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Maxwell Talbot

@MaxwellTalbot

Maxwell Talbot reposted

New #DevRel job: @rive_app is hiring a Developer Relations Engineer - Android. Check out their listing and follow us for alerts whenever new #DeveloperRelations or #DeveloperMarketing jobs go live! buff.ly/3TQYYrb


Maxwell Talbot reposted

Rive for @unity is now available as a tech preview! 🚀 Some features are still rolling out (details in thread), but you can start using it to build your game today. We’d love to have you try it out.


Maxwell Talbot reposted

Rive text is finally here! 🚀 We're also announcing new pricing, which goes live on September 1. Get Rive now at the lowest price it will ever be! rive.app/blog/new-prici…


omg, hi rumple 👋

I'm happy to share that I've decided to stop tinkering and LAUCH RIVEFLOW!! If you want to learn @rive_app and how to add interactive animations to your @webflow site, this is the resource for you. riveflow.webflow.io This is v1 and there will be much more to come!



Maxwell Talbot reposted

I'm happy to share that I've decided to stop tinkering and LAUCH RIVEFLOW!! If you want to learn @rive_app and how to add interactive animations to your @webflow site, this is the resource for you. riveflow.webflow.io This is v1 and there will be much more to come!


making some nice progress on our Lottie file importer for @rive_app. There are a few remaining issues, but it’s starting to look real


Felt inspired, so I ported @luigirosso's and @HelloJcToon's piggy to @Android! Its a great example of why Artboard instancing is cool! code: github.com/mjtalbot/rive_…

Anyone interested in knowing how to use the low-level @rive_app js runtime? Here's a fun example of how to hook up @HelloJcToon's piggy and make it rain money: codesandbox.io/s/piggy-htzfc?…



It's so slick! Probably shouldn't have spent my morning playing with it....

We're polishing up a few things first, but I can't wait for this to go live! 🎉 Reacts to mouse movement. Interactive areas are set up with a state machine in the editor! Created by the awesome @HelloJcToon and @alxgibsn!



v3!

Help us out, Twitter! Which 🔥 reaction do you prefer for the Rive Community? v1, v2, or v3?



Maxwell Talbot reposted

The Rive #Android runtime supports state machines! Also, you can now get it from Maven! 🎉 search.maven.org/artifact/app.r… @android @AndroidDev


Maxwell Talbot reposted

Star Wars takes over our homepage at rive.app, check it out! #MayThe4th Artwork by @BobbehHaynie


this opens up so much potential, cant wait to see what @HelloJcToon and @BobbehHaynie create with it!

The #Flutter runtime will be the first one to get State Machine support! C++ and WASM/JS runtime support coming soon too.



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