FirstStrikeDev's profile picture. Hi, my name is Finn.

I am a beginner indie developer in my free time and try to share some of my work. Also, I would appreciate a follow and some reviews.

FirstStrikeGames

@FirstStrikeDev

Hi, my name is Finn. I am a beginner indie developer in my free time and try to share some of my work. Also, I would appreciate a follow and some reviews.

DevLog #4: Let's try out a turn based game. I hope its easier for me. The grid is already created :)

FirstStrikeDev's tweet image. DevLog #4: Let's try out a turn based game. I hope its easier for me. The grid is already created :)

DevLog #3: I wanna change the game concept😂. I feel like i have coming to a dead end. The game concept was not really well thought out, same goes to spritesheets which does not had the requirements and does not fill out the expectation of the design and fitted not that well.


spitting facts, but i can only imagine😂

THE REALITY BEHIND GAME DEVELOPMENT Link in the comments

FrieNDA_2's tweet image. THE REALITY BEHIND GAME DEVELOPMENT 
Link in the comments


DevLog #2: Creating a sword after opening the chest was not as hard as I thought. But at first I designed the sword by myself... it looks a bit weird; maybe I will change it later on. Players' thoughts: "I dont play with this ugly sword..." #indiedev #indiegame

FirstStrikeDev's tweet image. DevLog #2: Creating a sword after opening the chest was not as hard as I thought. But at first I designed the sword by myself... it looks a bit weird; maybe I will change it later on. Players' thoughts: "I dont play with this ugly sword..." #indiedev #indiegame
FirstStrikeDev's tweet image. DevLog #2: Creating a sword after opening the chest was not as hard as I thought. But at first I designed the sword by myself... it looks a bit weird; maybe I will change it later on. Players' thoughts: "I dont play with this ugly sword..." #indiedev #indiegame

this kind of craziness

Please use the correct term.

Phantom_TheGame's tweet image. Please use the correct term.


I created a Kanban in Youtrack now, which contains the following tasks to get forward. For example, an item drops out of the chest, or there is basic movement for the first enemy type. I will post it by the time I implement it. #indiedev #gamedev #youtrack


DevLog #1: Today I implemented some game mechanics for the item chest. It was difficult to set the correct layer to the player and the chest so that the character is logically behind or over the chest... Also I made the chest open when the player presses E. #indiedev #indiegames


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