RSXEngine's profile picture. The only 3D engine that helps teams build in 3D, together. Built for modern workflows of dynamic teams with the rendering power to bring  cinematic 3D to life.

RSX Engine

@RSXEngine

The only 3D engine that helps teams build in 3D, together. Built for modern workflows of dynamic teams with the rendering power to bring cinematic 3D to life.

RSX Engine 已轉發

🦴 November 2025 Asset Drop is live! Introducing the Anatomical Skulls Collection featuring high-fidelity 3D models of gorillas, lions, bears, penguins, dolphins & more. Perfect for games, VFX, ArchViz & education. Ready to drop into your pipeline. ✅ Download and more: Link…

HelloPolyverse's tweet image. 🦴 November 2025 Asset Drop is live! 

Introducing the Anatomical Skulls Collection featuring high-fidelity 3D models of gorillas, lions, bears, penguins, dolphins & more. Perfect for games, VFX, ArchViz & education. Ready to drop into your pipeline.

✅ Download and more: Link…

RSX Engine 已轉發

💀 Transform your 3D meshes into tileable, spooky materials with InstaMAT! Watch skulls and murky soil come to life in this step-by-step workflow. ✅ Download and more: Link in the comments youtube.com/watch?v=upQGXA…

InstaMAT_io's tweet card. Build a Spooky Skull and Bones Material with Geometry in InstaMAT’s...

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Build a Spooky Skull and Bones Material with Geometry in InstaMAT’s...


RSX Engine 已轉發

🎥 Missed today’s Abstract Live? Watch the replay! We covered InstaMAT animation, turntables, ray-traced exports, Polyverse materials, and even the Kirby Air Riders leak! Packed with tips and laughs! 🎬 ✅ Replay link in the comments


RSX Engine 已轉發

📢 Announcing our November 2025 Material Drop! 35 new materials including: 🎨 Metallic Powder Paints (light, dark, and bold colorways) 🧱 Brushed Plastics (clean + dirty variants) ✨ Gold, Silver, Copper, Red, Blue, Green, and more Perfect for games, VFX, and ArchViz. ✅…

HelloPolyverse's tweet image. 📢 Announcing our November 2025 Material Drop!
35 new materials including:

🎨 Metallic Powder Paints (light, dark, and bold colorways)
🧱 Brushed Plastics (clean + dirty variants)
✨ Gold, Silver, Copper, Red, Blue, Green, and more
Perfect for games, VFX, and ArchViz.

✅…

RSX Engine 已轉發

🚀 New Tutorial: Turn complex meshes into production-ready assets with InstaMAT's Element Graph. Automate UV unwrapping, material assignment, and export in one reusable pipeline. ✅ Download and more: Link in the comments youtube.com/watch?v=n6LCpl…

InstaMAT_io's tweet card. Automatic UV Unwrapping Multiple Material Sections in InstaMAT Studio

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Automatic UV Unwrapping Multiple Material Sections in InstaMAT Studio


RSX Engine 已轉發

🤔 Ever wondered how to create a dynamic, physics‑based material from scratch? We built a spooky skulls‑and‑bones material using InstaMAT’s Element Graph with mesh scatter, voxelization, and mesh tile — all in one livestream 😱 ✅ Replay link in the comments!


RSX Engine 已轉發

✨ Transform your workflow with physics-driven creativity! On Wednesday at 5 PM CET, Manfred M. Nerurkar goes live to show how mesh scattering powers procedural materials in InstaMAT. Don’t miss it! ✅ More information: Link in the comments


RSX Engine 已轉發

🧩 From no UVs to ready‑to‑texture in minutes, see how the Mesh UV Unwrap node in InstaMAT’s Element Graph unwraps assets fast in our latest tutorial. ✅ Download and more: Link in the comments youtube.com/watch?v=Y-XpLq…

InstaMAT_io's tweet card. Automatically Unwrap UVs in InstaMAT Studio with the Element Graph

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Automatically Unwrap UVs in InstaMAT Studio with the Element Graph


RSX Engine 已轉發

Missed our Halloween livestream? 🎃 We built a spooky skulls‑and‑soil material from scratch using InstaMAT’s Element Graph with mesh scatter and mesh tile — all in one session. 💀🧪 ✅ Reply link in the comments!


