Redot_Engine's profile picture. Official account of Redot, the free open source game engine. Your game, your rules.

 http://redotengine.org 
http://discord.gg/redot

Redot

@Redot_Engine

Official account of Redot, the free open source game engine. Your game, your rules. http://redotengine.org http://discord.gg/redot

Redot reposted

BTW: we don't have that for @Redot_Engine :)


When everything falls apart, what’s left behind? Memories? Ruins? Hope? Fear? Can you answer this with our game jam theme, "What remains?" itch.io/jam/redot-


The Redot fall game jam is here! sign up and MAK GAM itch.io/jam/redot-


Redot reposted

If anyone is willing to do the journey, I do recommend to use @Redot_Engine for it 👍👍👍 Is Godot but without politics and better (they are working on it to bring great stuff👍)


Redot reposted

Level design was intimidating but I've got a process now. Some insights: • To start designing a level, you just gotta start laying down a play floor and moving faces up and down. Walls naturally follow • Blender-Godot Pipeline is an absolute treasure. What Func_Godot is to TB


Redot reposted

I mean, I am a gay furry, with an interracial family, and a centrist. And I am a maintainer for Redot & ReX Engines. I just dont feel the need to inject that into the engine or use the platform to talk about it, because I believe a game engine should be about games, not politics.


Redot reposted

Today's the day! Join the Jam! Win Prizes, show your skills or learn some skills - Build and make culture. itsbased.com Guest Judges - @IanCrossland & @AydinPaladin


Redot reposted

"No politics" as in "we don't care who you voted for, leave your politics at the door and mak gam".


Redot reposted

No, definitely not. We're the software-first, apolitical fork of Godot. We're not activists. Well, we're FOSS advocates. That might be the closest to activists that we are.that


Redot reposted

I don't know if this is truly impressive or just exposes the slop we're being fed. Probably both. I'm hoping Rex from @Redot_Engine can offer us something similar.

just finished my animation system in C and turns out it's ~14 times faster than @unity's animation system. I didn't optimize any of this btw, probably could be much faster still 🧵



Redot reposted

Hey, I do the same stuff for ReX under @Redot_Engine :D What kind of stuff were you tweaking? No need to share code or anything.


Redot reposted

For the Love of #FOSS! The @FSF recently turned 40, and there is so much good in the FOSS world despite some name-callers. Why not share the love and create a "Thank you!" post in the bug tracker or forum of your¹ most beloved project? Today is a good day. #XLibre

XLibreDev's tweet image. For the Love of #FOSS!

The @FSF recently turned 40, and there is so much good in the FOSS world despite some name-callers. Why not share the love and create a "Thank you!" post in the bug tracker or forum of your¹ most beloved project?

Today is a good day. #XLibre

Redot reposted

"don't worry" is an interesting thing to say. Anyways, I've done some meticulous work on the hard fork (ReX) and have pulled some unreasonable performance increases (esp. against 4.4) -- Hell, I even fixed the latest physics issue brought in due to a bug fix.

McDubhghlas's tweet image. "don't worry" is an interesting thing to say.

Anyways, I've done some meticulous work on the hard fork (ReX) and have pulled some unreasonable performance increases (esp. against 4.4) -- Hell, I even fixed the latest physics issue brought in due to a bug fix.

Redot reposted

The best CoC is no CoC

The best example of great Code of Conduct, or at least a philosophy is what @Redot_Engine is doing. Just shut up and "Mak gam"



Redot reposted

Finally got my multithreaded multiplayer replicator working in @Redot_Engine! Custom built all the way down to the Winsock API. #GameDev #SoloDev #IndieDev


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