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ShiVa 3D - Game Engine & Development Tools - Do you have a great game made with ShiVa? Tag your tweet with #shiva3d and we will retweet your screenshots/links!
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Important announcement: ShiVa products have reached the end of their public customer support period. Existing customers will be able to continue using ShiVa without support. A heartfelt thank you from our team to all our supporters. shiva-engine.com
ShiVa 1.9.2 just got an update which allows it to run on modern hardware and software, including M1 Macs through Parallels. If you are a licensed customer and still rely on our older editor, you can download it for free from our license management page. shiva-engine.com/shiva-1-9-2-gl…
We have a new case study on our blog: Game design veteran and Maverick Games founder Don Wilkins took the time to sit down with us and answer our question about his project @StellarTactics ! shiva-engine.com/case-study-ste…
We have another Android tutorial! This week, we are going to put everything we have learned in previous weeks to the test by integrating Google AdMob into our Android demo project. facebook.com/shivaengine/po… | shiva-engine.com/android-plugin…
The 4th and presumably final part of the Android Tutorial series is online! Learn how to write native code and interact with Java directly without going through a plugin at all - just by modifying the AS project. facebook.com/shivaengine/po… | shiva-engine.com/android-plugin…
Another content patch released. Revised perk progression, equipment wear, repair system, and more. You can read the patch notes at the link below. #gamedev #rpg #indiegames store.steampowered.com/newshub/app/46…
For part 3 of the Android Plugin tutorial series, we are having a closer look at S3DXAndroidTools.jar and native Android calls. Have some "Toast" and create native dialogue boxes with us! facebook.com/shivaengine/po… or directly shiva-engine.com/android-plugin…
Part 2 of the ShiVa Android plugin tutorial series is online! Learn how to create JARs and communicate between Lua, C++ and Java via JNI: facebook.com/shivaengine/po… or directly shiva-engine.com/android-plugin…
We have started a new tutorial series on the ShiVa blog: Learn how to create Android plugins! Part 1 focuses on the pipeline and pure C++ plugins. Stay tuned for additional parts in the coming weeks! facebook.com/shivaengine/po…
Learn how to create launch screen storyboards for your next ShiVa iOS app with our new tutorial: shiva-engine.com/using-ios-laun… | facebook.com/shivaengine/po…
Check out all the ShiVa content on GitHub! Apart from hosting our own projects, we are also happy to link any of your ShiVa-related GitHub projects on our 3rd party project list. Feel free to contribute! This month alone, we have added 3 new projects: facebook.com/shivaengine/po…
Learn how to turn your ShiVa HTML5/WebGL exports into standalone applications and run them on any computer with Chrome or Firefox, even machines that don't have a native ShiVa engine build! Launcher files can be fully customized. facebook.com/shivaengine/po…
Stay safe and healthy everyone! With many of us spending a lot of time at home, why not give @StellarTactics a try, the first ShiVa-powered game on GOG? Despite still being in development, it already got some great reviews and tons of content: facebook.com/shivaengine/po…
Our Plugin Interface has changed in order to better support 64bit systems. Please update your header files! Read the details on our blog. facebook.com/shivaengine/po…
Heads up: We are completely restructuring the ShiVa asset store. You can still buy ShiVa licenses from us, but we won't host 3rd party content for the near future. More info: shiva-engine.com/shiva3dstore/ Also, our free plugins/packs are on Github now: github.com/ShiVaTechOffic…
For the last few weeks, we have made significant changes to our online services, servers, licensing system, beta program and store. Learn what's new in the world of ShiVa for Spring 2019! And get your ShiVa 2.0 editors updated & activated again! facebook.com/shivaengine/po…
New dens are coming to WildCraft Season 2! Yes, now there will be multiple ones to choose from. And yes, you will be able to decorate them!
Patch day - Smuggling, objective tracker and faction warfare - I've also added new music to the game, 35 tracks total that cover exploration and combat. Details at the link below. #screenshotsaturday #gamedev #rpg #indiegames steamcommunity.com/games/465490/a…
The second season starts in WildCraft! The first season was about forest animals, now we are switching to a new biome - savannah! And the first playable animal will be the king of all the animals - Lion!
Time for a good spring cleaning! Our servers will undergo the biggest maintenance we had in a while. Expect our main site, forums, bugtracker, downloads and mails to be worked on for the next few days. Support will still be available through our Slack channel.
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