FreshFlowStudio's profile picture. Gamedevelopment company

FreshFlow Studios

@FreshFlowStudio

Gamedevelopment company

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But... Some are still going

FreshFlowStudio's tweet image. But... Some are still going

Last day of work. Time for BBQ

FreshFlowStudio's tweet image. Last day of work. Time for BBQ

Today will be our last day of work. Tomorrow morning is the deadline. 1 more day of hard work and our game will be finished!


Yesterday our newest release came online! V0.8.1. You should check it out ;) projects.science.uu.nl/InfoQuestVj14/…


It's so fun to see, that even after a few weeks of being ready, you still find mistakes in your quest. Soooo much fun...


The first playtests were yesterday. Today we thought of some ideas to fix all the problems we found (and we did many more today)


We have our first beta version online! Go click on this link an play it! Also fill in our survey :) projects.science.uu.nl/InfoQuestVj14/…


Our QA phase has started! Four weeks of testing and bug fixing and polishing our game. It's time to start finishing our project.


We released a new version! Version 0.4. Time for 10 seconds of loud yelling and celebration. After that, back to work.


A new blog has been posted on our website. Check it out! Learn about our story and how far it is implemented projects.science.uu.nl/InfoQuestVj14/…


It's the last week till our Q&A phase. 1 more week of programming and finishing things, before we go to our month of testing.


It looks fancy, doesn't it? ^^

FreshFlowStudio's tweet image. It looks fancy, doesn't it? ^^

New blog posted. It's an explanation of our quest system. Go read and learn more about our game! projects.science.uu.nl/InfoQuestVj14/…


We just had to evacuate our office. There was a smelly gas going through the building so we had to leave, but everything is fine now :)


We made a minor update to the dialogue system, so a working quest prototype will have to be adapted. We are so close to finishing one!


This is a tilesheet. We use it to create our maps for the game. It's lovely, isn't it?

FreshFlowStudio's tweet image. This is a tilesheet. We use it to create our maps for the game. It's lovely, isn't it?

Working with Git can be frustrating sometimes. Not getting recent versions while it is supposed to be there. Really weird.


Our first quest is almost implemented in the game. We will be testing it, so who knows.. we might need your input ;)


Apparantly the weekend starts early for a lot of us. Only 2 people at the office right now. (maybe more will come later today?)


United States 趨勢

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