
Code Mystics Inc.
@CodeMystics
Cross-platform game developer, keenly interested in pixel-perfect classic revivals supplemented by modern enhancements such as best-of-breed online multiplayer.
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Hey fighting game fans! We put together this Netcode Primer. Part 1 explains Rollback vs. Input Delay. Pt. 2 (in thread) explains how to tune our netcode settings for the online experience that's best for you! Full video at youtu.be/1JHetORRpfQ Here's Pt. 1: #netcode #rollback
.@SNKPofficial kept us even busier this year. A mere 2 weeks after #RB2's debut, we're excited to share even more retro goodness: #Kizuna Encounter debuted at #EvoFrance2025 today! This is a NeoGeo first: it's 2v2 tag-team with online multiplayer. Or play 2P coop online! Enjoy!
KIZUNA ENCOUNTER: SUPER TAG BATTLE will be available starting at 10AM(PDT)on October 11! Launch Discount 25% OFF Sale starts at the same time — don’t miss it!🔥 #KizunaEncounter


Our spirit is retro, but we adapt. In the era of AI, we need to be careful with art we incorporate. Going forward, no stock art will be included in our drafts, so it won't sneak into release. We'll also retain steps of our in-house process. Tks for the critique. We're listening.
New #RB2 patch released on Steam: steamcommunity.com/app/3359900/di… It fixes desyncs associated with lobbies capped at 2P where a player joins by invite, fixes some language issues, plus adds Shinkiro's awesome new key art (seen at the launch reveal) to the Gallery!
We want to assure all we're not dismissing your criticism. It's Monday, everyone's back. We're having detailed discussions, not to accuse but understand. Our artist insists no genAI used & offered explanations. Regardless we're contemplating steps to avoid questions in the future
We're horrified to see misinformation suspecting AI art in our recent #RB2 release. We respect hard-working artists & are adamantly opposed to AI-generate assets. As a token of good faith, we've shared our working PSDs for a couple achievements. See steamcommunity.com/app/3359900/di…
🔥 Surprise Reveal! 🔥 REAL BOUT FATAL FURY 2: THE NEWCOMERS is available starting today! #RB2 #NEOGEO #SNK

.@SNKPofficial made us keep a secret, but now that the cat's out of the bag courtesy of #TGS2025, it's time to share: Real Bout Fatal Fury 2: The Newcomers is coming to Steam with our acclaimed rollback online multiplayer, and many more unique features! youtu.be/1IDoc63olf4
youtube.com
YouTube
【ENG】REAL BOUT FATAL FURY 2: THE NEWCOMERS|Trailer
We've developed 85 games to-date. Statistically speaking, the titles of the games we develop are most likely to start with "A" mainly because of various Atari titles. After that it's most likely to start with "S" and second most likely to start with "K."
For some reason this old Tweet of ours has been getting attention again lately. So, for those who might not know, 98UMFE and 2002UM on Steam did indeed later get a state-of-the-art rollback overhaul beginning of 2022, plus lobbies and spectating too x.com/CodeMystics/st…
We're happy to announce the #SVCChaos 1.02 patch, previously released on Steam and GOG, is now available on PS4 and Switch as well. Full console patch notes below.



We just issued a further very small patch to #SVCChaos on Steam and GOG. Things have been pretty solid with the previous update... just a couple small tidy-up issues: a typo, an achievement bug, and an adjustment the resolution-change delay. Console updates still forthcoming.
A new update has been published to Steam for #SVCChaos! Details: store.steampowered.com/news/app/24423… (Don't worry console users: updates coming soon for consoles too!)
We've had reports of desyncs in #SVCChaos. One cause is likely two people with different OS languages (not the in-game setting) playing together. If you're seeing desyncs for this or other reasons, you can help us get to the bottom of them. See steamcommunity.com/app/2442380/di… for more.
We are aware of a rare crash in #SVCChaos lobbies and have diagnosed the problem. FWIW the crash can occur if someone (not necessarily you) accepts a challenge while spectating as their first action in the lobby. A patch is waiting on a few more things, but we'll keep you updated
🔥 The legendary SNK VS. CAPCOM SVC CHAOS returns in an ultimate version on #NintendoSwitch & #PS4! SNK’s masterpiece will be available in three variants: Standard, Collector's and Deluxe. 👊 ➡️ Preorder on July 25 at 4 p.m. (UK time) on pixnlove.com


When worlds collide, you get chaos! And when SVC CHAOS collides with Limited Run, you get a smashing physical edition! Stay tuned for more news about our physical release of SNK vs. Capcom: SVC Chaos!
SVC CHAOS SNK and CAPCOM in an epic clash of titans👊 2003's arcade fighting crossover SVC CHAOS is back and better than ever! Out today on Nintendo Switch™, PS4, and GOG! Official HP: snk-corp.co.jp/us/games/svc/ #SVCchaos #SNK #Capcom

Been seeing a lot of feedback requesting infinite continues. Maybe we're going to have to rethink the "change nothing from the original ROM" mandate after all. 🙃
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