Game Accessibility Nexus
@GameA11yNexus
Your resource for accessibility in videogames! Game reviews, guidelines, articles on assistive software and hardware, interviews and more. #a11y
You might like
Welcome to Game Accessibility Nexus, a site devoted to improving #accessibility in the game industry. All our content is focused on the features that make games accessible for gamers with different types of disabilities. Visit us at gameaccessibilitynexus.com. Hope you like it!
Hey, this is a really nice feature for accessibility reasons too. Turn-based is more user friendly for players with low mobility and reduces cognitive load. I hope you all try it and offer feedback to the developers. @AvowedtheGame #Accessibility
Greetings, Watchers! We’re excited to announce that a new public beta for Pillars of Eternity will open on November 5th for players on Steam and Xbox PC. This beta introduces a major new way to experience the original game — Turn-Based Mode. For more information, check out the…
We're coming into awards season! What have your game accessibility highlights of the year so far been? #gamedev #indiedev #accessibility
This includes games with smaller budgets/teams. All games are considered the same and all efforts are valuable! If you want the judge list, you can request it by writing to [email protected] Best of luck!
If your game was released after November 22, 2024 and implements accessibility through design and/or options, please reach out to the Innovation in Accessibility jury for The Game Awards. #a11y #accessibility #gamedev #TheGameAwards
Do this quickly, the nominations process is already underway! You can't win awards if judges don't know your game exists & what you did. This is a good way to ensure they do. Especially if you didn't already have huge awareness & a big marketing budget. #gamedev #indiedev
If your game was released after November 22, 2024 and implements accessibility through design and/or options, please reach out to the Innovation in Accessibility jury for The Game Awards. #a11y #accessibility #gamedev #TheGameAwards
GAConf is in two weeks! Have you got your ticket yet? Two day dev conference on game accessibility, in-person event in Redmond, and free to attend online! Full lineup and registration at gaconf.com #gamedev #indiedev #accessibility
Speaker announcement! 📢 A look behind the curtain at the development of the PS5's new Audio Focus feature, courtesy of @BBBP14 and Satish Uppuluri. Sept 29th - 30th, registration & line-up at gaconf.com #gamedevelopment #indiedev
Speaker announcement! 📢 Dr. Vishnu Nair, presenting his award winning research on how to give blind players a sense of serendipity when exploring open worlds. Sept 29th - 30th, registration & line-up at gaconf.com #gamedev #indiedev
Speaker announcement! 📢 @AlexStrook & @LukaTheMouse with a look at their approaches to accessibility in indie nonogram puzzler @squeakrossgame Sept 29th - 30th, registration & line-up at gaconf.com #gamedev #indiedev
Slew of new #accessibility features in @MicrosoftTeams to support deaf, hard of hearing, and neurodiverse. Includes Real Time Text (RTT), Automatic notetaking, Live interpretation in 9 languages, Sign Language Detection Mode, Transcription with/without recording.. and more!
Un “golazo” a favor de la accesibilidad en los videojuegos deportivos. Os hablo de una novedad de #EASportsFC26 que ha pasado desapercibida, pero que va a hacer que much@s puedan volver a competir. Gracias a @Black1976 y a @VictorAndre87. 👇 lavanguardia.com/neo/20250731/1…
📢 GAconf USA first speakers announced! @champutee_, @thebillygregory, @dynamic_reacts, @vicariouslydrew, @momoxmia, and @TheSlasherChick. 🗓️ Two months today! 29th-30th Sept, hybrid online & Redmond. Tickets on sale now, registration & info at GAConf.com
Accessible Games Initiative tags are now available across all digital Xbox experiences. Check out an interview with Xbox’s Brannon Zahand and accessibility advocate Steve Saylor to learn more: news.xbox.com/en-us/2025/07/…
We are back with an interview with @vicariouslydrew , from @Blizzard, about the accessibility journey of @Diablo IV for it's second anniversary. Written by our editor @Black1976. Read it here! gameaccessibilitynexus.com/blog/2025/06/2… #DiabloIV #Accessibility
Yes love it, this is one of the most eye-opening interviews I’ve come across—anyone working in video games should watch or read it.
This interview is awesome, go read it! #gamedev #accessibility
We are back with an interview with @vicariouslydrew , from @Blizzard, about the accessibility journey of @Diablo IV for it's second anniversary. Written by our editor @Black1976. Read it here! gameaccessibilitynexus.com/blog/2025/06/2… #DiabloIV #Accessibility
United States Trends
- 1. Grammy 447K posts
- 2. Vesia 3,570 posts
- 3. #FliffCashFriday 2,514 posts
- 4. Dizzy 11.3K posts
- 5. Georgetown 2,347 posts
- 6. #drwfirstgoal N/A
- 7. James Watson 12.7K posts
- 8. Caleb Wilson N/A
- 9. Thank a Republican 1,230 posts
- 10. Silver Slugger 11.1K posts
- 11. Collar 14.5K posts
- 12. Myles Rice N/A
- 13. Capitol Police 15.9K posts
- 14. Kansas 21.8K posts
- 15. Dylan Edwards N/A
- 16. NBA Cup 5,599 posts
- 17. Darryl Strawberry 1,866 posts
- 18. Chase 86.1K posts
- 19. Filibuster 379K posts
- 20. #cthsfb N/A
You might like
-
The Game Accessibility Conference
@GA_Conf -
Can I Play That?
@CanIPlayThat -
Antonio I. Martínez
@Black1976 -
Ian Hamilton
@ianhamilton_ -
Brandon Cole: TLOU MK1 Forza Accessibility
@superblindman -
Tara Voelker
@LadieAuPair -
Steve Saylor
@stevesaylor -
Morgan Baker
@momoxmia -
Victor Branco
@VictorAndre87 -
IllegallySighted
@BGFH79 -
SightlessKombat #Accessibility
@sightlessKombat -
Dr. Kaitlyn Jones
@KaitlynJones_ -
Ross Minor 👨🦯: GDC!
@ross_minor
Something went wrong.
Something went wrong.