Neil Hughes
@NHGameDev
Unity Developer, C# Programmer. I make cool stuff 🙂 Follow me: http://linkedin.com/in/neil-hughes…
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Does anyone here have any experience working in a bubble tea shop and can spare 5/10 mins to answer a couple questions? If so shoot me a DM! Interested in how the job actually works and what is required in the process of making the tea.
Been doing more work with #java in #processing, made a little perspective toy that generates ellipses of ascending size on top of each other to look like #3D shapes! Forgive the low fps, my poor laptop is trying its hardest 🤖 github.com/NeilHughes176/…
Having a bit of an explore into #Java in #Processing 3.5. Set out to recreate something I made at a #coding workshop I attended before I came to uni (and before I could code) If I'm honest the instructor did most of the work then, but I made this one!😃 openprocessing.org/sketch/929684
🎓 @NHGameDev will be celebrating his graduation tonight when our graduation celebration kicks off on Facebook and our website from 7pm (we hope you can join us!) 🗣️We've been catching up with him about his time at Abertay, and what he's planning now 👉abertay.ac.uk/life/alumni-an…
#GameDev #GameJam #IndieGame #MadeWithUnity Taking part in the UDC Game Jam this week, so happy to be working with the brilliant @Dev_Sceal again! Coded some nifty grid snapping tools for the artists/produces to work with, movement and mechanics next.. More to come!
Looking for a job during the pandemic? Then a virtual career day (just $5 to charity) could be just the thing: buff.ly/2ZQv249
We’re looking for #fulltime artists and programmers to join our diverse and ambitious team in sunny Dundee! If you want to work on exciting new projects, get in touch! Check out our open positions here: hyperluminalgames.com/careers/ #gamedev #gamedevjobs #gamesjobs #unity3d
#PitchYaGame Working on a city-builder/sim game where a group of people has to establish a settlement on the back of a huge creature that walks around. Still searching for a name ^^
30 miles to Barnard Castle #MadeInDreams #DomCum #PS4share store.playstation.com/#!/en-gb/tid=C…
Are you applying for your first programming role in the industry? Check out this re-run of tips and advice from CA's Engine Director, Chris Budd, and Project Tech Director, Duygu Cakmak pscp.tv/w/cZZwgDFyYVFa…
So happy to finally get the chance to show off my 4th year project at the Abertay Digital Graduate Show #ADGS2020 I explore the possibility of using 4D geometry within 3D spaces to generate psuedo-random game content. Read more about it here! abertay.ac.uk/visit/weave-by…
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