Snowfire
@SnowfirePlays
Artist, Illustrator, Gamer, Geek. I create posters and misc. video game art.
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Of all the Assassin's Creed Odyssey posters I've made, these are my personal favs. @UbisoftQuebec you guys need anything new to hang up around the studio? #AssassinsCreed #Acfinest #Ubisoft #fanart #GraphicDesign #MoviePoster @assassinscreed @Assassins_UK @Ubisoft
Idk if it’s just me but the streaming quality of @StreamOnMax is atrocious. I stream in hi-def with YouTube, Hulu, Prime and Netflix with little to no issues but Max has been so inexcusably bad it’s completely unusable.
It doesn’t matter how many things you turn into an “Xbox” if the games/studios that power the platform are poorly managed.
I understand Xbox's thinking with their platform agnostic approach but I still think the industry will be worse off because of it. I also don't think they would have pursued this direction if they hadn't mismanaged the brand so badly.
So much of the language from Bethesda concerning Starfield is polite yet lacks genuine introspection. Instead it deflects criticism back at fans, suggesting player dissent is due to preference rather than valid flaws in the game. They seem unwilling or unable to admit mistakes.
I've wanted to post more illustrations and doodles but haven't had much time yet, so here's an amazing drawing of a froggo in his jammies and a lil sword. #doodleart
I'm actually excited to return to Starfield but I'm still holding off, hoping for a couple more substantive updates that would flesh out or retool some of its weaker systems. I think there are ways Bethesda can really improve the experience by better calibrating existing systems.
I really wish Starfield would add procedurally generated structures and emergent quests that are a little more layered. I think these two adds would go a long way to increase variety and solve some of its biggest issues with feelings of meaningless copy/paste repetition.
I’m really loving Sea of Stars. I haven’t played many turn based rpgs but this one was on my radar with a couple others. Very charming, beautiful and lots of fun. #seaofstars
I love a good remaster/remake and patching older games for improved frame rate/fidelity is awesome. But not as a substitute for new true next-gen games. I’m only echoing a common sentiment here but this generation of consoles has (thus far) wildly underperformed in this regard.
It's nice to see that you can swap between characters in AC Shadows. I was concerned I'd have to lock into 1 play style. Though I've never been a huge fan of character swapping as I think it makes it harder to get invested in the protagonist since your attention is split.
Mordin is one of the most interesting characters in Mass Effect 2. His dialogue on Tuchanka especially, is extremely well written and performed with such believable weight. Among all the dialogue & cutscenes I’ve played, it’s one of those sequences that really stands out.
I’m really hoping Starfield sees a renaissance similar to Cyberpunk 2077. I hope that the updates + Shattered Space does for Starfield what Phantom Liberty and patch 2.0 did for Cyberpunk.
It would be cool if Light No Fire had no fast travel at all. If you want to explore the distant reaches of the world you have to make the journey. Think of the possibilities, the experiences - meeting players literally from distant lands, charting your progress across the planet.
Mass Effect 2 is such a great game, so entertaining. Such a rich universe and fun characters.
Really hoping that the Fallout 3 remaster is more of a modern remake and not just an HD remaster. I love the older Fallouts but the mechanics can be pretty clunky. I’d love to see improvements to the shooting/combat in particular to make it smoother and less dated. #fallout
Starfield is interesting because in spite of the copy/paste monotony, I've never minded grindy/repetitive games if there's an appealing incentive (in most cases - cool loot or character perks). With Starfield though its incentives just didn't really keep me engaged. #starfield
I'm a little concerned about having 2 unique characters in Assassins Creed Shadows. I could be wrong but it feels like another attempt by Ubi to please both the old/new fanbases with a separate stealth/combat character builds. I liked Odyssey's approach to playstyle cusomization.
I haven’t been creating much art lately but I’d like to get back to doing more again.
I love video games. I love the conversations around them, even games I’m critical of, I enjoy the discussion, the dialogue.
I have a lot of respect for Todd Howard but it’s dismissive excuses like this that make you seem disconnected from your audience and unwilling to admit mistakes. “It’s not me it’s them”. I like Starfield but its issues are not subjective.
In a recent interview Bethesda's Todd Howard talked about the mixed reception of Starfield, saying that while many had a good experience with the game, some players might "prefer the way it's done in Fallout or Elder Scrolls." bit.ly/4aaEWhy
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