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Shawn

@DesignFrameGame

Game Design Case Studies | Video Content Producer | Video & Board Game Designer | Indie Consultant | ✝️ https://designframe.gg

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There's a lot of hubbub about "conspiracy" and "rigged matchmaking" and... bots in Marvel Rivals' Quick Match? So let's sit down and read several research studies to come to a conclusion. Link in replies.

DesignFrameGame's tweet image. There's a lot of hubbub about "conspiracy" and "rigged matchmaking" and... bots in Marvel Rivals' Quick Match? So let's sit down and read several research studies to come to a conclusion. Link in replies.

Shawn reposted

Today we’re talking about Silent Hill F with new guest @MaxDerrat and @DesignFrameGame! @Metal_Commander and I again welcome our regular @jcjgraham for what is sure to be an interesting talk! 🩸 youtube.com/live/5r54RTQE9… 🩸


Shawn reposted

We’re going to have some differing opinions on the Oct 12 Silent Hill F episode of The Forge 😏 In addition to Jon, @Metal_Commander and I will be joined by first time guests @MaxDerrat and @DesignFrameGame 12pm ET - I’m really looking forward to this one

The more I play Silent Hill f the less I like it, I'm not far in so I hope that changes. Playing on Hard/Lost in the Fog. I find the puzzles mostly good but the combat flip-flops between being too easy and frustratingly awkward, I've felt more annoyed than creeped out overall



Shawn reposted

New Design video up! Presence - How Games Can Transform our Sense of Self youtu.be/srzJe7Et5Uk I explore why games can evoke emotions in ways that other media really cannot.

ThomasGrip's tweet card. How Games Can Transform Our Sense of Self

youtube.com

YouTube

How Games Can Transform Our Sense of Self


Shawn reposted

One of the strangest things I've experienced in my many years of playing RPGs is how larger damage values begin to feel meaningless over time while smaller ones just hit... much much harder... But why? I did some psych research. Let's dig in. ▶youtu.be/wnwM-t8sLVM

DarylTalksGames's tweet image. One of the strangest things I've experienced in my many years of playing RPGs is how larger damage values begin to feel meaningless over time while smaller ones just hit... much much harder... But why?

I did some psych research. Let's dig in.

▶youtu.be/wnwM-t8sLVM

Shawn reposted

There may never have been a day as big as today for indie games. On the back of mass layoffs of major AAA studios, today more high-profile and under-the-radar gems are releasing on May 9th than any other day in recent memory. They need your support. Here's a thread of 'em! 🧵

Toadsanime's tweet image. There may never have been a day as big as today for indie games. 

On the back of mass layoffs of major AAA studios, today more high-profile and under-the-radar gems are releasing on May 9th than any other day in recent memory. They need your support.

Here's a thread of 'em! 🧵
Toadsanime's tweet image. There may never have been a day as big as today for indie games. 

On the back of mass layoffs of major AAA studios, today more high-profile and under-the-radar gems are releasing on May 9th than any other day in recent memory. They need your support.

Here's a thread of 'em! 🧵
Toadsanime's tweet image. There may never have been a day as big as today for indie games. 

On the back of mass layoffs of major AAA studios, today more high-profile and under-the-radar gems are releasing on May 9th than any other day in recent memory. They need your support.

Here's a thread of 'em! 🧵
Toadsanime's tweet image. There may never have been a day as big as today for indie games. 

On the back of mass layoffs of major AAA studios, today more high-profile and under-the-radar gems are releasing on May 9th than any other day in recent memory. They need your support.

Here's a thread of 'em! 🧵

Shawn reposted

-Be Capcom -Release a $70 Single Player game -Shoves Denuvo -Shoves Microtransations and PAID character edit vouchers -Shoves anti-cheat Reminder: ALL in a Single Player game. Is it any wonder why the game's getting Mostly Negative on Steam right now?

GiveMeBanHammer's tweet image. -Be Capcom
-Release a $70 Single Player game
-Shoves Denuvo
-Shoves Microtransations and PAID character edit vouchers
-Shoves anti-cheat

Reminder: ALL in a Single Player game.

Is it any wonder why the game's getting Mostly Negative on Steam right now?

Shawn reposted

Just a casual reminder that D&D isn't the only viable Tabletop RPG on the market. In fact, I'd argue that there are tons of better ones that will fit your preferences way better than D&D! To help you find one worth trying, I've made a easy 🧵for you!

Dungeons & Dragons owner lays off 1,100 staff two weeks before Christmas “to keep Hasbro healthy” dicebreaker.com/topics/layoffs…

joindicebreaker's tweet image. Dungeons & Dragons owner lays off 1,100 staff two weeks before Christmas “to keep Hasbro healthy”
dicebreaker.com/topics/layoffs…


Shawn reposted

Geoff Keighley will never read this but here's my feedback The Game Awards 2023 - was an insult to the devs who worked so hard to deliver an incredible year. It's wildly tone deaf given the brutal lay offs faced this year when 90% of the 'awards' are pure ads. #TheGameAwards

SmoughTown's tweet image. Geoff Keighley will never read this but here's my feedback

The Game Awards 2023 - was an insult to the devs who worked so hard to deliver an incredible year. 

It's wildly tone deaf given the brutal lay offs faced this year when 90% of the 'awards' are pure ads.

#TheGameAwards

Shawn reposted

What do Grand Theft Auto, Ferraris, designer stubble, outrun, synthwave, retrowave, and the ‘80s renaissance have in common? Two words: Miami Vice Watch a 2½ hour deep dive into this stylish show, its origins, and the games, movies and shows it inspired. youtu.be/8Wxvs-mA5Sg

TheIndigoGaming's tweet card. Miami Vice Documentary | The Inspiration Behind Grand Theft Auto:...

youtube.com

YouTube

Miami Vice Documentary | The Inspiration Behind Grand Theft Auto:...


Shawn reposted

For the last few months I've been digging through old Japanese gaming magazines and finding untranslated Zelda interviews. I've begun the process of having them all translated and made public. There's about 10 in the works. All new stuff. First one here:

NEW TRANSLATION! Surprise Zelda fam. I have a freshly translated Majora's Mask Staff Q&A from 2000 for you. Some very eye-opening stuff in here. Here: goodblood.games/mmstaff64dream

HyruleJournals's tweet image. NEW TRANSLATION!

Surprise Zelda fam. I have a freshly translated Majora's Mask Staff Q&A from 2000 for you.
Some very eye-opening stuff in here. 

Here:
goodblood.games/mmstaff64dream


Shawn reposted

After years of hard work, we’re finally releasing Kingpin: Reloaded today. It’s been quite a journey to get this thing done, and it’s been a passion project from the Lead Dev. Robert. The source code for KP had been lost, which meant that Robert, essentially wrote a new engine,…

Freschism's tweet image. After years of hard work, we’re finally releasing Kingpin: Reloaded today. It’s been quite a journey to get this thing done, and it’s been a passion project from the Lead Dev. Robert.

The source code for KP had been lost, which meant that Robert, essentially wrote a new engine,…

Shawn reposted

I am very proud to announce on behalf of our team Feuillade Industries that The Black Parade, our unofficial expansion for Thief Gold, is out TODAY! It's a brand new game featuring 10 missions, 4 new tools, 30 minutes of gorgeous cutscenes and more! Link in the reply.


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