Quantum Moving Co.
@QuantumMovingCo
A game about moving furniture by using rips in the space time continuum.
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And finally completing the team arguing AGAINST the motion at tonights debate, @WabiArcade. eventbrite.com/e/games-debate…
Games Debate Club is coming up, #NYC. Bring your opinions next Wed to @sketchbkproject! eventbrite.com/e/games-debate…
ICYMI, #IndieDevHour. Check out the just released @Shark_Thrower on Google Play! play.google.com/store/apps/det…
Remade the UE4 smear effect that's going around in Unity. Get it here: github.com/cjacobwade/Hel…
Dev Blog 3: Iterative design process behind our HUD #indiedev #gamedev #devblog bit.ly/1YpwF0L
#gamedev @BATzerk recommends Steven's Sausage Roll for developers making puzzle games. #indies4indies vine.co/v/iLEi6En2WVq
Side by side comparison of the English and Japanese logo from The Legend of Zelda: Breath of the Wild.
🏗 your @block_hood! Scarce resources = conservation. Nothing's wasted: trash is your city's 🚜 treasure! #IndieCadeE3
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