RSX Engine 已轉發

🎓 New tutorial just dropped! Unlock a powerful texturing workflow by combining InstaLOD's multi-material UV unwrapping with InstaMAT's unified texturing setup. Get better results at lower resolutions—your GPU will thank you. ✅ Download and more: Link in the comments…

InstaLOD's tweet card. InstaLOD Swift Session: How to Automatically Unwrap UVs Across...

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InstaLOD Swift Session: How to Automatically Unwrap UVs Across...


RSX Engine 已轉發

🎙️ We’re live this Wednesday with Abstract’s CEO, Manfred M. Nerurkar. 5pm CEST. Tune in for powerful 3D asset workflows tips and tricks! Come with questions!🙌 ✅More information: Link in the comments


RSX Engine 已轉發

📢 Announcing our October 2025 Asset Drop! 3 new antique tech props including: 📷 vintage camera 🕰️ equatorial sundial 💰 cast‑iron cash register Perfect for games, VFX, and ArchVis. ✅ Download and more: Link in the comments

HelloPolyverse's tweet image. 📢 Announcing our October 2025 Asset Drop!

3 new antique tech props including:
📷 vintage camera
🕰️ equatorial sundial
💰 cast‑iron cash register
Perfect for games, VFX, and ArchVis.

✅ Download and more: Link in the comments

RSX Engine 已轉發

🎬 Just wrapped up another Abstract Live stream! From channel consolidation and integration updates in InstaMAT to kit-bashing and remeshing in InstaLOD, texturing in InstaMAT, and a full browser showcase in RSX — all connected seamlessly. ✅Replay link in comments!


RSX Engine 已轉發

✨ From SAE Convention to Heilbronn Slush’d on the 23rd! Come meet the team and see how Abstract is helping teams bring their content to life faster and smarter.


RSX Engine 已轉發

⚡ InstaMAT integrations just got faster and more reliable. Better graph execution, improved UX, and refined workflows from Blender to 3ds Max. Download the updates today and see the improvements yourself 🚀 ✅ Download and more: Link in the comments


RSX Engine 已轉發

🚀 We’re in Cologne for the SAE Convention! Come see how Abstract’s suite is streamlining 3D workflows and speeding up production.


RSX Engine 已轉發

Catch CEO Manfred M. Nerurkar LIVE on Oct 22, 5 PM CEST as he reveals fresh Abstract updates and a next-gen asset creation & texturing workflow. Got questions? Bring them to the stream! ✅ More information: Link in the comments


RSX Engine 已轉發

🎥 New InstaMAT tutorial: add editable text and image decals to any mesh—signage, labels, UI marks, product badges, and more. Position them in the viewport, style with fonts and material controls, all non‑destructive. Learn how in this quick video! youtube.com/watch?v=vo6FFL…

InstaMAT_io's tweet card. Add Text to 3D Models with Decals in InstaMAT Studio

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Add Text to 3D Models with Decals in InstaMAT Studio


RSX Engine 已轉發

📢 Announcing our October 2025 Material Drop! 🧱 stone walls in modern, and medieval styles 🪨 coastal rock variants from brittle to bright 🏖️ shoreline-ready materials in multiple tones and more! Perfect for games, VFX, and ArchVis. ✅ Download and more: Link in the comments

HelloPolyverse's tweet image. 📢 Announcing our October 2025 Material Drop!

🧱 stone walls in modern, and medieval styles
🪨 coastal rock variants from brittle to bright
🏖️ shoreline-ready materials in multiple tones
and more! Perfect for games, VFX, and ArchVis.

✅ Download and more: Link in the comments

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