RSX Engine
@RSXEngine
The only 3D engine that helps teams build in 3D, together. Built for modern workflows of dynamic teams with the rendering power to bring cinematic 3D to life.
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🦴 November 2025 Asset Drop is live! Introducing the Anatomical Skulls Collection featuring high-fidelity 3D models of gorillas, lions, bears, penguins, dolphins & more. Perfect for games, VFX, ArchViz & education. Ready to drop into your pipeline. ✅ Download and more: Link…
💀 Transform your 3D meshes into tileable, spooky materials with InstaMAT! Watch skulls and murky soil come to life in this step-by-step workflow. ✅ Download and more: Link in the comments youtube.com/watch?v=upQGXA…
youtube.com
YouTube
Build a Spooky Skull and Bones Material with Geometry in InstaMAT’s...
🎥 Missed today’s Abstract Live? Watch the replay! We covered InstaMAT animation, turntables, ray-traced exports, Polyverse materials, and even the Kirby Air Riders leak! Packed with tips and laughs! 🎬 ✅ Replay link in the comments
📢 Announcing our November 2025 Material Drop! 35 new materials including: 🎨 Metallic Powder Paints (light, dark, and bold colorways) 🧱 Brushed Plastics (clean + dirty variants) ✨ Gold, Silver, Copper, Red, Blue, Green, and more Perfect for games, VFX, and ArchViz. ✅…
🚀 New Tutorial: Turn complex meshes into production-ready assets with InstaMAT's Element Graph. Automate UV unwrapping, material assignment, and export in one reusable pipeline. ✅ Download and more: Link in the comments youtube.com/watch?v=n6LCpl…
youtube.com
YouTube
Automatic UV Unwrapping Multiple Material Sections in InstaMAT Studio
🤔 Ever wondered how to create a dynamic, physics‑based material from scratch? We built a spooky skulls‑and‑bones material using InstaMAT’s Element Graph with mesh scatter, voxelization, and mesh tile — all in one livestream 😱 ✅ Replay link in the comments!
✨ Transform your workflow with physics-driven creativity! On Wednesday at 5 PM CET, Manfred M. Nerurkar goes live to show how mesh scattering powers procedural materials in InstaMAT. Don’t miss it! ✅ More information: Link in the comments
🧩 From no UVs to ready‑to‑texture in minutes, see how the Mesh UV Unwrap node in InstaMAT’s Element Graph unwraps assets fast in our latest tutorial. ✅ Download and more: Link in the comments youtube.com/watch?v=Y-XpLq…
youtube.com
YouTube
Automatically Unwrap UVs in InstaMAT Studio with the Element Graph
Missed our Halloween livestream? 🎃 We built a spooky skulls‑and‑soil material from scratch using InstaMAT’s Element Graph with mesh scatter and mesh tile — all in one session. 💀🧪 ✅ Reply link in the comments!
🎓 New tutorial just dropped! Unlock a powerful texturing workflow by combining InstaLOD's multi-material UV unwrapping with InstaMAT's unified texturing setup. Get better results at lower resolutions—your GPU will thank you. ✅ Download and more: Link in the comments…
youtube.com
YouTube
InstaLOD Swift Session: How to Automatically Unwrap UVs Across...
🎙️ We’re live this Wednesday with Abstract’s CEO, Manfred M. Nerurkar. 5pm CEST. Tune in for powerful 3D asset workflows tips and tricks! Come with questions!🙌 ✅More information: Link in the comments
📢 Announcing our October 2025 Asset Drop! 3 new antique tech props including: 📷 vintage camera 🕰️ equatorial sundial 💰 cast‑iron cash register Perfect for games, VFX, and ArchVis. ✅ Download and more: Link in the comments
🎬 Just wrapped up another Abstract Live stream! From channel consolidation and integration updates in InstaMAT to kit-bashing and remeshing in InstaLOD, texturing in InstaMAT, and a full browser showcase in RSX — all connected seamlessly. ✅Replay link in comments!
✨ From SAE Convention to Heilbronn Slush’d on the 23rd! Come meet the team and see how Abstract is helping teams bring their content to life faster and smarter.
⚡ InstaMAT integrations just got faster and more reliable. Better graph execution, improved UX, and refined workflows from Blender to 3ds Max. Download the updates today and see the improvements yourself 🚀 ✅ Download and more: Link in the comments
🚀 We’re in Cologne for the SAE Convention! Come see how Abstract’s suite is streamlining 3D workflows and speeding up production.
Catch CEO Manfred M. Nerurkar LIVE on Oct 22, 5 PM CEST as he reveals fresh Abstract updates and a next-gen asset creation & texturing workflow. Got questions? Bring them to the stream! ✅ More information: Link in the comments
🎥 New InstaMAT tutorial: add editable text and image decals to any mesh—signage, labels, UI marks, product badges, and more. Position them in the viewport, style with fonts and material controls, all non‑destructive. Learn how in this quick video! youtube.com/watch?v=vo6FFL…
youtube.com
YouTube
Add Text to 3D Models with Decals in InstaMAT Studio
📢 Announcing our October 2025 Material Drop! 🧱 stone walls in modern, and medieval styles 🪨 coastal rock variants from brittle to bright 🏖️ shoreline-ready materials in multiple tones and more! Perfect for games, VFX, and ArchVis. ✅ Download and more: Link in the comments
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