LinuxGameDotNet's profile picture. Data Analyst and Part-time blogger at LinuxGameNetwork.

Garpike

@LinuxGameDotNet

Data Analyst and Part-time blogger at LinuxGameNetwork.

Lots to do still on the wireless #Dreamcast controller project but having fun with my #VMUPro. The screen looks great!


More wireless #Dreamcast controller experiments. This time with the VMUPro displaying the VMU in tandem with Pico2Maple.

LinuxGameDotNet's tweet image. More wireless #Dreamcast controller experiments. This time with the VMUPro displaying the VMU in tandem with Pico2Maple.

Pico2Maple dongles in NTSC and PAL accented colorways.

LinuxGameDotNet's tweet image. Pico2Maple dongles in NTSC and PAL accented colorways.

Garpike 님이 재게시함

仮組みしてテスト。問題無く動作。小ネジ・ホットボンド・両面テープで固定して完成。 これでビジュアルメモリ10個分セーブが保存出来る。

gorigoriozsan's tweet image. 仮組みしてテスト。問題無く動作。小ネジ・ホットボンド・両面テープで固定して完成。
これでビジュアルメモリ10個分セーブが保存出来る。
gorigoriozsan's tweet image. 仮組みしてテスト。問題無く動作。小ネジ・ホットボンド・両面テープで固定して完成。
これでビジュアルメモリ10個分セーブが保存出来る。
gorigoriozsan's tweet image. 仮組みしてテスト。問題無く動作。小ネジ・ホットボンド・両面テープで固定して完成。
これでビジュアルメモリ10個分セーブが保存出来る。
gorigoriozsan's tweet image. 仮組みしてテスト。問題無く動作。小ネジ・ホットボンド・両面テープで固定して完成。
これでビジュアルメモリ10個分セーブが保存出来る。

Wireless Bluetooth #Dreamcast controller prototype. Slight-to-no controller modification necessary.

LinuxGameDotNet's tweet image. Wireless Bluetooth #Dreamcast controller prototype. Slight-to-no controller modification necessary.
LinuxGameDotNet's tweet image. Wireless Bluetooth #Dreamcast controller prototype. Slight-to-no controller modification necessary.
LinuxGameDotNet's tweet image. Wireless Bluetooth #Dreamcast controller prototype. Slight-to-no controller modification necessary.

Working on a wireless #Dreamcast controller. Bluetooth connected to a pico2maple. Very much proof of concept but the skeleton is there.


Currently working on adding customisable controller layouts to Pico2Maple. Are there any weird layouts out there that I should test?


Garpike 님이 재게시함

BREAKING: Sonic the Fighters has been decompiled! While more work needs to be done, this could lead to an eventual PC port. #SonicNews More info at the original source below.

sonicstadium's tweet image. BREAKING: Sonic the Fighters has been decompiled! While more work needs to be done, this could lead to an eventual PC port. #SonicNews 

More info at the original source below.

The first functioning "decomp" of Sonic the Fighters has been pushed to the github repo! It's currently all assembly language, but if you know anyone who likes to fiddle with documentation, formatting, or tools, I need all the help I can get! Enjoy! github.com/biggestsonicfa…



Garpike 님이 재게시함

I'm happy to announce that dca3 BETA version is out! Get it while it's hot - gitlab.com/skmp/dca3-game… Loads of fixes and improvements, most notably Vice City support, Sniper fixes, much reduced freezes, and many more! Read the release notes at gitlab.com/skmp/dca3-game… Cheers!

poiitidis's tweet image. I'm happy to announce that dca3 BETA version is out! 

Get it while it's hot - gitlab.com/skmp/dca3-game…

Loads of fixes and improvements, most notably Vice City support, Sniper fixes, much reduced freezes, and many more!

Read the release notes at gitlab.com/skmp/dca3-game…

Cheers!
poiitidis's tweet image. I'm happy to announce that dca3 BETA version is out! 

Get it while it's hot - gitlab.com/skmp/dca3-game…

Loads of fixes and improvements, most notably Vice City support, Sniper fixes, much reduced freezes, and many more!

Read the release notes at gitlab.com/skmp/dca3-game…

Cheers!

*sigh* Can’t believe I missed this on the boards. Obviously I was not paying attention to DRC. Lesson learned. 3 weeks of waiting… wasted. 😞

LinuxGameDotNet's tweet image. *sigh* Can’t believe I missed this on the boards. Obviously I was not paying attention to DRC. Lesson learned. 3 weeks of waiting… wasted. 😞

First batch of pico2maple prototypes, USB adapter with a vmu screen and microSD storage for the #dreamcast. Quite happy with the final result. Second revision is on the way with a few tweaks and bt support.

LinuxGameDotNet's tweet image. First batch of pico2maple prototypes, USB adapter with a vmu screen and microSD storage for the #dreamcast. Quite happy with the final result. Second revision is on the way with a few tweaks and bt support.

Taking my #raspberrypi Pico 2 Dreamcast controller adapter to the next level with VMU saves to SD card, keyboard, and mouse support! 🌀

LinuxGameDotNet's tweet image. Taking my #raspberrypi Pico 2 Dreamcast controller adapter to the next level with VMU saves to SD card, keyboard, and mouse support! 🌀
LinuxGameDotNet's tweet image. Taking my #raspberrypi Pico 2 Dreamcast controller adapter to the next level with VMU saves to SD card, keyboard, and mouse support! 🌀

Fun with the #raspberrypi Pico 2. A working Steam Controller on the Sega #Dreamcast !

LinuxGameDotNet's tweet image. Fun with the #raspberrypi Pico 2. A working Steam Controller on the Sega #Dreamcast !

Steam Deck OLED is almost here. Advertised 50% more battery life! 🤩 linuxgame.net/post/299


Garpike 님이 재게시함

We have been hearing some questions regarding Steam Deck verification for #DiabloIV. We can happily say that Diablo IV will be Steam Deck Verified ✅ starting next Tuesday with the launch of the game on Steam and the start of Season of Blood!


Garpike 님이 재게시함

Holy moly. With fees closer to $750? For reference: Last year was $361 for 2 days (so ~$541.5 for 3 days). TI9 was ~$300 (~$450 / 3 days) TI8 was ~$184 (~$276 / 3 days) TI7 was ~$200 (~$300 / 3 days) TI6 was ~$100 (~$150 / 3 days). I think TI5 was $100 for all 6 days.

Noxville's tweet image. Holy moly. With fees closer to $750?

For reference:

Last year was $361 for 2 days (so ~$541.5 for 3 days). 
TI9 was ~$300 (~$450 / 3 days)
TI8 was ~$184 (~$276 / 3 days)
TI7 was ~$200 (~$300 / 3 days)
TI6 was ~$100 (~$150 / 3 days).

I think TI5 was $100 for all 6 days.

Garpike 님이 재게시함

ICYMI: Learning from the Past, Looking to the Future. dota2.com/newsentry/6252… #Dota2

wykrhm's tweet image. ICYMI: Learning from the Past, Looking to the Future. dota2.com/newsentry/6252… #Dota2

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