
CleanCoder
@CoderClean
Game developer on @Roblox. Follow for game development tweets, irrelevant humor, and special in-game rewards!
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Arena is now in Early Testing and playable on PC/Mac, iOS/Android, and Xbox One! Please check it out and give me any feedback, suggestions, or ideas you may have as I continue to optimize, refine, and expand it. #RobloxDev #Roblox @Roblox roblox.com/games/22580869…
Work at a Hotel is live! Please check it out and let me know what you think. Use the code ALPHATESTER for free money and a free particle effect! roblox.com/games/31685368… #Roblox #RobloxDev
roblox.com
Work At A Hotel [Alpha]
You have been hired! Now work together with others to grow your hotel into the very best there is. After work, spend your cash on furniture for your own hotel room, cosmetics, and more! Use the code...
Just met @AJRBrothers’ dad! At first glance I knew it was him because he looks like all three of you combined!


Developer Forum user @BoatbomberRBLX published a neat open source image clipping module. Check it out here: ow.ly/wUN850uKbF2 #Roblox #RobloxDev

If you're looking for a module that simplifies relative CFrames, this one's for you! Use it to efficiently record the position/orientation of an object relative to a reference object and apply this CFrame to other objects. roblox.com/catalog/031803… #RobloxDev #Roblox

We’re working on a feature that will allow servers to communicate in near real-time! Get the APIs and learn more about what’s coming here: ow.ly/F2dK30o8PrH #Roblox #RobloxDev
The hardest thing about indie game development is you need to hire, or be good at: programming, art/asset modeling, writing music, marketing, writing (if a story-based game), ui design, and that doesn't even include game design. Creating games requires a lot of diverse skills.
Ever wanted to create a Battle Royale game? Here you go! fw.to/8cZo76J Made on @Roblox, this template contains everything you need to get started. Some ideas for making it your own: - Build the map/lobby - Customize/Change the plane - Add weapons #RobloxDev #Roblox
Looking for some builders for a new game I’m working on. You’ll be asked to create minigame maps, furniture packs, or other types of models, and you’ll be paid around 200-1k R$ per map/pack. Please DM me, comment below, or reach out on Roblox if interested. #RobloxDev #Roblox
Hacked together a security camera GUI feed using the new ViewportFrame. #RobloxDev #Roblox
We are proud to announce the beta release of the ViewportFrame object in Studio! Check out this feature that allows you to display 3D options in 2D UI and all the ways to use it: ow.ly/yuYC30mOSTy #Roblox #RobloxDev

I've been doing some thinking and decided that it'd be best to release the sub-games of Fortune separately. Going to start with Arena and import much of what I made for Streamer Simulator and Potion Revolution.
Started coding player housing and adding an in-game shop today Going to continue working on those tomorrow
Behold, the current state of the lobby of Streamer Simulator (a minigame-tycoon hybrid), one of the games in the Fortune universe. Each of the plots will be owned by a player and customizable. The center will be a meeting hub / shop area. Any suggestions? #RobloxDev #Roblox

Been working on the UI of Fortune and the lobby of Streamer Simulator (one of the games in the Fortune universe) lately. Planning on developing a house editing system for customizing one’s houses next.
Today, I added damage logging that can be used to determine the killer of a player. I also added friendly fire functionality and imported my shop UI. Going to adjust the shop UI to fit this game's theme in the future.
Today, I added a weapon cooldown indicator, a weapon ammo indicator, ammo pick-up functionality, and weapon aiming. Going to add damage logs and going to import a shop UI I made a while ago tomorrow
Yesterday’s Progress: Created a functioning title screen w/ gamemode selection options and friend join options Today’s Progress: Made guns face the player’s camera more accurately and fixed the crosshair bloom indicator. Going to add aiming + ammo UI tomorrow
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