RefresherTowel
@RefresherTowel
Indie dev, follow me on mastadon: @refreshertowel
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The Eagle has landed!
Steam page is now live! Wishlist and follow the game now to stay up to date with development and be notified when it's released! store.steampowered.com/app/1622410/Al… #indiegame #gamers #gamedev #Steam #indiedev #roguelike #gamemaker
I think tilting the wing tips upwards on the "Lightning" enemy gives it a bit more pizazz right? (Wishlist if you're cool: store.steampowered.com/app/3156360?ut…) #gamedev #indiedev #games #roguelike #dicetrek
Finally bit the bullet and added dynamic lighting to #DiceTrek... Still got a lot of work to do to get everything to play nice, but I think it'll be worth the effort. (wishlist if ya like the look of it: store.steampowered.com/app/3156360?ut…) #gamedev #indiegame #gaming #indiedev #roguelike
Your muscles twitch as your lungs fight, desperately hungry for that last gasp of air. But it will never come...Your ship is out of oxygen... #DiceTrek 🚀🎲 #gamedev #indiegame #roguelike #gaming
Spent the day adding in the ability to mitigate system damage by placing crew on the repair slot before the damage lands on #DiceTrek 🚀🎲 #gamedev #indiegame #roguelike #gaming
Getting some work done balancing the Gladiator boss in #DiceTrek 🚀⚖️💥 #gamedev #indiegame #roguelike #games
Power failure, low oxygen and then a shields rupture all on the same turn in #dicetrek… 🚀🪦😅 #game #gamedev #indiegame #indiegamedev #roguelike
Step 1: Craft Mercury Wand, which launches the caster instead of a spell. Step 2: Craft Lancing Spellboost, which increases a wand's Piercing when applied. Step 3: Show the game who's boss by piercing through locked doors. #gamedev #indiedev #roguelite #gamemaker #alchementalist
I was doing some testing with my flowfield and turned off enemy attacks. Suddenly I became an idol in a weird shamanic dance... #indiedev #gamedev #roguelite #GameMaker
Added an "audible" range so that enemies could hear "something" (you) when you are close enough. They turn slowly and start chasing you if you enter their LOS. (also I'm not trapped in here with you, you're trapped in here with me!) #indiedev #gamedev #roguelite #GameMaker
I think(?) the elemental select has reached it's final form... #gamedev #indiedev #roguelike #gamemaker #indiegaming
#indiedev means meticulously finding and storing positional offsets in an array just so your light source can follow your wand for every frame of animation...
Moved the primary light source from the player to a per-frame basis on the wand. Then took advantage of the per-frame system I'd built to add in some light colour and intensity changes to spellcasting. Looks pretty cool, I think... #gamedev #indiegames #roguelite #gamemaker
And the dev said "Let there be hints", and there were hints, and the dev saw the hints, and they were informative (and also toggleable in the settings). #gamedev #indiegame #roguelite #gamemaker
I realised I was incorrectly applying friction while dashing, so I fixed it and suddenly...I'm Superman apparently... #indiegame #indiedev #gamedev #roguelite
I think I entered the wrong part of town🥴... #indiegames #gamedev #indiegamedev #Roguelite
A bit more loosey juicey for the starting element select screen... #indiegame #IndieGameDev #Roguelite #gamemaker
Which element would you pick? #indiegame #gamedev #indiegamedev #roguelite #alchementalist
I had a play of the combat alpha for this game. It was super fun! The full game has a lot of sweet stuff planned for it that I'm really looking forward to playing around with. Definitely worth a wishlist!
Moved the primary light source from the player to a per-frame basis on the wand. Then took advantage of the per-frame system I'd built to add in some light colour and intensity changes to spellcasting. Looks pretty cool, I think... #gamedev #indiegames #roguelite #gamemaker
Crunched hard for the last three days to get the settings menu operational. Finally got it into a working state. Still have a little bit to do, but it's all simple stuff from here on out! (if only twitter gifs could be fullscreened) #gamedev #indiedev #indiegamedev #roguelite
New buttons for the title screen! Prepping to add the Settings menu (which obviously needs a lot of GUI elements, like toggles and buttons and stuff, lol). #gamedev #IndieGameDev #roguelite #GameMaker
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