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Did you know that you can have more than one Project window in your #unity3d? It can really save you a lot of time! goo.gl/966CgB
Did you know that you can restore your edited scene file when #Unity3D crashes? goo.gl/BsTmZc
Use Mathf.PerlinNoise() to generate randomized waves for terrain generation or animations. goo.gl/Usdi74 #unity3d
You can easily change #Unity3D game quality settings at run time just like in AAA games! goo.gl/EkNZGy

Time machine - part 3! Console log highlighting, inspector debug mode, copy & paste components. goo.gl/zqDo7R #unity3d
Use [Space] and [Header] attributes to organize your inspector without writing a custom editor! goo.gl/g2wkAW #unity3d
Time machine part 2! Gizmos in game window, layers locking and visibility, hold shift to resize colliders. goo.gl/TCfg9e #unity3d
Swtich MonoDevelop to Visual Studio Community Editon. It's just better! goo.gl/1T487q #unity3d #VisualStudio
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