cactuscoder131.itch.io/all-eyes I've made yet another gamejam game. #indiedev #indiegame #gamejam #unity
Just uploaded my new game. I will make the page better looking later, but the game still is pretty good in my opinion. Tell me your highscore! cactuscoder131.itch.io/color-in-theory #indiegame #indiedev #gamedev #unity2d #scorejam
CactusMD is my new little project. It's a console-controlled #pixelart porgram. It's still in a really early phase but you have the essentials like bucket-filling in areas, saving images, mirroring and more. I might release a demo of it. #gamedev #Software
Decided to add trains to the map as a potential obstacle and also because they're just plain cool! #indiedev #gamedev #screenshotsaturday #GodotEngine
I'm back at game dev again, thought I'd do something in java again. This is for the current jame gam. I made some Tile mapping and raycasting! #gamedev #indiegame #indiedev
I just made a game in one day. Didn't expect it to go so well but I've spent a bit of time on it and I think I'm really getting into 3D development. My modelling skills are still bad tho. #gamedev #indiedev #indiegame #unity2020 cactuscoder131.itch.io/master-seducer
FINALLY after fiddling around with the build settings for 90 MINUTES I finally managed to upload the finished game. cactuscoder131.itch.io/untitled-space… #gaming #gamedev #unity #unity3d #indiegame #IndieGameDev
By the way, I'm not going to tweet anything about my new game before I release it (in 8 hours) so you have to play it to see all the stuff I added.
another day over and I have to say I'm pretty happy with what I've got after only two days, now most of the stuff I need to add isn't really gameplaywise but more in the direction of designing and polishing. #gamedev #indiedev #indiegame #games #unity3d #Blender3d
Was a while since I last tweeted, but I'm doing another game jam and save to say I'm making some solid progress (result of only a few hours) #unity3d #gamedev #indiedev #indiegame #gamejam
Ok, so it appears that procedural dungeons don't really work... I'm thinking of a wave system or smth as an alternative, but if anyone has some suggestions feel free to tell me..
Created a new (elv) which just shoots at you, and dashing. I still don't know if dashing fits the game but it makes it 10 times easier to survive. I've also touched procedural dungeons but I'm still fixing bugs for it. #pixelart #Monochrome #games #gamedev #indiedev #indiegame
Implemented combat and some visual improvements on the area. I know that the changes are barely noticable, but I'm proud of them. #unity2020 #pixelart #gamedevs #games #indiegame #IndieGameDev #indiegames #Monochrome
Made a sample scene for my new monochrome game, for a monochrome jam. (The theme is cog). #indiedev #indiegame #unity #pixelart #gamedevelopment #gamedevs
I think I won't finish my game for the #vimjam, I don't have much time at the moment and generally just need a break from game development.
I started a new game jam, you might have heard of the vim jam / global jam. focus is on collectibles, and the theme is there and back. running animation looks sick btw. #vimjam #pixelart #Unity2020 #unitydev #indiegame #indiedev #gamedev #gamedevelopment #gamedeveloper
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