JoltVR
@JoltVR
We are experience planners - Agency dedicated to immersive events & content for brands.
You might like
I did a thing; The @VFXSociety Handbook of Visual Effects was the first book I bought when I moved to Los Angeles 14 years ago, I'm so very proud to be a part of this new iteration! #VirtualProduction #Visualization #storytelling #VFX
So you wanna learn how to design for Apple Vision Pro? 👀 We just dropped 3 must-watch #WWDC23 videos that go over it all Principles of spatial design developer.apple.com/wwdc23/10072 Design for spatial interfaces developer.apple.com/wwdc23/10076 Design for spatial input developer.apple.com/wwdc23/10073
A company is made by the people in it, @Glassboxtech received an Engineering Excellence Honorable Mention for #DragonFly #VirtualCamera, at the @HPAonline Awards. We can’t thank enough our amazing team for your hard work and dedication, you should feel very proud!
@xperienceIF continues the celebration of “Story Enabled by Technology”Nov 2-5 w/ an impressive slate of speakers, panel discussions, an exhibition hall, including a #virtualproduction workshop, a fine art gallery, a job fair and more! Info and tickets at infinityfestival.com
"Up until recently, the resource-intensive nature of virtual production was one of the biggest issues preventing its widespread adoption," @Glassboxtech @htc prnewswire.com/in/news-releas…
Academy Award winning VFX Supervisor Adam Valdez, Senior Vice President of Virtual Production Mariana Acuña Acosta and Chief Technology Officer Bill Polson discuss the evolution of VFX and what filmmaking might look like over the next decade. WATCH HERE: hubs.li/Q016FSPZ0
In 15 minutes, we'll be joined by Academy Award winning VFX Supervisor Adam Valdez, Senior Vice President of Virtual Production Mariana Acuña Acosta and Chief Technology Officer Bill Polson to discuss the evolution of VFX. Tune in to the discussion here: hubs.li/Q016G1050
Fun to chat to @MPC_Film VFX supe Adam Valdez, @Technicolor Creative Studios CTO Bill Polson and @Technicolor Creative Studios SVP, Virtual Production @Da_VFX_Chick for this #BeyondImagination session. Watch here: youtu.be/QQEvy5_Fw9A @technicolorcs
😎Killer work! We love supporting #creators like @feedingwolves33! We work hard to continue to create #professional #virtualproduction #tools to assist in making all your ideas into reality.
@UnrealEngine #metahuman Facial Motion with @FacewareTech Mark IV and @Glassboxtech Live Client. Using @Xsens @ManusMeta @PugetSystems & @NVIDIADesign RTXA6000 Thank you @EpicGames & @3Lateral for making Metahumans available to everyone! youtu.be/bQ3mBhTS1JQ via @YouTube
youtube.com
YouTube
Unreal Engine Metahuman Facial Motion with Faceware Mark IV and...
What a Whirlwind of a week! I was a Previsualization supervisor, an artist and a speaker for the first ever Writing in Unreal - NYC, a @Tribeca & Epic Games program to showcase the power of @UnrealEngine to talented filmmakers - tribecafilm.com/unreal/projects
Learn how how to manage #versioncontrol for #VirtualProduction using #BeeHive for @UnrealEngine and #Perforce with our latest tutorial: bit.ly/3jizbXT
Help us take our #PanelPicker 'Behind the Scenes: The Making of an LED Stage' featuring #GlassboxTech Co-founder @Da_VFX_Chick, @TheThirdFloor's Dane Smith and @dimensionstudio's @Filmbot to #SXSW 2022 Vote now: bit.ly/3j8GH7x
Ever wondered how to use our DragonFly #VirtualCamera for #UnrealEngine with #UE4 Take Recorder? Learn how to get up and running with our new tutorial on this workflow! #VirtualProduction #Cinematography #realtime bit.ly/3fk92Fp
vimeo.com
Vimeo
DragonFly for Unreal: Take Recorder Tutorial
Join me Tuesday 8/3, as I moderate the panel "VIRTUAL PRODUCTION IS PRODUCTION" hosted by @producersguild @VFXSociety. Our incredible panelists will dig into their virtual production experience. @Da_VFX_Chick @jm_fnf Sophia Yu, Greg Baxter us02web.zoom.us/webinar/regist…
Alex breaks down the "VR has failed to live up to expectations" WIRED article in an epic thread spanning 40 tweets across 4 hours.
@UnrealEngine #metahuman Facial Motion with @FacewareTech Mark IV and @Glassboxtech Live Client. Using @Xsens @ManusMeta @PugetSystems & @NVIDIADesign RTXA6000 Thank you @EpicGames & @3Lateral for making Metahumans available to everyone! youtu.be/bQ3mBhTS1JQ via @YouTube
youtube.com
YouTube
Unreal Engine Metahuman Facial Motion with Faceware Mark IV and...
Meet the first #MetaHumans created using the @FacewareTech Studio PLE & Live Client for #UnrealEngine for #FacialAnimation 👏 bit.ly/3vqg00R
Shoutout to @Glassboxtech and @FacewareTech on our tools for a simplified #metahuman workflow (around 2:50) in the #UE spotlight yay! 😃 youtube.com/watch?v=KWhvwK…
youtube.com
YouTube
News and Community Spotlight | June 24, 2021 | Unreal Engine
The amazing @CathyHackl & John Buzzell wrote The #Augmented Workforce: How #AI, #AR, & #5G Will Impact Every Dollar You Make A must read! @ImmersiveJourno @acrowder33 amazon.com/Augmented-Work…
Glad to see @FBRealityLabs policy folks engaging with Applin & Flick's critiques. I understand the sensitive nature, but I'd also love to see more transparency, independent oversight, & critical dialogue in the public sphere to live into their "never surprise people" principle.
Hi Dr. Applin and Dr. Flick thank you for spending so much of your valuable time thinking about Project Aria and ways we can improve. I’d love to chat with you more.
United States Trends
- 1. #PMSSEATGEEKRELAY N/A
- 2. Phillies N/A
- 3. Bichette N/A
- 4. Baty N/A
- 5. Panarin N/A
- 6. Vientos N/A
- 7. Drury N/A
- 8. Dodgers N/A
- 9. Canada N/A
- 10. #HudsonMFW N/A
- 11. #HudsonDsquared2 N/A
- 12. Bellinger N/A
- 13. Polanco N/A
- 14. Dombrowski N/A
- 15. Bader N/A
- 16. Yankees N/A
- 17. #ChoosePeaceNotChaos N/A
- 18. Mensah N/A
- 19. Nobel N/A
- 20. JT Realmuto N/A
Something went wrong.
Something went wrong.