Invasion Protocol
@Strat_Protocol
Modern RTS game from a small indie team. Stay tuned and take part in the project!
My basic and simple tactic is to cover everything with defensive structures and save strength for a final strike. Would you fill the map with this kind of turret? #RTS #StrategyGame #IndieDev #GameDev #LowPoly #Unity3D
I'm tring to create a good view for the map. Now it's only the first step. What do you think about it? #rts #indiegame #indiedev #InvasionProtocol
First attempts at creating a mini-map. Do you often use it during your battles? #RTS #IndieDev #GameDev #StrategyGame #LowPoly #Unity3D
Dear fans of a game that doesn’t yet exist — what’s the most interesting and important thing for you when following the process of game development? While the big construction is underway, there’s already a lot to look at. #IndieDev #RTS #GameDev #LowPoly #StrategyGame #Unity3D
While creating buildings, I try to pay attention to every little detail — even scattered bolts near the construction site. Do you notice the level of detail in strategy games? #RTS #IndieDev #StrategyGame #GameDev #LowPoly #Unity3D
Attempts to create the game interface continue — it seems like choosing between possible options is really tough. What do you think about this one? #IndieDev #RTS #GameDev #UI #StrategyGame #IndieGame
Every time I add textures to a model, it feels so satisfying. So many colors — the whole game comes to life. Do you work with textures too? #RTS #IndieDev #GameDev #LowPoly #3DModeling #TextureArt
Gradually adding more units and buildings. Looking back at the progress so far — there’s still a long road ahead. Feels like the whole project’s status can be summed up in one image. #RTS #IndieDev #GameDev #LowPoly #StrategyGame #IndieGameDev
After ground troops come the skies. The first flying unit is here — a helicopter. What do you think of it so far? #RTS #IndieDev #GameDev #LowPoly #StrategyGame #Helicopter
In every strategy game, the headquarters is the heart of your faction. Losing it often means defeat. Do you defend your HQ at all costs — or just build a new one somewhere else? #RTS #StrategyGame #IndieGame #GameDev #BaseBuilding #InvasionProtocol
Never stop—keep building the game step by step, just like our new Research Center. #RTS #IndieDev #GameDev #StrategyGame #InvasionProtocol #DevLog
You can’t imagine a modern warfare RTS without drones. And of course, the Alliance forces will have their own. First drafts are already taking shape… #RTS #IndieDev #GameDev #StrategyGame #LowPoly #InvasionProtocol
First attempts at building the Headquarters are in full swing. It’s still just a draft, but I can’t resist sharing it. What do you think — does it look like an Alliance HQ yet? #RTS #IndieDev #GameDev #StrategyGame #LowPoly #InvasionProtocol
A new research facility is ready! While I’m researching how to bring more players into the game, you will be able to upgrade your weapons inside this building. #RTS #IndieDev #GameDev #StrategyGame #LowPoly #InvasionProtocol
The process of creating a new unit is almost complete — they’re already charging into a new environment, carrying precious cargo with them. #RTS #IndieDev #GameDev #StrategyGame #LowPoly #IndieGame
I’ve created a Patreon page where I occasionally post interesting behind-the-scenes mishaps from the creation process. Your support there helps the game grow — it’s being built solo, without investors. Of course, that’s completely optional — even following here already means a…
Everything becomes easier when there's a second person by your side — whether it's carrying a mortar or making a game. For me, that person is you, my dear followers. #RTS #IndieDev #GameDev #Unity3D #LowPoly #StrategyGame
Trying to create new mortar soldiers — there’s definitely some progress, but the soldier doesn’t seem too happy dragging that heavy mortar around. Hopefully, unlike him, you’ll be excited to play this new RTS! #RTS #IndieDev #GameDev #StrategyGame #LowPoly #Unity3D #IndieGame
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