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The day has finally come. Project Gray’s Pre-Alpha combat testing starts now! Who will be the first to conquer? Join our community discord to download our current build and give valuable feedback that will shape the future of Project Gray! discord.gg/YzQVVP4w63 #gamedev
this was 49 years ago... all these racist white kids in this video are 55-75 today. they run the country, run the judicial system, are police chiefs, etc. let that marinate bro.
しばらくぶり!ちょっと間が開いたけど戻ってきたよ。やっとこさバルバリオンの新しい動画をお届けできます。高画質版はリプライからどうぞ!
Recently had the opportunity to build 3 demos to demonstrate the power of game feel! #gamedevelopment
BRO THE NEW MY HERO GAME HAS FREE ROAM LIKE A SPIDER-MAN GAME
A true stickman fighter knows… the environment is on your side 💥 #WishlistWednesday #indiegames #animation
Added sword Telekinesis! Teleport to your sword after flying it behind your enemies' back. The sword flying and teleportation are separate mechanics, so you can TP wherever the sword currently is. I'll show what other tricks can be done once I have enemy AI. #UnrealEngine5
A look at the Greatsword gameplay effects we crafted with Counterplay Games for #Godfall #realtimevfx #vfx #gamedev #unrealengine
Reposition techniques added in the form of stingers !
Enemies scaling based on your level is one of the worst mechanics in gaming. It completely removes the sense of progression.
A gaming opinion that has you like this...
Happy to finally call this done. 🔥 This was a thrilling experience for me with many firsts. • First time to use a mocap suit • First time to really get into @UnrealEngine • First mocap injury HAHA! #3dart #3danimation #animation #blender #b3d #motionbuilder #gamedev
remember, its only illegal if you're not super rich.
Unreal 5.6 Motion tools let you send shockwaves through the environment in the style of Quantum Break, all procedural & no sim. In real-time and now officially supported for packaged game projects. We set this up inside Unreal Motion 5.6, link is below.
Indie devs, don’t market your game like it’s AAA. - You’re indie. - Be weird. - Be raw. - Be silly. - Be authentic. Use your size as your weapon, not your excuse. You've got this!
#UnrealEngine5 #gamedevs #animation We’re just 3 episodes into the tutorial series — and look what we’ve built so far. No SFX. No VFX. And you can still feel the impact. 👊🔥
THIS SPIRITUAL PRESSURE!
💥 Made a little Hornet combo animation for fun! 😎✌️ Huge thanks to Guillaume Tiberghien for the awesome 3D model ! And of course, big shoutout to @TeamCherryGames for crafting such an iconic world. #animation #gamedev #hornet #hollowknight #GameAnimation
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