RiderFlow for Unity
@RiderFlow
Scenery tool to build and manage your 3D space in @unitygames, made by @JetBrains
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Hello from RiderFlow for #Unity! RiderFlow is a new and free scenery tool to build and manage your 3D space. #unitydev #gamedev Find us in the Unity Asset Store 👉 assetstore.unity.com/packages/tools…
We’ve got something special for you if you’re still debating whether to attend @devGAMM in Lisbon this week. Use promo code DG_JetBrains_15 to get a 15% discount on your tickets! Find more details about the event here 👇
Olá Lisboa! DevGAMM está aqui 🇵🇹 Welcome to the first-ever DevGAMM Game Conference in Portugal! Attendee Guide is here. Find out everything you'll need to navigate through the event. Maybe more than that. ➡️ bit.ly/47vB9Kz
🚀 Join us in Amsterdam on November 15 for our JetBrains Pre-Unite Borrel Party! ✈️ Relax after your flight. 👥 Meet other Unite attendees. 🎮 Learn about JetBrains tools for Unity with short talks and games. Register for free 👉 jb.gg/ln1ybn
The upcoming JetBrains GameDev Day 2023 is supported by GDCy! Join us online or stop by our Cyprus venue to watch the livestream together📺 Do you also want to become a community partner? Apply here 👉 jb.gg/gamedev-day-20… #GameDevDay2023
⌛ Last chance to be a speaker at JetBrains GameDev Day 2023! Interested in presenting at the event? Apply by June 22! We welcome all talks about game engines, #debugging, code hints, and other topics relevant to the #gamedev community🎮 Learn more: blog.jetbrains.com/dotnet/2023/05…
We are at @GameAccessConf! Stop by our booth to meet the team and chat about Rider, #gamedev, and more 🎮
The Call for Speakers for JetBrains GameDev Day 2023 is open! Looking forward to seeing your talk submissions about #gamedev, #debugging, @Unity, @UnrealEngine, @JetBrainsRider, and more👀 #JBGameDevDay blog.jetbrains.com/dotnet/2023/05…
🔎Help us improve RiderFlow! We’re conducting a study on how RiderFlow is used in game development, and we want to know your thoughts. Your insights will help us tailor the plugin to meet the needs of Unity developers. Follow the link for more details 👉blog.jetbrains.com/dotnet/2023/04…
RiderFlow 2023.1 is out now! Updates include improved plugin stability in @Unity, reduced backend size, and various Code Editor and hierarchy improvements. Learn more in the blog post 👉 jb.gg/riderflow20231 #gamedev #unitydev
Recordings of the webinars on game development by @citizenmatt are available on JetBrainsTV! Learn more about: 🎮 Using Rider for Unity and Unreal Engine 🏞 Managing 3D Scenes with RiderFlow jb.gg/webinars-game-…
Join us for our free webinar about working with RiderFlow, a free plugin for the Unity editor! With the help of @citizenmatt, we’ll show you how RiderFlow can help you organize your scenes, search for assets and usages, and much more. Learn more 👉 jb.gg/gamedev-webina…
Join @citizenmatt's webinar about creating games with Rider and find out why it is the best scripting editor for @Unity! In this webinar, we'll take a closer look at the many ways you can use Rider to improve your game. Learn more 👉 jb.gg/gamedev-webina…
📺 Creating Games With Unity: Design and Manage Scenes With RiderFlow 🗣️ Host: @CitizenMatt 🗓️ When: February 7, 2023, 5:00 pm UTC 🤗 Open to all! 🎟️ More info: jb.gg/gamedev-webina… #dotNET #gamedev
📺 Creating Games With Unreal Engine: How Rider Can Help Turn Ideas Into Reality 🗣️ Host: @CitizenMatt 🗓️ When: January 24, 2023, 5:00 pm UTC 🤗 Open to all! 🎟️ More info: jb.gg/gamedev-webina… #dotNET #gamedev
📺 Creating Games With Unity: Scripting Logic With Rider 🗣️ Host: @CitizenMatt 🗓️ When: January 10, 2023, 5:00 pm UTC 🤗 Open to all! 🎟️ More info: jb.gg/gamedev-webina… #dotNET #gamedev
Calling all game developers! This winter we’re teaming up with @CitizenMatt to present a series of webinars about our gamedev tools. You’ll learn: 🎮How Rider helps create games with @Unity and @UnrealEngine 🎮How to work with scenes in RiderFlow Details👉jb.gg/gamedev-webina…
RiderFlow 2022.1.5 is out now! ◾️ We improved the performance for some projects when a hierarchy tab is open. ◾️ We fixed the RiderFlow “Find Usages” processing. Download in the Asset Store, via UPM, and on our site. jetbrains.com/riderflow/down… #gamedev #unitydev
The recordings from JetBrains GameDev Day Online 2022 are now available: 👉 blog.jetbrains.com/dotnet/2022/11… Take a look back at the talks and review the fascinating insights they offered about #gamedev, Unity, Unreal Engine, game optimization, UI design, and more! 🎮 #GameDevDayOnline
That’s a wrap! Thank you for taking part in JetBrains GameDev Day Online, and a special thanks goes to our speakers for their fascinating presentations 🔥 You can rewatch the full conference here: youtube.com/watch?v=lCTjCF… Individual recordings are on the way. #GameDevDayOnline
Just 10 minutes left until the last talk of the day: 🎙 Making UIs With C++ in Unreal Engine, by @_benui Register now to join us: jb.gg/GameDevDay22 #GameDevDayOnline
In just 10 minutes another talk will be starting: 🎙 Unity Packages: From WTF to FTW With Needle Tools, by @hybridherbst Register now to join us: jb.gg/GameDevDay22 #GameDevDayOnline
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