Tourailles Marceau 🍉
@TMB_Dev
Game/Level Designer | Freelance
Hi👋 Little Thread about different projects that I made Everything is featured in my portfolio !
Hello, j'ai toujours un ticket pour le concert death stranding à la salle pleyel si qlq est intéressé !
J'ai une place pour le concert death stranding à paris, DM si intéressé !
Hello ! I recently released a short game inspired by @alanwake . It’s thought like a gameboy demake. Take a look ! ben0uille.itch.io/light-writer-ii I also made a physical version of it, alongside a fake commercial, voiced by @SeanBaxendaleVO : youtube.com/watch?v=FwhdgY…
Hello ! Just made a little demake of Alan Wake 2 for the gameboy! Will do a physical version and a TV spot, this is a product design project more than a game one. Anyway, here's the game ! ben0uille.itch.io/light-writer-ii
Yo yo ! Busy working, the team and I are making some good progress for our like. On my end, i'm also working on a gameboy game ! I think I'll finish that in two month. A very good creative experience, as well as a learning experience. I'm also going to brighton this summer !
Watching the Half-Life 2 documentary is incredible, the first one as well was very well made. Making me wish I can be part of a studio, paid to do all of this cool stuff But for now I'm in a voluntary studio and I also adore what I do, but I wish I can do more sometimes
Made the change to 🦋 @ben0uille.bsky.social I will still post here, but who knows what's next for this website
I want to go home and play silent hill 2. Reviews are really good
I love godot omg !!! Been working on a prototype for the last few days with @DavidGD05 , it's been so long since i did some coding yet i understand everything
Multiplayer 😻😻
Mosa Lina: The Collaboration Update Fuck up. Together. - Local & Online Multiplayer - Out Now & Now on Sale
I love wukong, i'm just really disapointed in the level design. Some levels are nice with some nice shortcuts, but the game feels a bit too big, it's not fun to go back and forth. Also, invisible walls are such a pain, there is too much of them ! That's the only complain i have❤️
Here's a sneak peak, before/after The space need to be small, so traversal was no good on the left. Got a small idea with stairs, but not enough. So I got an idea to use verticality a bit more, with an elevator that you need to reach and platform into in order to progress
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