Ruzy | All You Can Beat | Godot Devlog
@RuzyTLDR
Rookie dev learning Godot. Building my first game: "All You Can Beat" 🍳🥊 A chaotic restaurant brawler. Documenting the journey! 🍝 #indiedev #gamedev #Godot
2 weeks ago, I started learning Godot from scratch. My goal is to build "All You Can Beat" (a chaotic restaurant brawler with adventure). I have no idea what I'm doing half the time, but I'm learning fast. Come watch me figure this out! #GodotEngine #IndieDev #BuildInPublic
Is it normal to have these lines with csg boxes? It's not fitting whatever I do. #GODOT #GodotEngine #gamedev #indiedev
Today I added, time parts with canvas modulate to create day night circle, added bed, and storage system to deposit or withdraw items, simple torch to test things. I feel little bit lost right now, don't know what to do next. #indiedev #gamedev #GodotEngine #GODOT
I know its not much but as a newbie every step I take make me so proud. Today, I created customer system that arrive and move to a spot, choose random menu item, patience bar, delivery system and basic gold system. #indiedev #gamedev #Godot #GodotEngine
Working on the core mechanics for my restaurant game. Combat, chopping interaction, and a timer-based cooking system are now functional. Still very early in development but the loop is starting to work. #gamedev #indiedev #GodotEngine
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