TabbyCoder's profile picture. Experienced Software Developer, Godot-enthusiast, working on TabbyDefense.

TabbyCoder

@TabbyCoder

Experienced Software Developer, Godot-enthusiast, working on TabbyDefense.

For the past couple of mornings, I've worked on pausing the game and an introduction for my project. There's still quite a few rough corners, like having to wait 5 seconds for the cat to sit down and many random worlds have grasses in the cat's face! #gamedev #solodev #indiedev


Spent the afternoon working with #b3d, improving my character models: added two new hairstyles, eyebrows, improved the lips. Lips are hard! #lowpoly

TabbyCoder's tweet image. Spent the afternoon working with #b3d, improving my character models: added two new hairstyles, eyebrows, improved the lips. Lips are hard! #lowpoly

Good #MondayMorning! For my first tweet of the year, here's some dying villagers :) I did some play-testing during the holidays and I found that losing a villager is insurmountable, so I'm trying something different than perma-death. Should an #indiegame be really hard? #solodev

TabbyCoder's tweet image. Good #MondayMorning! For my first tweet of the year, here's some dying villagers :) I did some play-testing during the holidays and I found that losing a villager is insurmountable, so I'm trying something different than perma-death. Should an #indiegame be really hard? #solodev

Morning Twitter! I hope you are all enjoying a break right now for the various holidays! I'm doing a few hours of #gamedev when my motivation is at its highest :) I've now completed the villager photo feature using the Viewport in #GodotEngine! #indiedev #solodev

TabbyCoder's tweet image. Morning Twitter! I hope you are all enjoying a break right now for the various holidays! I'm doing a few hours of #gamedev when my motivation is at its highest :) I've now completed the villager photo feature using the Viewport in #GodotEngine! #indiedev #solodev

Morning Twitter! I've progressed slowly on some new user interface element to give more information to the player, hopefully it will guide him in making decisions... also, it seems I've found a reason why my villagers aren't efficient defenders. #indiedev #gamedev #solodev

TabbyCoder's tweet image. Morning Twitter! I've progressed slowly on some new user interface element to give more information to the player, hopefully it will guide him in making decisions... also, it seems I've found a reason why my villagers aren't efficient defenders. #indiedev #gamedev #solodev
TabbyCoder's tweet image. Morning Twitter! I've progressed slowly on some new user interface element to give more information to the player, hopefully it will guide him in making decisions... also, it seems I've found a reason why my villagers aren't efficient defenders. #indiedev #gamedev #solodev

Took the past couple of days to get all the copy-on-write structures completed, but here is it finally: multi-threaded path-finding. This removes yet another performance spike! #indiedev #gamedev #solodev


Good morning! I've been testing improvements to the game's progression, today. Dusk makes for very dark screenshots, but that's when the choices made during the day unravel! #indiedev #gamedev #godotengine

TabbyCoder's tweet image. Good morning! I've been testing improvements to the game's progression, today. Dusk makes for very dark screenshots, but that's when the choices made during the day unravel! #indiedev #gamedev #godotengine

Good #ScreenshotSaturday morning! Here's an action shot of archery in TabbyDefense! I'm slowly recovering from the flu... I also wrote a blog post, logging my work on projectiles and performance (bit.ly/2S40aGk ). #indiedev #gamedev #godotengine

TabbyCoder's tweet image. Good #ScreenshotSaturday morning! Here's an action shot of archery in TabbyDefense! I'm slowly recovering from the flu... I also wrote a blog post, logging my work on projectiles and performance (bit.ly/2S40aGk ). #indiedev #gamedev #godotengine

I've spent a bit of time working on the cougar, a feline predator, so here it is walking besides its prey. Trying to do some #gamedev while sick isn't very efficient. Hopefully, this flu/cold goes by quickly! #indiedev #lowpoly


Good Morning! I spent my Monday removing the performance spikes from generating/loading/saving of terrain tiles. These operations now happen within a thread pool. This means CPU usage spikes in the profiler rather than slowdown spikes for an exploring player :) #indiedev #gamedev

TabbyCoder's tweet image. Good Morning! I spent my Monday removing the performance spikes from generating/loading/saving of terrain tiles. These operations now happen within a thread pool. This means CPU usage spikes in the profiler rather than slowdown spikes for an exploring player :) #indiedev #gamedev

Morning! I've added spears and arrows as projectiles in my game, this week. For #screenshotsaturday, here's proof that they work in a distributed system! #indiedev #solodev #gamedev #GodotEngine


Standing on a rock, shooting spears is fun.. until someone is impaled 🤷🏽‍♂️ #indiedev #gamedev #godotengine


I completed the integration of the "godot-sky-asset" in my project, today. While the results are very pretty to look at: the main benefit is that most of my performance spikes are gone, thanks to the GPU generation of the sky texture! Thanks @mux213! #indiedev #godotengine


Good morning! I've been toying with shooting projectiles to improve the feel of the villager's weapons. This prototype is starting to work 🙂 #indiedev #gamedev #godotengine


Hello #ScreenshotSaturday! I spent the past couple of weeks on a coding sprint related to the day/night cycle in my game. I also prototyped attachments to the villagers, and a separate man/woman body. Wrote a short blog about villagers: bit.ly/2Pc5aGI #indiedev #gamedev

TabbyCoder's tweet image. Hello #ScreenshotSaturday! I spent the past couple of weeks on a coding sprint related to the day/night cycle in my game. I also prototyped attachments to the villagers, and a separate man/woman body. Wrote a short blog about villagers: bit.ly/2Pc5aGI #indiedev #gamedev

Two villagers ready to defend a careless kitty. #indiedev #gamedev

TabbyCoder's tweet image. Two villagers ready to defend a careless kitty. #indiedev #gamedev

Modeled some new #lowpoly props for my game project. My game project is now completely free of commercial assets! It took me some iterations to get the bone attachments to work similarly in #Blender3d and #GodotEngine, so my next blog should discuss this.

TabbyCoder's tweet image. Modeled some new #lowpoly props for my game project. My game project is now completely free of commercial assets! It took me some iterations to get the bone attachments to work similarly in #Blender3d and #GodotEngine, so my next blog should discuss this.

Happy Cyber Monday! I've slowed down working on my project for a few weeks, helping with some #GodotEngine content pipeline issues. Contributing back to the community is important :) Today, I added harvesting for the AI villagers during the day! #indiedev #gamedev


An attempt at setting the mood for the predators to come! I've accelerated the day from 5 minutes to 15 seconds for this video :) #indiedev #gamedev #GodotEngine


I've been busy with non-project work, today. I did write this prototype for 'high' transitions between villagers: what do you think? Also, notice I've added short hair to some villagers :) #indiedev #gamedev #madewithgodot


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