You might like
Some progress on the latest feature in the upcoming animation improvements update for #PixelOver. You’ll soon be able to save and load animations, making it easy to reuse generic animations across different projects. #GodotEngine #indiedev #pixelart #gamedev
#PixelOver 0.18.1 Alpha 3 is out! Again an alpha bringing a lot of changes to the animation system with a new graph editor and more. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl… #GodotEngine #indiedev #pixelart #gamedev
Updated my futuristic GUI theme asset pack! Now includes source code for Godot 4 and more improvements. You can check it here : deakcor.itch.io/hud-futuristic #GodotEngine #pixelart #gamedev
#PixelOver 0.18.1 Alpha 1 is out! Introducing the global rest/pose mode. The next pre-releases will bring more improvements about the animation system. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl… #GodotEngine #indiedev #pixelart #gamedev
Some progress about #PixelOver animation system improvements. Rest/pose will be global (not only for bones). Editing in rest affects all pose default value. While editing in pose mode will affect only selected animation. #GodotEngine #indiedev #pixelart #gamedev
#PixelOver 0.18 stable is out! Adding 2D & 3D text objects. For detailed changes: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.18 Release Candidate 1 is out! Adds 2D & 3D text objects. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
A new text object will be added in the next #PixelOver update for both 2D and 3D. It will be useful, for example, to easily create titles for your pixel art games. #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17.1 stable is out! Improved bone system & mesh deformation. better automatic bone weight map computation, improved rest/pose system, new smooth tool and more... For detailed changes: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17.1 Release Candidate 2 is out! Improved bone system & mesh deformation. RC2 adds better automatic bone weight map computation. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17.1 release candidate 1 is out! Improved bone system & mesh deformation. Rest/Pose toggle mode, multi-select for bones weight points. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
After months of work, #PixelOver 0.17 is finally out! Now running on Godot 4, with new features like blending modes and per-object shaders! For detailed changes: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 release candidate 2 is out! With another round of bug fixes and great improvements for 3D objects using post-process shaders. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 release candidate 1 is out! Mostly bug fixes but bringing us closer to a stable release. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 beta 1 is out! With again a new addition : blending modes! For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 alpha 2 now live! Adding a very requested feature : per object shader, letting you for ex to add line to each image under a layer. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
It was a busy end of the year but the migration to Godot 4 for #PixelOver is complete. And the first alpha is now live: deakcor.itch.io/pixelover/devl… With that done, 2025 will bring many new features! Here the updated roadmap. #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
I wanted to keep you posted on #PixelOver migration to Godot 4. It was a lot of work, but the basic functionalities are now working (of course, there are still many fixes to make). First alpha version should come soon! #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.16.1 update for canvas rework and export improvements released! Migration to Godot 4 is still ongoing, that is why there are fewer updates than usual. For detailed changes: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.16.1 release candidate 1 published! Rework of the canvas to make it more intuitive and improved export, way faster with more feedback. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
United States Trends
- 1. Pro Bowl N/A
- 2. Shedeur N/A
- 3. Highguard N/A
- 4. The Jito N/A
- 5. Homan N/A
- 6. Tyler Huntley N/A
- 7. Kanye N/A
- 8. Senator Young N/A
- 9. Jalen Johnson N/A
- 10. #FundHealthcareStopICE N/A
- 11. Bader N/A
- 12. Tyra N/A
- 13. Soucy N/A
- 14. Paul Newman N/A
- 15. #OlandriaxRahulMishra N/A
- 16. #LMPD N/A
- 17. $SLV N/A
- 18. #SaveThePost N/A
- 19. Geoff N/A
- 20. #RahulMishraCouture N/A
Something went wrong.
Something went wrong.