Metalgrom's profile picture. I am learning to draw and to paint.
Interested in game art, game design, and art in general.

Grom

@Metalgrom

I am learning to draw and to paint. Interested in game art, game design, and art in general.

Pinned

Made a cute little game together with my friend @power_bool for @ludumdare 49 #LDJAM #gamejam #gamedev Click the link to Play game-rs.itch.io/hexfall

Metalgrom's tweet image. Made a cute little game together with my friend @power_bool for @ludumdare 49 #LDJAM #gamejam #gamedev 

Click the link to Play 
game-rs.itch.io/hexfall

Grom reposted

almost done polishing up the shotgun texture for LibreQuake, 200x200px, quake 1 palette, 206 triangles. original model and texture by aDaya

millenia3d's tweet image. almost done polishing up the shotgun texture for LibreQuake, 200x200px, quake 1 palette, 206 triangles. original model and texture by aDaya
millenia3d's tweet image. almost done polishing up the shotgun texture for LibreQuake, 200x200px, quake 1 palette, 206 triangles. original model and texture by aDaya
millenia3d's tweet image. almost done polishing up the shotgun texture for LibreQuake, 200x200px, quake 1 palette, 206 triangles. original model and texture by aDaya
millenia3d's tweet image. almost done polishing up the shotgun texture for LibreQuake, 200x200px, quake 1 palette, 206 triangles. original model and texture by aDaya

Grom reposted

After a long wait, we can finally dive into gorgeous Underkeep by @rakeingrass. Everything is done so well, from the gameplay perspective to art, sounds and music. I'm already sold and I'm not done with the demo yet.


Grom reposted

This is what a handcrafted game looks like

This is what a handcrafted game looks like



Grom reposted

Can we talk about how Vanilla WoW's Trees are the best low-poly trees ever? pt.2 They woke up one day and chose to cook. 150 tris.

GustawMackay's tweet image. Can we talk about how Vanilla WoW's Trees are the best low-poly trees ever? pt.2 

They woke up one day and chose to cook.
150 tris.

Grom reposted

Quake Brutalist III is so insanely cool! Featuring over 77 maps! an entirely new arsenal, a set of new monsters, new powerups, and a complete visual overhaul of Quake's existing roster! So I'm streaming this today! 👇

BrutalZlim's tweet image. Quake Brutalist III is so insanely cool! Featuring over 77 maps! an entirely new arsenal, a set of new monsters, new powerups, and a complete visual overhaul of Quake's existing roster! 

So I'm streaming this today! 👇
BrutalZlim's tweet image. Quake Brutalist III is so insanely cool! Featuring over 77 maps! an entirely new arsenal, a set of new monsters, new powerups, and a complete visual overhaul of Quake's existing roster! 

So I'm streaming this today! 👇
BrutalZlim's tweet image. Quake Brutalist III is so insanely cool! Featuring over 77 maps! an entirely new arsenal, a set of new monsters, new powerups, and a complete visual overhaul of Quake's existing roster! 

So I'm streaming this today! 👇
BrutalZlim's tweet image. Quake Brutalist III is so insanely cool! Featuring over 77 maps! an entirely new arsenal, a set of new monsters, new powerups, and a complete visual overhaul of Quake's existing roster! 

So I'm streaming this today! 👇

Grom reposted

What's the best looking game you know of?


Grom reposted

🦇Lasido, Faux Lady (Quick Texture Test) Prototype Texture Test~ Decimated Mesh + AutoUV + My Stylized Material + PixelArt Filter? Blender crashed on me mid retopology, so I jumped ahead to check what she might look like later with some pixel textures. 👀 Not AT ALL final, dw.


Grom reposted

Filthy Swarm


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New project in the works! 🎉 Introducing TombForge - a custom Tomb Raider game engine built from scratch for the development of modern Tomb Raider levels! Featuring PBR rendering, TRA animations, a TRAOD GMX importer and more to come! 😁 #tombraider #gamedev


Grom reposted

Where's the Golden Axe remake?


Grom reposted

Grom reposted
realretroism's tweet image.

Grom reposted

Tell me another game where you can do this!


Grom reposted

Being somewhere really high up and ringing a bell Am I the only one who thinks that's cool? 😅


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Walking in the digital rain


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The cat now looks at the objects you can interact with. 🐱👍


Grom reposted

stormkeep


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He helped me out with some fishing line stretchy sounds!!!

wrapped up another lil #sounddesign assignment and looking for a couple more clients! let me handle the sound effects, music, and/or implementation for your game :) #indiedev #gamedev #gameaudio



Grom reposted

Implemented the day/night cycle. What do you think?


Grom reposted
johnfenerov's tweet image.

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