PolyInteractive's profile picture. Liverpool based Indie games company focused on unique multi-genre games across numerous platforms and system software.

PolyInteractiveGames

@PolyInteractive

Liverpool based Indie games company focused on unique multi-genre games across numerous platforms and system software.

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Sorry we've not been active, as we have been busy separating Beat Drop and Colorfall into two different apps, and possible talks over publication, so while all that's in the air we have been working on a new game, called... Kepler #screenshotsaturday #indiedev

PolyInteractive's tweet image. Sorry we've not been active, as we have been busy separating Beat Drop and Colorfall into two different apps, and possible talks over publication, so while all that's in the air we have been working on a new game, called... Kepler #screenshotsaturday #indiedev

What if we hadn't of perfected some forms of technology? For example: What if you had to wait for automatic doors to close before they could re-open, or you had to individually toast each side of bread in a toaster? And that was the norm? #RandomThoughts


We just launched our Beat Drop campaign on @indiegogo help us reach our goal and make Beat Drop the best it can be!! igg.me/p/2391214/twtr… #Indiedev #gamedev #gaming


You know you need a more powerful PC when it takes over an hour to render a 1-minute 30-second video #Rendering #Indiedev #gamedev


When you're essentially working nights because your programmer lives in America, but you still have to wake up early to be social during the day, the true struggles of an #indiedev #gamedev


Did we mention our website with our blogs n stuff? did we? DID WE!? If you want to feel better about your dev experience you should read our blogs, showing our hardships n stuff. #indiedev #gamedev #gamedevlife tinyurl.com/polyinteractive


Which settings UI do you prefer? Left or right #indiedev #gamedev #feedback

PolyInteractive's tweet image. Which settings UI do you prefer? Left or right #indiedev #gamedev #feedback
PolyInteractive's tweet image. Which settings UI do you prefer? Left or right #indiedev #gamedev #feedback

When you're adding logical features to your game, forcing you to change your settings page to accompany more options. #indiedev #gamedev

PolyInteractive's tweet image. When you're adding logical features to your game, forcing you to change your settings page to accompany more options. #indiedev #gamedev

Made a separate site for Beat Drop, go check it out, it has all you need to know on the game and more!! tinyurl.com/BeatDropWeb #Gamedev


New update coming soon!! New update will include: - New beam visuals. - Store implementation. - Coins to be earned with each run of the game. - Purchase backgrounds / Wallpapers from the… instagram.com/p/BkTxn6KFpOG/…

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Polyinteractive Games (@polyinteractivegames) • Instagram video

Polyinteractive Games (@polyinteractivegames) • Instagram video


Just working on a few store things, what do you… instagram.com/p/Bj9ySLMFTfu/…


PolyInteractiveGames reposted

Another Friday, another new role at Lucid. We're looking for a Community Manager to engage with our players and help us make our games even better.. lucidgames.co.uk/jobs

LucidGamesLtd's tweet image. Another Friday, another new role at Lucid. We're looking for a Community Manager to engage with our players and help us make our games even better.. lucidgames.co.uk/jobs

If you have kids or you need a relaxing distraction yourself, download Poploons on the google play store today "tinyurl.com/Poploons" Great for building cognitive function, learning to count to 10 and the English Alphabet... And it's FREE. Just follow the link.

PolyInteractive's tweet image. If you have kids or you need a relaxing distraction yourself, download Poploons on the google play store today "tinyurl.com/Poploons" Great for building cognitive function, learning to count to 10 and the English Alphabet... And it's FREE. Just follow the link.

PolyInteractiveGames reposted

Production Tip # Make your R&D tax credit claim [UK based] an ongoing process that should be updated once a month. It makes your annual claim a lot easier and quicker to do #gamedev #indiedev #production #indiegame

Catalyst_Games's tweet image. Production Tip # Make your R&D tax credit claim [UK based] an ongoing process that should be updated once a month. It makes your annual claim a lot easier and quicker to do #gamedev #indiedev #production #indiegame

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