TechThund's profile picture. Game dev. Worked as lead developer at Virtually Live (Ghost Racing game). C++ and C# specialist. Currently working on @JailbrokenGame (metroidvania)

ThundTech

@TechThund

Game dev. Worked as lead developer at Virtually Live (Ghost Racing game). C++ and C# specialist. Currently working on @JailbrokenGame (metroidvania)

مثبتة

Follow the development of Jailbroken HERE:

✅I've improved how the main weapon looks like🔫, how shooting feels, and all the FXs surrounding it✨ (shot traces, canon smoke, laser...) #screenshotsaturday #madewithunity #gamedev #indiegames #Metroidvania #gaming #IndieGameDev #gaming #pcgaming #GamingNews #Switch #PS5



ThundTech أعاد

🚀Asset References Inspector 1.1.0 is here! 🔍Introducing "Deep Inspection" It was not enough to know who references an asset; now you can find out its path in the hierarchy, in which component, field, shading parameter... the references are stored. Link below: #unity3d #gamedev

JailbrokenGame's tweet image. 🚀Asset References Inspector 1.1.0 is here!
🔍Introducing "Deep Inspection"
It was not enough to know who references an asset; now you can find out its path in the hierarchy, in which component, field, shading parameter... the references are stored. Link below:
#unity3d #gamedev
JailbrokenGame's tweet image. 🚀Asset References Inspector 1.1.0 is here!
🔍Introducing "Deep Inspection"
It was not enough to know who references an asset; now you can find out its path in the hierarchy, in which component, field, shading parameter... the references are stored. Link below:
#unity3d #gamedev
JailbrokenGame's tweet image. 🚀Asset References Inspector 1.1.0 is here!
🔍Introducing "Deep Inspection"
It was not enough to know who references an asset; now you can find out its path in the hierarchy, in which component, field, shading parameter... the references are stored. Link below:
#unity3d #gamedev

ThundTech أعاد

A bit deeper look into the functionalities included in the Sprite tiling tools I made. Link in tweet below👇 #gamedev #madewithunity #unity3d


ThundTech أعاد

⚒️Another tool I made to generate random rectangular blocks in game levels. More info in previous tweet.☝️ #madewithunity #unity3d #gamedev


ThundTech أعاد

🛠️One of my level building tools is intended to generate random 2D tubes. ✅Each sprite can have a different size. ✅The probability of each sprite appearing can be adjusted. More info in previous tweet.☝️ #madewithunity #unity3d #gamedev


ThundTech أعاد

🛠️I can create random platforms easily for 2D games, with my Platform builder. More info in previous tweet.☝️ #madewithunity #unity3d #gamedev


ThundTech أعاد

📐I've been working for one month on something I've called "Level builders", a set of #unity editor tools for creating 2D game levels in a very agile way. I'm not using tilemaps anymore. It may become an Asset Store package in the future. 👇Link below #madewithunity #gamedev

JailbrokenGame's tweet image. 📐I've been working for one month on something I've called "Level builders", a set of #unity editor tools for creating 2D game levels in a very agile way. I'm not using tilemaps anymore. It may become an Asset Store package in the future.
👇Link below
#madewithunity #gamedev

ThundTech أعاد

Beware of the possessed robots🤖👹 they'll kill you on sight! Example of melee attack⚔️ The head, eyes, base, both arms & claw are animated separately at the same time▶️ Arms stay on the same side no matter which way it looks🚹 #gamedev #metroidvania #screenshotsaturday #unity3d


ThundTech أعاد

A new "friend" is ready to kill! 🤖 It's the first character that uses melee attacks⚔️. It has a saw and a throwable claw to catch distant targets. I will show this mechanic soon. I may change its colors in the future but it's ok for now. #gamedev #indiedev #unity3d #pixelart


ThundTech أعاد

Introducing the flamethrower!🔥🔥🔥 It is attached to the fire machine gun. It produces fire damage only so it is not effective against robots🤖. Flames do not go through walls, they slide. Flames are useful to light up dark rooms💡too. #gamedev #indiedev #metroidvania #unity3d


ThundTech أعاد

Turn up the volume!🎧 Fire machine guns have lower shooting rate and sound heavier. They also apply metal+fire damage🔥. Credits to @JuanCaMoyaMusic #screenshotsaturday #gamedev #indiedev #metroidvania #sfx #unity3d


ThundTech أعاد

The grenade launcher💥 Every weapon has a main shot and a secondary shot. The machine gun has a grenade launcher attached. Secondary ammo is limited. #gamedev #indiedev #metroidvania #gameplay #unity3d


ThundTech أعاد

Put your headphones on!🎧 Machine gun shots💥 sound effects. The sounds of bullet impacts sound from one side⬅️ or the other➡️depending on their position. Credits to @JuanCaMoyaMusic #gamedev #indiedev #sfx #unity3d #metroidvania


ThundTech أعاد

📢I just posted a development update on Patreon! It's a summary of what I've been working on for the last 2 months. If you want to support this project💙, please consider becoming a patron🤗 #gamedev #indiedev #metroidvania #gamedeveloper #unity3d patreon.com/posts/winter-u…


ThundTech أعاد

🏰How do you build the background of your game levels? #gamedev #gamedesign #leveldesign #gameart


ThundTech أعاد

📡Let's play @BlasphemousGame a bit more! One night more playing metroidvanias, live now on Twitch. #metroidvania #letsplay #twitch twitch.tv/alexvillalba_g…

JailbrokenGame's tweet image. 📡Let's play @BlasphemousGame  a bit more!
One night more playing metroidvanias, live now on Twitch.
#metroidvania #letsplay #twitch

twitch.tv/alexvillalba_g…

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