Added resolution scaling. Next is shadows

ScriptOnRoblox's tweet image. Added resolution scaling. Next is shadows

Are you using individual frame 'pixels', imagelabel triangles, or something else?


I use Frames as pixels


I wrote a fast compression algorithm that can get that down to about 5% as many (rectangles), feel free to DM for explanation if you want


are you looking left to see if there's a similar frame, if so, combine frame?


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