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Up to the minute news for gamers and game developers.

Getting the mixture of genres just right in Halcyon 6 bit.ly/2fd1If4


Blog: A postmortem of Polygod's Binding of Isaac launch promotion bit.ly/2eS8OHh


Unity's open-sourcing its VR editor in a bid to accelerate development bit.ly/2eaOKvV


Google's Daydream View VR headset heading to retail this month bit.ly/2f6BZqu


Sales and profits down at Sony despite steady PS4 sales bit.ly/2fAIPFF


Blog: Introductory experiences in free-to-play games bit.ly/2f8Myre


Q& A: Why did Riot decide to make a tabletop game? bit.ly/2f8kLaz


Can you identify a specific designer's work by playing their game? bit.ly/2et25Aq


What drives game developers to crunch? bit.ly/2es9Syy


Blog: How we try to be responsive to our game's community bit.ly/2erzOKz


Blog: The importance of developing a professional QA department bit.ly/2e4YXd5


7 terrifying VR horror games that every developer should study bit.ly/2f3IBUE


Video Game Deep Cuts: Crunchy Civilization Raiders bit.ly/2epcops


What was it like programming Skyrim? bit.ly/2ek5i5D


OnePlay: We're not responsible for Desura dev debts bit.ly/2dUxdrO


Follow Gamasutra's VRDC coverage right here! bit.ly/2fnPHGi


Tomb Raider devs recall the highs and lows of creating a game icon bit.ly/2eV38up


Blog: Lessons learned from making a game with zero planning bit.ly/2e4mjTj


Postmortem: Fatshark's Warhammer: End Times - Vermintide bit.ly/2eNq8ha


Digital game shop OnePlay snaps up Desura and other Bad Juju assets bit.ly/2eghVhG


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