_roback_'s profile picture. casual&vr game developer

Adam Robaszyński-Janiec

@_roback_

casual&vr game developer

Obawiam się, że minęły 24 godziny, a to w internecie wieczność - i już nikt nie będzie sobie Wami głowy zawracał.



What to do during the pandemic and before wipe in "Escape from Tarkov" from @bstategames ? Maybe kill Killa. 100 times. reddit.com/r/EscapefromTa…

_roback_'s tweet image. What to do during the pandemic and before wipe in "Escape from Tarkov" from @bstategames ? Maybe kill Killa.  100 times. reddit.com/r/EscapefromTa…

Adam Robaszyński-Janiec さんがリポスト

We’re excited to unveil Half-Life: Alyx, our flagship VR game, this Thursday at 10am Pacific Time. Can’t wait to share it with all of you!

valvesoftware's tweet image. We’re excited to unveil Half-Life: Alyx, our flagship VR game, this Thursday at 10am Pacific Time.

Can’t wait to share it with all of you!

Tick tock. Subscriptions, streaming and general public complaining it's too expensive. $15. Too expressive. Games market is going down the road to spotify and Netflix.

We’re launching #UplayPlus our first subscription service for PC on September 3rd! It gives you unlimited access to 100+ games, DLCs & new releases for $14.99 a month. Discover more >> news.ubisoft.com/en-us/article/… ||

Ubisoft's tweet image. We’re launching #UplayPlus our first subscription service for PC on September 3rd! 

It gives you unlimited access to 100+ games, DLCs & new releases for $14.99 a month. Discover more >> news.ubisoft.com/en-us/article/… ||


From time to time I'm checking how does it look between VR and AR popularity in general public. What's better than Google trends? So it looks like this (marked the moment those were closest to each other). VR spikes - Christmas#AR #nobody #since5years #VR

_roback_'s tweet image. From time to time I'm checking how does it look between VR and AR popularity in general public. What's better than Google trends? So it looks like this (marked the moment those were closest to each other). VR spikes - Christmas#AR #nobody #since5years #VR

Adam Robaszyński-Janiec さんがリポスト

Let us show you how great titles of old inspired bits and pieces of @TelefragVR design! Add Telefrag VR to your Wishlist! ➡ bit.ly/Telefrag_Steam #VR #PSVR #gaming #UT #quake


pcmag.com/review/368456/…. Agreed - check International Space Station Tour VR on high resolution hmd - totally worth it. Just a note - you can play some interactive games on WMR version exclusively - including view on Earth from Cupola! @PCMag @esa #iss #vr


HP reverb looks great. Haven't seen subpixels, inside-out tracking (sadly only 2 cameras), integrated headphones. International Space Station Tour VR with 8k photos finally has a headset worth them #vr #space #gamedev

_roback_'s tweet image. HP reverb looks great. Haven't seen subpixels, inside-out tracking (sadly only 2 cameras), integrated headphones. International Space Station Tour VR with 8k photos finally has a headset worth them #vr #space #gamedev

Rift S announced. Still on the cable but inside-out tracking like modern headset should have. 80 fps seems strange call #vr #gamedev uploadvr.com/oculus-rift-s-…


Vive partnering with Photon. Supporting devs #GDC19 #vr

_roback_'s tweet image. Vive partnering with Photon. Supporting devs #GDC19 #vr

Qualcomm teases 2-in-1 hmd. Standalone + wirelessly connecting with PC #GDC19 #vr


New rev share model on Viveport. $12.99/month (was $4). Unlimited access to games (was 5 games a month). 80% goes to dev's #gamedev #VR #GDC

_roback_'s tweet image. New rev share model on Viveport. $12.99/month (was $4). Unlimited access to games (was 5 games a month). 80% goes to dev's #gamedev #VR #GDC

How precise is Daydream standalone headset's inside-out tracking? Well: Camera position:(1.319, 0.692, 0.254) -walk around the office- Camera position:(1.312, 0.693, 0.253) Basically +/- 3 mm after walking around 20 meters back and forth! #VR #daydream


Adam Robaszyński-Janiec さんがリポスト

ARCore 1.7 rolls out today. It includes a new Augmented Faces API, which gives you a tracked, 468-point face mesh to build all sorts of neat effects with. No depth sensor required. developers.googleblog.com/2019/02/new-ui…


Adam Robaszyński-Janiec さんがリポスト

VIVE COSMOS will offer absolute comfort, easy set up, & will require no external tracking; COSMOS allows you to enjoy VR at home or on-the-go. #HTCVIVECOSMOS #HTCVIVE #VIVEPORT

htcvive's tweet image. VIVE COSMOS will offer absolute comfort, easy set up, & will require no external tracking; COSMOS allows you to enjoy VR at home or on-the-go. #HTCVIVECOSMOS #HTCVIVE #VIVEPORT

Adam Robaszyński-Janiec さんがリポスト

Christmas is just around the corner! Have you bought all the presents yet? Maybe Trains VR would be a perfect gift for some train lover? :) #ChristmasTime #ChristmasGifts #Christmas #trains #trainsvr #thof #ChristmasTree

HouseOfFables's tweet image. Christmas is just around the corner! Have you bought all the presents yet? Maybe Trains VR would be a perfect gift for some train lover? :) #ChristmasTime #ChristmasGifts #Christmas #trains #trainsvr #thof #ChristmasTree

I'd consider snapdragon 825 to support go. It should be 3dof hmd, single controller and 6dof at the same time. GL&HF

VR dev in 2018 is easy! Just build a game which scales between 10 minutes and 100 hours of play, works for 180-standing, room-scale, and arena scale, runs on an RTX 2080 Ti and Snapdragon 835, and on-boards players in 30 seconds. Your budget is $10,000 and you have 6 months.



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